You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
In the editor, when using the expanded polygon view in the Tile Set Polygon Editor, the view doesn't sync with subsequently selected tiles. I have to close the expanded editor and reopen it to see the polygon of the just selected tile.
Steps to reproduce
Make sure you have a project that has a tile map with a physics layer and a tile set
Open the tile set
Select or create a Tiles item
Activate Select tiles mode
Select a tile
Expand Physics
Expand the physics layer
Press the Expand editor button above the polygon panel
Draw a polygon
Select another tile
Observe that the polygon didn't update and still displays the one of the previously selected tile
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered:
Godot version
4.2 beta 4
System information
Windows 11
Issue description
In the editor, when using the expanded polygon view in the Tile Set Polygon Editor, the view doesn't sync with subsequently selected tiles. I have to close the expanded editor and reopen it to see the polygon of the just selected tile.
Steps to reproduce
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered: