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Anyway it runs on a Windows Desktop? #17
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I believe that the native plugin(dll) can be built on Windows with some effort (minor code changes), but I have not tried it yet. |
I would also be interested in doing that, @tutu5110 if you figure it out I would be happy to hear about it. |
Same here |
Could you give some pointers about this? I'm really interesting in building a native dll to use in Windows Unity. I've built the project in Lubuntu and dragged the files over to Windows and experienced the DllNotFoundError. I suppose there's no way to fix that without building the whole thing correctly, right? |
Some problems may remain, but today I confirmed that the plugin works on Windows. |
Any ways to get around in Windows? Thanks for your work!
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