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npx cap add ios - on windows #1285

Closed
2 of 7 tasks
baranelitez opened this issue Mar 3, 2019 · 5 comments · Fixed by #1607
Closed
2 of 7 tasks

npx cap add ios - on windows #1285

baranelitez opened this issue Mar 3, 2019 · 5 comments · Fixed by #1607

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@baranelitez
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Description of the problem:
'npx cap add ios' won't add ios as a platform. Prints:
[error] Not running Mac OS X, can't add ios platform

I'd like to create the project files in Windows, and use OSX for just building.

Affected platform

  • Android
  • iOS
  • electron
  • web

OS of the development machine

  • Windows
  • macOS
  • linux

Other information:

Capacitor version:
1.0.0-beta.17

node version:

npm version:

CocoaPods version:

Steps to reproduce:

Link to sample project:

@ffMathy
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ffMathy commented Mar 4, 2019

Same here.

@rgolea
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rgolea commented May 17, 2019

@baranelitez @ffMathy you cannot compile nor create an iOS project on a Windows machine. You need XCode nor Cocoapods and they are available only for macOS.

@jcesarmobile
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But you can use cloud services to compile the native projects, so being able to add the iOS project from windows is a planned feature

@mlynch
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mlynch commented May 19, 2019

Adding to high priority as we will need to support this to enable Appflow's cloud package feature

@baranelitez
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@rgolea I know of Quasar and Unity engine can create xcode projects in a windows OS. So I don’t see why it’s not possible.

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5 participants