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I am working on an Android app that uses a variation on the ModelViewer class to render several .glb formatted models. I would like to allow the user to change the default camera orientation by tapping a button in the corner of the screen. I am attempting to implement this as follows:
What I'm finding is that this apparently does nothing, at least not immediately, but if I refresh the fragment by navigating to a different tab and back, then my up vector will be set to the intended value. Any ideas on the correct way to do this?
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