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Editor: expanded polygon view in the Tile Set Polygon Editor doesn't sync with subsequently selected tile #84321

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sandord opened this issue Nov 1, 2023 · 1 comment · Fixed by #95034

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@sandord
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sandord commented Nov 1, 2023

Godot version

4.2 beta 4

System information

Windows 11

Issue description

In the editor, when using the expanded polygon view in the Tile Set Polygon Editor, the view doesn't sync with subsequently selected tiles. I have to close the expanded editor and reopen it to see the polygon of the just selected tile.

Steps to reproduce

  • Make sure you have a project that has a tile map with a physics layer and a tile set
  • Open the tile set
  • Select or create a Tiles item
  • Activate Select tiles mode
  • Select a tile
  • Expand Physics
  • Expand the physics layer
  • Press the Expand editor button above the polygon panel
  • Draw a polygon
  • Select another tile
  • Observe that the polygon didn't update and still displays the one of the previously selected tile

Minimal reproduction project

N/A

@KoBeWi
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KoBeWi commented Aug 1, 2024

Same cause as in #86720

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4 participants