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This repository has been archived by the owner on Sep 27, 2023. It is now read-only.

Releases: imchillin/CMTool

Concept Matrix v2.0.9.19

13 Oct 13:53
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  • Adds time control back into the tool
  • Fixes current item feature for equipment flyout
  • Fixes to weather

Concept Matrix 2.0.9.18

14 Sep 17:22
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Updates (from 2.0.9.17)

  • Saint Coinach replaced with Lumina
  • Load times improved
  • Colour display added to equipment dye dropdown
  • Actor list now sorts actors by distance
  • Checkbox for time offset slider removed
  • 'xD's removed from codebase
  • Clicking on new gear slots on the Equipment tab will now auto filter on search text

Fixes:

  • Fixed a multithreading issue- tool no longer requires Reload Process on launch
  • Fixed an issue with equipment not showing currently equipped gear
  • Fixes an issue with item categories not filtering when changed initially

Notes:

  • If after using the autoupdater to update to this version you are having issues, please download the release from Github, right-click and select Properties, then press the Unblock button at the bottom, then press Apply and Okay. From there, extract the archive to any folder ASIDE FROM Documents, Program Files, or Desktop.

Concept Matrix v2.0.9.17

14 Sep 12:13
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  • Replaces Saint Coinach with Lumina
  • Improved load times for most features
  • Adds color display for the equipment dye drop down
  • Actor list should now sort actors by distance
  • Removes checkbox from time offset slider
  • Removed xD from the codebase
  • Clicking on new gear slot on the equip page will auto-filter on search text

Concept Matrix 2.0.9.16

30 Aug 07:51
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  • Fixed an issue with loading certain poses with the newer posing matrix.

Concept Matrix 2.0.9.15

25 Aug 11:34
0797407
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Updates:

  • Offsets updated for 5.3 Hotfix

Fixes:

  • Weapon positioning works as intended
  • Actor table works as intended
  • Mirror Pose added back to old Posing Matrix tab

Known issues:

  • Monster names to be manually updated
  • Model names to be manually updated

Notes:
If, after using the updater to update to this version, you are having issues, please download the release from Github, right-click the downloaded archive and select Properties, then press the Unblock button at the bottom, then press Apply and Okay. From there, extract the archive to any folder ASIDE FROM Documents, Program Files, or Desktop.

Special Thanks:

  • Johto - Continued support

Concept Matrix 2.0.9.14

17 Aug 04:29
3db1e1a
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Updates:

  • Debug Mode toggle added to Settings tab
  • New tracks added to BGM list

Fixes:

  • Scaling and weapon positioning works as intended
  • Player actor can change into an NPC and back as intended
  • Changing appearances and/or equipment no longer causes untargeted NPCs to assume the same changes
  • Hitting refresh no longer causes NPCs to disappear or interfere with interacting with world objects such as Glamour Dressers or doors
  • Carbuncles are able to have appearance files (.cma) applied to them

Known issues:

  • Monster names to be manually updated

Notes:

  • If after using the autoupdater to update to this version you are having issues, please download the release from Github, right-click and select Properties, then press the Unblock button at the bottom, then press Apply and Okay. From there, extract the archive to any folder ASIDE FROM Documents, Program Files, or Desktop.

Special Thanks:

  • Johto - Continued support

Concept Matrix 2.0.9.13

14 Aug 10:15
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Updates:

  • Compatibility for Final Fantasy XIV patch 5.3

Known issues:

  • Scaling and Weapon Positioning has been disabled temporarily.
  • Some offsets may not be working as intended. If you come across any issues, please speak with us in the 🎓help channel on the Crystalline Means Discord, or submit an issue on Github.

Special Thanks:

  • Johto - EN offsets
  • BlueFissure - CN offsets

Concept Matrix 2.0.9.12

06 Jun 14:32
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  • Increased loading delay to allow memory update before refreshing.
  • Fixed second right hand quick save to correctly save the rotation values.
  • Loads right side appearance alongside regular appearance now.
  • Added toggle to keep the value frozen when loading.
  • Added parenting to some clothes.
  • Fixed loading order for weapon values and forces weapon to 0/0/0 instead of 31/1/201 for empty mainhand.

Concept Matrix 2.0.9.11

30 May 14:51
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  • No longer allows changes to name, FC, title, or Job icon.
  • Fixes Miqo'te ears not being mirrored correctly.
  • Changes load appearance behaviour to prevent crashes caused by incorrect model type and the associated appearance values.
  • Prevents mainhand type from being set to 0.