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Objectron support possible? #27

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ROBYER1 opened this issue Dec 3, 2020 · 4 comments · Fixed by #296
Closed

Objectron support possible? #27

ROBYER1 opened this issue Dec 3, 2020 · 4 comments · Fixed by #296
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type:feature New feature or request

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@ROBYER1
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ROBYER1 commented Dec 3, 2020

Will you be investigating MediaPipe Objectron integration at some point?

@yosun
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yosun commented Dec 12, 2020

there should probably be a way to generalize support for different models for this similar to OpenCVForUnity's DNN modules?

@homuler homuler self-assigned this Dec 14, 2020
@homuler
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homuler commented Dec 28, 2020

I'm sorry for the late reply.
I read the source code in the official repository just now, and I think it can be implemented if it's unnecessary to annotate the result visually on Unity (that is, plugin renders the image MediaPipe generates directly).

@kitmek1
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kitmek1 commented Jan 31, 2021

C:\Users\kitme\OneDrive\Desktop\New folder (2)\MediaPipeUnityPlugin>make cpu
./.build/protobuf-3.13.0/csharp/buildall.sh
process_begin: CreateProcess(NULL, bash C:\Users\kitme\OneDrive\Desktop\New folder (2)\MediaPipeUnityPlugin.build\protobuf-3.13.0\csharp\buildall.sh, ...) failed.
make (e=2): The system cannot find the file specified.
Makefile:61: recipe for target '.build/protobuf-3.13.0/csharp/src/Google.Protobuf/bin/Release/net45/Google.Protobuf.dll' failed
mingw32-make.exe: *** [.build/protobuf-3.13.0/csharp/src/Google.Protobuf/bin/Release/net45/Google.Protobuf.dll] Error 2
i have this error can you help me?

@shivaylamba
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@midopooler also is facing issue in running this, apparently there is a config file missing which is not Loading objectron model in Unity. @homuler can you look into it

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5 participants