Load animation dynamically from a specific file and can apply the animation to the 3d model and can play the animation on the 3d model #5820
whereisnothing
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How are you loading the models and what type of animation (skeletal, morph targets, etc) do you need? As far as Filament is concerned, you're free to invent your own animation file format depending on your needs. You could look at the glTF 2.0 animation spec for inspiration. |
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Is your feature request related to a problem? Please describe.
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We hava a demand. We already hava a 3d model and can play any animations on it. But sometimes we want to play an animation on the 3d model from network or local file system. That is, load an animation from a file and apply the animation on to the 3d model, so we can play newly applied animations anytime.
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OS and backend
Is this feature OS/backend specific? If so, explain why.
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