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I quickly looked at the samples and documentations and I'm not sure if I can use morphtargets for additive animation.
Can blend shapes be used additively ? Would it require a custom shader ?
I've seen another discussion post where someone implemented blendshapes from scratch without filament's morphtargets and I'm not sure which way I should go about it.
Any help to get me started on the subject would be appreciated !
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Hello,
I quickly looked at the samples and documentations and I'm not sure if I can use morphtargets for additive animation.
Can blend shapes be used additively ? Would it require a custom shader ?
I've seen another discussion post where someone implemented blendshapes from scratch without filament's morphtargets and I'm not sure which way I should go about it.
Any help to get me started on the subject would be appreciated !
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