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Looks similar to #4109
psp
Gedebugger
more tabs https://gist.github.com/daniel229/f3cd18200cb56a5c4f77
The text was updated successfully, but these errors were encountered:
I think the CLUT looks suspect:
CLUT 04187ca1, w=0
Maybe it forces alignment? Or maybe it's a render-to-clut? Alignment seems likely to me.
Does anything change if you modify this line:
ppsspp/GPU/GPUState.h
Line 305 in be7d1d1
To, let's say:
u32 getClutAddress() const { return (clutaddr & 0x00FFFFFC) | ((clutaddrupper << 8) & 0x0F000000); }
Probably needs hardware testing. 0x00FFFFF0 would not even shock me, but I think I've seen addresses with 8...
-[Unknown]
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Looks good with that change
Successfully merging a pull request may close this issue.
Looks similar to #4109
psp
Gedebugger
more tabs
https://gist.github.com/daniel229/f3cd18200cb56a5c4f77
The text was updated successfully, but these errors were encountered: