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Module Integration With Combat Utility Belt #22

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yoshikidneo opened this issue Mar 1, 2021 · 0 comments
Open

Module Integration With Combat Utility Belt #22

yoshikidneo opened this issue Mar 1, 2021 · 0 comments

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@yoshikidneo
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I plan to do this myself, but it would be helpful to have some sort of import option for all the extra conditions you made into Combat Utility Belt. What I mean is that with the "Enhanced Conditions" option/module, it gets rid of all the default system icons and conditions, including any from other modules (from my testing anyway). I love the idea of having other conditions for things like "Rage" and "Haste" and "Slow", but because of my heavy use of Combat Utility Belt, I'll have to add them manually to the Condition Lab.

If there is a way to import your work already, that would be great and I probably either overlooked it or need to be educated! Great mod!

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