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Add any child node that can produce a signal (for example Area2D);
Save .tscn and .cs files;
Select any signal and try to connect it.
Expected: method is created in C# class, signal is connected in .tscn file to that method.
Actual: method is not generated, however signal is now connected to non-existing method in .tscn file.
However, need to note that warning was not displayed, neither in my project, nor in MRP project. (the warning that "C# callback will not be generated and I need to write it myself")
Tested versions
v4.2.2.stable.mono.official [15073af]
System information
Windows 11 Pro
Issue description
External editor: Jetbrains Rider.
.Net installed:
Connecting node signal to a non-yet-existing method does not create the method in C# scene script.
Might be related: #18721
Steps to reproduce
Expected: method is created in C# class, signal is connected in .tscn file to that method.
Actual: method is not generated, however signal is now connected to non-existing method in .tscn file.
Minimal reproduction project (MRP)
Connecting signal issue.zip
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