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heightmapgeom.proto
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/*
* Copyright (C) 2017 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
syntax = "proto3";
package ignition.msgs;
option java_package = "com.ignition.msgs";
option java_outer_classname = "HeightmapGeomProtos";
/// \ingroup ignition.msgs
/// \interface HeightmapGeom
/// \brief Message for a heightmap geometry
import "ignition/msgs/image.proto";
import "ignition/msgs/vector3d.proto";
import "ignition/msgs/header.proto";
message HeightmapGeom
{
/// \brief Optional header data
Header header = 1;
Image image = 2; // The height data
Vector3d size = 3; // Size in meters
Vector3d origin = 4; // Origin in world coordinate frame
repeated float heights = 5;
int32 width = 6;
int32 height = 7;
message Texture
{
string diffuse = 1;
string normal = 2;
double size = 3;
}
message Blend
{
double min_height = 1;
double fade_dist = 2;
}
repeated Texture texture = 8; // List of textures
repeated Blend blend = 9; // How to blend the textures
bool use_terrain_paging = 10; // Enable terrain paging in rendering
// The image filename
string filename = 11;
// Sample level
uint32 sampling = 12;
}