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Godot v4.1.3.stable.mono - Windows 10.0.19045 - Vulkan (Forward+)
Issue description
When trying to connect a button to an existing function in C#, it creates a new function outside of my class instead of connecting to my existing function. Also, the function it creates is wrong because it has the private keyword which should be inside the class.
The expected behavior is to connect to the function because it's there without any creation, I picked it up. It should also be created inside the class if it's not there.
Godot version
v4.1.3.stable.mono.official [f06b6836a]
System information
Godot v4.1.3.stable.mono - Windows 10.0.19045 - Vulkan (Forward+)
Issue description
When trying to connect a button to an existing function in C#, it creates a new function outside of my class instead of connecting to my existing function. Also, the function it creates is wrong because it has the
private
keyword which should be inside the class.The expected behavior is to connect to the function because it's there without any creation, I picked it up. It should also be created inside the class if it's not there.
Steps to reproduce
start.tscn.-.Gobblet.-.Godot.Engine.2023-12-02.19-23-17.mp4
Minimal reproduction project
N/A
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