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To give an idea, I make tons of new projects. While some were downloaded from the asset store, I have 81 project files in my project folder. I'd have to unlearn the positioning (this isn't a huge deal, though why was the position changed?)
I see. Just my thoughts: It makes more sense to me to have all the buttons together. (though I had actually never used the other buttons until this thread. I always just double clicked projects to open them.)
Godot version
4.2 beta 3
System information
Godot v4.2.beta3 - Windows 10.0.19045 - GLES3 (Compatibility) - NVIDIA GeForce GTX 1050 Ti (NVIDIA; 31.0.15.2647) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)
Issue description
Button for Creating New Project has moved in 4.2 compared to 4.1
Here is where the "New Project" button was in the godot 4.1 launcher
It got moved here in 4.2
This messes with my workflow compared to 4.1. Can an option be added to keep the old layout?
Steps to reproduce
Run the launcher for 4.1
Then Run the launcher for 4.2 and get confused on the location for the new project button
Minimal reproduction project
N/A
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