-
Notifications
You must be signed in to change notification settings - Fork 829
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Pinger service for Multiple Cluster Latency Measurement. #434
Conversation
Build Succeeded 👏 Build Id: b9a31395-226f-483b-85c7-9174c93f26ee The following development artifacts have been built, and will exist for the next 30 days:
(experimental) To install this version:
|
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
|
||
package main |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
@enocom can I get a sanity check here please? 😄
This is a pretty self contained binary, so I left everything in the main
package.
Good? Bad? Otherwise?
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
That's the beauty of Go -- small and focused when it needs to be. I think this looks good.
Context: googleforgames#301 This creates a simple HTTP endpoint and/or a rate limited UDP echo service to be able to easily do RTT latency tests from game clients, to multiple Agones installs.
2cdda86
to
3c997e1
Compare
Build Succeeded 👏 Build Id: 0fb0c305-a05f-425e-a2ff-b1b2315d37d5 The following development artifacts have been built, and will exist for the next 30 days:
To install this version:
|
1 similar comment
Build Succeeded 👏 Build Id: 0fb0c305-a05f-425e-a2ff-b1b2315d37d5 The following development artifacts have been built, and will exist for the next 30 days:
To install this version:
|
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Great stuff, LGTM
Context: #301
This creates a simple HTTP endpoint and/or a rate limited UDP echo service to be able to easily do RTT latency tests from game clients, to multiple Agones installs.