Check if Distortion / noise render pass is null before setting it #211
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🦟 Bug fix
The distortion / noise model pointer returned could be null because ign-rendering does not support it.
For example, distortion is supported in ogre 1.x but not ogre 2.x. So when ign-gazebo tries to load an ogre 2.x scene with camera distortion, it'll lead to a crash
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