-
-
Notifications
You must be signed in to change notification settings - Fork 483
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Protobuf/classification.proto: C# code generation only supports proto3 syntax #12
Comments
Thank you for reporting the issue. |
This is what I do get from calling protoc --version
I did install it like this: Thanks |
It looks like that protoc version must be above v3.11.0 to compile proto2 files. I'll try to remove dependency on |
Ok I have installed protoc 3.13.0, will try again! |
Having this issue now!
|
Hmm... cd C
bazel build -c opt --config=android_arm //mediapipe_api/java/org/homuler/mediapipe/unity:mediapipe_android --verbose_failures I also would like to know your |
My bazel version is
that is strange because i have set the NDK path with |
Can you build the official example now? |
No I can't issues pop up:
update: i feel i found the solution : google-ai-edge/mediapipe#68 to the error above. |
Ok I could build the official example |
Now running make android_arm I do get this error:
|
I downgraded to bazel 3.4.0 to see if that fixes the issue! |
Will you check if your environment variables are right? ls $ANDROID_HOME
ls $ANDROID_NDK_HOME |
Ok my android home variable was not right. I had |
It seemed like everything was alright but..
|
Will you try this command and attach the error log? bazel build -c opt --config=android_arm //mediapipe_api/java/org/homuler/mediapipe/unity:mediapipe_android --sandbox_debug |
I did clean the cache from .cache/bazel, and it did work now |
Can I now zip the unity project and move it to a windows machine and run it? |
You cannot run the project on Windows, because the built libraries (e.g. |
well I don't have Unity on linux, I just want to build the apk for android. When I said run I meant use unity on windows to compile the apk. |
I see. I have never tried it, but if the aar is already built succesfully, I think you can build apk on Windows. |
Ok, Thanks for everything and thanks for the great work on this! Can wait to try and if I can implement it on my project. |
I fixed the build process, and now |
I installed everything needed, but running make android_arm gives me this error.
What might be the thing?
Thanks and great work!
The text was updated successfully, but these errors were encountered: