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Save and Exit not working if Settings in Editor Behaviour changed. #92683

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vgezer opened this issue Jun 2, 2024 · 0 comments
Open

Save and Exit not working if Settings in Editor Behaviour changed. #92683

vgezer opened this issue Jun 2, 2024 · 0 comments

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@vgezer
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vgezer commented Jun 2, 2024

Tested versions

  • 4.2 and latest git version 4.3 dev ...

System information

Windows 11

Issue description

If Godot editor are changed (tested on enable/disable toggles on Text Editor -> Behaviour settings), closing Godot using X on Windows does not save the changes made to script files.

Steps to reproduce

  1. Open a project in Godot, and create a script (or open an existing script)
  2. Open Editor Settings and change a Text Editor Behaviour setting. e.g.,

image

  1. Change the script and wait until (*) is visible
  2. Close Godot using X on top-right without saving the file
  3. Click on save & quit option

You can notice that the asterisk does not disappear.

  1. Reopen the project and the script.

This is not an issue, if no settings are changed and if you perform 2 3 4. It does save the file...

I also tested with other togglable settings (not only Text Editor Behaviour) and it is reproducible.

Minimal reproduction project (MRP)

Project is created with v4.2, but reusable in 4.3 to reproduce the bug.

TestBug.zip

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