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component.DestroyComponents<T>() and component.Destroy() don't seem to call OnDestroyComponent() or setting IsComponentAlive to false. Example:
component.DestroyComponents<T>()
component.Destroy()
TestComponent test = player.AddComponent<TestComponent>(); player.DestroyComponents<TestComponent>(); player.SendClientMessage("IsComponentAlive: " + test.IsComponentAlive); // output: IsComponentAlive: true test.Destroy(); player.SendClientMessage("IsComponentAlive: " + test.IsComponentAlive); // output: IsComponentAlive: true
The text was updated successfully, but these errors were encountered:
Duplicate of #334, will leave this one open till the PR is merged.
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component.DestroyComponents<T>()
andcomponent.Destroy()
don't seem to call OnDestroyComponent() or setting IsComponentAlive to false. Example:The text was updated successfully, but these errors were encountered: