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index.ts
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const proc =
typeof process === 'object' && process
? process
: {
stdout: null,
stderr: null,
}
import { EventEmitter } from 'node:events'
import Stream from 'node:stream'
import { StringDecoder } from 'node:string_decoder'
/**
* Same as StringDecoder, but exposing the `lastNeed` flag on the type
*/
type SD = StringDecoder & { lastNeed: boolean }
export type { SD, Pipe, PipeProxyErrors }
/**
* Return true if the argument is a Minipass stream, Node stream, or something
* else that Minipass can interact with.
*/
export const isStream = (
s: any
): s is Minipass.Readable | Minipass.Writable =>
!!s &&
typeof s === 'object' &&
(s instanceof Minipass ||
s instanceof Stream ||
isReadable(s) ||
isWritable(s))
/**
* Return true if the argument is a valid {@link Minipass.Readable}
*/
export const isReadable = (s: any): s is Minipass.Readable =>
!!s &&
typeof s === 'object' &&
s instanceof EventEmitter &&
typeof (s as Minipass.Readable).pipe === 'function' &&
// node core Writable streams have a pipe() method, but it throws
(s as Minipass.Readable).pipe !== Stream.Writable.prototype.pipe
/**
* Return true if the argument is a valid {@link Minipass.Writable}
*/
export const isWritable = (s: any): s is Minipass.Readable =>
!!s &&
typeof s === 'object' &&
s instanceof EventEmitter &&
typeof (s as Minipass.Writable).write === 'function' &&
typeof (s as Minipass.Writable).end === 'function'
const EOF = Symbol('EOF')
const MAYBE_EMIT_END = Symbol('maybeEmitEnd')
const EMITTED_END = Symbol('emittedEnd')
const EMITTING_END = Symbol('emittingEnd')
const EMITTED_ERROR = Symbol('emittedError')
const CLOSED = Symbol('closed')
const READ = Symbol('read')
const FLUSH = Symbol('flush')
const FLUSHCHUNK = Symbol('flushChunk')
const ENCODING = Symbol('encoding')
const DECODER = Symbol('decoder')
const FLOWING = Symbol('flowing')
const PAUSED = Symbol('paused')
const RESUME = Symbol('resume')
const BUFFER = Symbol('buffer')
const PIPES = Symbol('pipes')
const BUFFERLENGTH = Symbol('bufferLength')
const BUFFERPUSH = Symbol('bufferPush')
const BUFFERSHIFT = Symbol('bufferShift')
const OBJECTMODE = Symbol('objectMode')
// internal event when stream is destroyed
const DESTROYED = Symbol('destroyed')
// internal event when stream has an error
const ERROR = Symbol('error')
const EMITDATA = Symbol('emitData')
const EMITEND = Symbol('emitEnd')
const EMITEND2 = Symbol('emitEnd2')
const ASYNC = Symbol('async')
const ABORT = Symbol('abort')
const ABORTED = Symbol('aborted')
const SIGNAL = Symbol('signal')
const DATALISTENERS = Symbol('dataListeners')
const DISCARDED = Symbol('discarded')
const defer = (fn: (...a: any[]) => any) => Promise.resolve().then(fn)
const nodefer = (fn: (...a: any[]) => any) => fn()
// events that mean 'the stream is over'
// these are treated specially, and re-emitted
// if they are listened for after emitting.
type EndishEvent = 'end' | 'finish' | 'prefinish'
const isEndish = (ev: any): ev is EndishEvent =>
ev === 'end' || ev === 'finish' || ev === 'prefinish'
const isArrayBufferLike = (b: any): b is ArrayBufferLike =>
b instanceof ArrayBuffer ||
(!!b &&
typeof b === 'object' &&
b.constructor &&
b.constructor.name === 'ArrayBuffer' &&
b.byteLength >= 0)
const isArrayBufferView = (b: any): b is ArrayBufferView =>
!Buffer.isBuffer(b) && ArrayBuffer.isView(b)
/**
* Options that may be passed to stream.pipe()
*/
export interface PipeOptions {
/**
* end the destination stream when the source stream ends
*/
end?: boolean
/**
* proxy errors from the source stream to the destination stream
*/
proxyErrors?: boolean
}
/**
* Internal class representing a pipe to a destination stream.
*
* @internal
*/
class Pipe<T extends unknown> {
src: Minipass<T>
dest: Minipass<any, T>
opts: PipeOptions
ondrain: () => any
constructor(
src: Minipass<T>,
dest: Minipass.Writable,
opts: PipeOptions
) {
this.src = src
this.dest = dest as Minipass<any, T>
this.opts = opts
this.ondrain = () => src[RESUME]()
this.dest.on('drain', this.ondrain)
}
unpipe() {
this.dest.removeListener('drain', this.ondrain)
}
// only here for the prototype
/* c8 ignore start */
proxyErrors(_er: any) {}
/* c8 ignore stop */
end() {
this.unpipe()
if (this.opts.end) this.dest.end()
}
}
/**
* Internal class representing a pipe to a destination stream where
* errors are proxied.
*
* @internal
*/
class PipeProxyErrors<T> extends Pipe<T> {
unpipe() {
this.src.removeListener('error', this.proxyErrors)
super.unpipe()
}
constructor(
src: Minipass<T>,
dest: Minipass.Writable,
opts: PipeOptions
) {
super(src, dest, opts)
this.proxyErrors = er => dest.emit('error', er)
src.on('error', this.proxyErrors)
}
}
export namespace Minipass {
/**
* Encoding used to create a stream that outputs strings rather than
* Buffer objects.
*/
export type Encoding = BufferEncoding | 'buffer' | null
/**
* Any stream that Minipass can pipe into
*/
export type Writable =
| Minipass<any, any, any>
| NodeJS.WriteStream
| (NodeJS.WriteStream & { fd: number })
| (EventEmitter & {
end(): any
write(chunk: any, ...args: any[]): any
})
/**
* Any stream that can be read from
*/
export type Readable =
| Minipass<any, any, any>
| NodeJS.ReadStream
| (NodeJS.ReadStream & { fd: number })
| (EventEmitter & {
pause(): any
resume(): any
pipe(...destArgs: any[]): any
})
/**
* Utility type that can be iterated sync or async
*/
export type DualIterable<T> = Iterable<T> & AsyncIterable<T>
type EventArguments = Record<string | symbol, unknown[]>
/**
* The listing of events that a Minipass class can emit.
* Extend this when extending the Minipass class, and pass as
* the third template argument. The key is the name of the event,
* and the value is the argument list.
*
* Any undeclared events will still be allowed, but the handler will get
* arguments as `unknown[]`.
*/
export interface Events<RType extends any = Buffer>
extends EventArguments {
readable: []
data: [chunk: RType]
error: [er: unknown]
abort: [reason: unknown]
drain: []
resume: []
end: []
finish: []
prefinish: []
close: []
[DESTROYED]: [er?: unknown]
[ERROR]: [er: unknown]
}
/**
* String or buffer-like data that can be joined and sliced
*/
export type ContiguousData =
| Buffer
| ArrayBufferLike
| ArrayBufferView
| string
export type BufferOrString = Buffer | string
/**
* Options passed to the Minipass constructor.
*/
export type SharedOptions = {
/**
* Defer all data emission and other events until the end of the
* current tick, similar to Node core streams
*/
async?: boolean
/**
* A signal which will abort the stream
*/
signal?: AbortSignal
/**
* Output string encoding. Set to `null` or `'buffer'` (or omit) to
* emit Buffer objects rather than strings.
*
* Conflicts with `objectMode`
*/
encoding?: BufferEncoding | null | 'buffer'
/**
* Output data exactly as it was written, supporting non-buffer/string
* data (such as arbitrary objects, falsey values, etc.)
*
* Conflicts with `encoding`
*/
objectMode?: boolean
}
/**
* Options for a string encoded output
*/
export type EncodingOptions = SharedOptions & {
encoding: BufferEncoding
objectMode?: false
}
/**
* Options for contiguous data buffer output
*/
export type BufferOptions = SharedOptions & {
encoding?: null | 'buffer'
objectMode?: false
}
/**
* Options for objectMode arbitrary output
*/
export type ObjectModeOptions = SharedOptions & {
objectMode: true
encoding?: null
}
/**
* Utility type to determine allowed options based on read type
*/
export type Options<T> = T extends string
? EncodingOptions | ObjectModeOptions
: T extends Buffer
? BufferOptions | ObjectModeOptions
: SharedOptions
}
const isObjectModeOptions = (
o: Minipass.SharedOptions
): o is Minipass.ObjectModeOptions => !!o.objectMode
const isEncodingOptions = (
o: Minipass.SharedOptions
): o is Minipass.EncodingOptions =>
!o.objectMode && !!o.encoding && o.encoding !== 'buffer'
/**
* Main export, the Minipass class
*
* `RType` is the type of data emitted, defaults to Buffer
*
* `WType` is the type of data to be written, if RType is buffer or string,
* then any {@link Minipass.ContiguousData} is allowed.
*
* `Events` is the set of event handler signatures that this object
* will emit, see {@link Minipass.Events}
*/
export class Minipass<
RType extends unknown = Buffer,
WType extends unknown = RType extends Minipass.BufferOrString
? Minipass.ContiguousData
: RType,
Events extends Minipass.Events<RType> = Minipass.Events<RType>
>
extends EventEmitter
implements Minipass.DualIterable<RType>
{
[FLOWING]: boolean = false;
[PAUSED]: boolean = false;
[PIPES]: Pipe<RType>[] = [];
[BUFFER]: RType[] = [];
[OBJECTMODE]: boolean;
[ENCODING]: BufferEncoding | null;
[ASYNC]: boolean;
[DECODER]: SD | null;
[EOF]: boolean = false;
[EMITTED_END]: boolean = false;
[EMITTING_END]: boolean = false;
[CLOSED]: boolean = false;
[EMITTED_ERROR]: unknown = null;
[BUFFERLENGTH]: number = 0;
[DESTROYED]: boolean = false;
[SIGNAL]?: AbortSignal;
[ABORTED]: boolean = false;
[DATALISTENERS]: number = 0;
[DISCARDED]: boolean = false
/**
* true if the stream can be written
*/
writable: boolean = true
/**
* true if the stream can be read
*/
readable: boolean = true
/**
* If `RType` is Buffer, then options do not need to be provided.
* Otherwise, an options object must be provided to specify either
* {@link Minipass.SharedOptions.objectMode} or
* {@link Minipass.SharedOptions.encoding}, as appropriate.
*/
constructor(
...args: RType extends Buffer
? [] | [Minipass.Options<RType>]
: [Minipass.Options<RType>]
) {
const options: Minipass.Options<RType> = (args[0] ||
{}) as Minipass.Options<RType>
super()
if (options.objectMode && typeof options.encoding === 'string') {
throw new TypeError(
'Encoding and objectMode may not be used together'
)
}
if (isObjectModeOptions(options)) {
this[OBJECTMODE] = true
this[ENCODING] = null
} else if (isEncodingOptions(options)) {
this[ENCODING] = options.encoding
this[OBJECTMODE] = false
} else {
this[OBJECTMODE] = false
this[ENCODING] = null
}
this[ASYNC] = !!options.async
this[DECODER] = this[ENCODING]
? (new StringDecoder(this[ENCODING]) as SD)
: null
//@ts-ignore - private option for debugging and testing
if (options && options.debugExposeBuffer === true) {
Object.defineProperty(this, 'buffer', { get: () => this[BUFFER] })
}
//@ts-ignore - private option for debugging and testing
if (options && options.debugExposePipes === true) {
Object.defineProperty(this, 'pipes', { get: () => this[PIPES] })
}
const { signal } = options
if (signal) {
this[SIGNAL] = signal
if (signal.aborted) {
this[ABORT]()
} else {
signal.addEventListener('abort', () => this[ABORT]())
}
}
}
/**
* The amount of data stored in the buffer waiting to be read.
*
* For Buffer strings, this will be the total byte length.
* For string encoding streams, this will be the string character length,
* according to JavaScript's `string.length` logic.
* For objectMode streams, this is a count of the items waiting to be
* emitted.
*/
get bufferLength() {
return this[BUFFERLENGTH]
}
/**
* The `BufferEncoding` currently in use, or `null`
*/
get encoding() {
return this[ENCODING]
}
/**
* @deprecated - This is a read only property
*/
set encoding(_enc) {
throw new Error('Encoding must be set at instantiation time')
}
/**
* @deprecated - Encoding may only be set at instantiation time
*/
setEncoding(_enc: Minipass.Encoding) {
throw new Error('Encoding must be set at instantiation time')
}
/**
* True if this is an objectMode stream
*/
get objectMode() {
return this[OBJECTMODE]
}
/**
* @deprecated - This is a read-only property
*/
set objectMode(_om) {
throw new Error('objectMode must be set at instantiation time')
}
/**
* true if this is an async stream
*/
get ['async'](): boolean {
return this[ASYNC]
}
/**
* Set to true to make this stream async.
*
* Once set, it cannot be unset, as this would potentially cause incorrect
* behavior. Ie, a sync stream can be made async, but an async stream
* cannot be safely made sync.
*/
set ['async'](a: boolean) {
this[ASYNC] = this[ASYNC] || !!a
}
// drop everything and get out of the flow completely
[ABORT]() {
this[ABORTED] = true
this.emit('abort', this[SIGNAL]?.reason)
this.destroy(this[SIGNAL]?.reason)
}
/**
* True if the stream has been aborted.
*/
get aborted() {
return this[ABORTED]
}
/**
* No-op setter. Stream aborted status is set via the AbortSignal provided
* in the constructor options.
*/
set aborted(_) {}
/**
* Write data into the stream
*
* If the chunk written is a string, and encoding is not specified, then
* `utf8` will be assumed. If the stream encoding matches the encoding of
* a written string, and the state of the string decoder allows it, then
* the string will be passed through to either the output or the internal
* buffer without any processing. Otherwise, it will be turned into a
* Buffer object for processing into the desired encoding.
*
* If provided, `cb` function is called immediately before return for
* sync streams, or on next tick for async streams, because for this
* base class, a chunk is considered "processed" once it is accepted
* and either emitted or buffered. That is, the callback does not indicate
* that the chunk has been eventually emitted, though of course child
* classes can override this function to do whatever processing is required
* and call `super.write(...)` only once processing is completed.
*/
write(chunk: WType, cb?: () => void): boolean
write(
chunk: WType,
encoding?: Minipass.Encoding,
cb?: () => void
): boolean
write(
chunk: WType,
encoding?: Minipass.Encoding | (() => void),
cb?: () => void
): boolean {
if (this[ABORTED]) return false
if (this[EOF]) throw new Error('write after end')
if (this[DESTROYED]) {
this.emit(
'error',
Object.assign(
new Error('Cannot call write after a stream was destroyed'),
{ code: 'ERR_STREAM_DESTROYED' }
)
)
return true
}
if (typeof encoding === 'function') {
cb = encoding
encoding = 'utf8'
}
if (!encoding) encoding = 'utf8'
const fn = this[ASYNC] ? defer : nodefer
// convert array buffers and typed array views into buffers
// at some point in the future, we may want to do the opposite!
// leave strings and buffers as-is
// anything is only allowed if in object mode, so throw
if (!this[OBJECTMODE] && !Buffer.isBuffer(chunk)) {
if (isArrayBufferView(chunk)) {
//@ts-ignore - sinful unsafe type changing
chunk = Buffer.from(
chunk.buffer,
chunk.byteOffset,
chunk.byteLength
)
} else if (isArrayBufferLike(chunk)) {
//@ts-ignore - sinful unsafe type changing
chunk = Buffer.from(chunk)
} else if (typeof chunk !== 'string') {
throw new Error(
'Non-contiguous data written to non-objectMode stream'
)
}
}
// handle object mode up front, since it's simpler
// this yields better performance, fewer checks later.
if (this[OBJECTMODE]) {
// maybe impossible?
/* c8 ignore start */
if (this[FLOWING] && this[BUFFERLENGTH] !== 0) this[FLUSH](true)
/* c8 ignore stop */
if (this[FLOWING]) this.emit('data', chunk as unknown as RType)
else this[BUFFERPUSH](chunk as unknown as RType)
if (this[BUFFERLENGTH] !== 0) this.emit('readable')
if (cb) fn(cb)
return this[FLOWING]
}
// at this point the chunk is a buffer or string
// don't buffer it up or send it to the decoder
if (!(chunk as Minipass.BufferOrString).length) {
if (this[BUFFERLENGTH] !== 0) this.emit('readable')
if (cb) fn(cb)
return this[FLOWING]
}
// fast-path writing strings of same encoding to a stream with
// an empty buffer, skipping the buffer/decoder dance
if (
typeof chunk === 'string' &&
// unless it is a string already ready for us to use
!(encoding === this[ENCODING] && !this[DECODER]?.lastNeed)
) {
//@ts-ignore - sinful unsafe type change
chunk = Buffer.from(chunk, encoding)
}
if (Buffer.isBuffer(chunk) && this[ENCODING]) {
//@ts-ignore - sinful unsafe type change
chunk = this[DECODER].write(chunk)
}
// Note: flushing CAN potentially switch us into not-flowing mode
if (this[FLOWING] && this[BUFFERLENGTH] !== 0) this[FLUSH](true)
if (this[FLOWING]) this.emit('data', chunk as unknown as RType)
else this[BUFFERPUSH](chunk as unknown as RType)
if (this[BUFFERLENGTH] !== 0) this.emit('readable')
if (cb) fn(cb)
return this[FLOWING]
}
/**
* Low-level explicit read method.
*
* In objectMode, the argument is ignored, and one item is returned if
* available.
*
* `n` is the number of bytes (or in the case of encoding streams,
* characters) to consume. If `n` is not provided, then the entire buffer
* is returned, or `null` is returned if no data is available.
*
* If `n` is greater that the amount of data in the internal buffer,
* then `null` is returned.
*/
read(n?: number | null): RType | null {
if (this[DESTROYED]) return null
this[DISCARDED] = false
if (
this[BUFFERLENGTH] === 0 ||
n === 0 ||
(n && n > this[BUFFERLENGTH])
) {
this[MAYBE_EMIT_END]()
return null
}
if (this[OBJECTMODE]) n = null
if (this[BUFFER].length > 1 && !this[OBJECTMODE]) {
// not object mode, so if we have an encoding, then RType is string
// otherwise, must be Buffer
this[BUFFER] = [
(this[ENCODING]
? this[BUFFER].join('')
: Buffer.concat(
this[BUFFER] as Buffer[],
this[BUFFERLENGTH]
)) as RType,
]
}
const ret = this[READ](n || null, this[BUFFER][0])
this[MAYBE_EMIT_END]()
return ret
}
[READ](n: number | null, chunk: RType) {
if (this[OBJECTMODE]) this[BUFFERSHIFT]()
else {
const c = chunk as Minipass.BufferOrString
if (n === c.length || n === null) this[BUFFERSHIFT]()
else if (typeof c === 'string') {
this[BUFFER][0] = c.slice(n) as RType
chunk = c.slice(0, n) as RType
this[BUFFERLENGTH] -= n
} else {
this[BUFFER][0] = c.subarray(n) as RType
chunk = c.subarray(0, n) as RType
this[BUFFERLENGTH] -= n
}
}
this.emit('data', chunk)
if (!this[BUFFER].length && !this[EOF]) this.emit('drain')
return chunk
}
/**
* End the stream, optionally providing a final write.
*
* See {@link Minipass#write} for argument descriptions
*/
end(cb?: () => void): this
end(chunk: WType, cb?: () => void): this
end(chunk: WType, encoding?: Minipass.Encoding, cb?: () => void): this
end(
chunk?: WType | (() => void),
encoding?: Minipass.Encoding | (() => void),
cb?: () => void
) {
if (typeof chunk === 'function') {
cb = chunk as () => void
chunk = undefined
}
if (typeof encoding === 'function') {
cb = encoding
encoding = 'utf8'
}
if (chunk !== undefined) this.write(chunk, encoding)
if (cb) this.once('end', cb)
this[EOF] = true
this.writable = false
// if we haven't written anything, then go ahead and emit,
// even if we're not reading.
// we'll re-emit if a new 'end' listener is added anyway.
// This makes MP more suitable to write-only use cases.
if (this[FLOWING] || !this[PAUSED]) this[MAYBE_EMIT_END]()
return this
}
// don't let the internal resume be overwritten
[RESUME]() {
if (this[DESTROYED]) return
if (!this[DATALISTENERS] && !this[PIPES].length) {
this[DISCARDED] = true
}
this[PAUSED] = false
this[FLOWING] = true
this.emit('resume')
if (this[BUFFER].length) this[FLUSH]()
else if (this[EOF]) this[MAYBE_EMIT_END]()
else this.emit('drain')
}
/**
* Resume the stream if it is currently in a paused state
*
* If called when there are no pipe destinations or `data` event listeners,
* this will place the stream in a "discarded" state, where all data will
* be thrown away. The discarded state is removed if a pipe destination or
* data handler is added, if pause() is called, or if any synchronous or
* asynchronous iteration is started.
*/
resume() {
return this[RESUME]()
}
/**
* Pause the stream
*/
pause() {
this[FLOWING] = false
this[PAUSED] = true
this[DISCARDED] = false
}
/**
* true if the stream has been forcibly destroyed
*/
get destroyed() {
return this[DESTROYED]
}
/**
* true if the stream is currently in a flowing state, meaning that
* any writes will be immediately emitted.
*/
get flowing() {
return this[FLOWING]
}
/**
* true if the stream is currently in a paused state
*/
get paused() {
return this[PAUSED]
}
[BUFFERPUSH](chunk: RType) {
if (this[OBJECTMODE]) this[BUFFERLENGTH] += 1
else this[BUFFERLENGTH] += (chunk as Minipass.BufferOrString).length
this[BUFFER].push(chunk)
}
[BUFFERSHIFT](): RType {
if (this[OBJECTMODE]) this[BUFFERLENGTH] -= 1
else
this[BUFFERLENGTH] -= (
this[BUFFER][0] as Minipass.BufferOrString
).length
return this[BUFFER].shift() as RType
}
[FLUSH](noDrain: boolean = false) {
do {} while (
this[FLUSHCHUNK](this[BUFFERSHIFT]()) &&
this[BUFFER].length
)
if (!noDrain && !this[BUFFER].length && !this[EOF]) this.emit('drain')
}
[FLUSHCHUNK](chunk: RType) {
this.emit('data', chunk)
return this[FLOWING]
}
/**
* Pipe all data emitted by this stream into the destination provided.
*
* Triggers the flow of data.
*/
pipe<W extends Minipass.Writable>(dest: W, opts?: PipeOptions): W {
if (this[DESTROYED]) return dest
this[DISCARDED] = false
const ended = this[EMITTED_END]
opts = opts || {}
if (dest === proc.stdout || dest === proc.stderr) opts.end = false
else opts.end = opts.end !== false
opts.proxyErrors = !!opts.proxyErrors
// piping an ended stream ends immediately
if (ended) {
if (opts.end) dest.end()
} else {
// "as" here just ignores the WType, which pipes don't care about,
// since they're only consuming from us, and writing to the dest
this[PIPES].push(
!opts.proxyErrors
? new Pipe<RType>(this as Minipass<RType>, dest, opts)
: new PipeProxyErrors<RType>(this as Minipass<RType>, dest, opts)
)
if (this[ASYNC]) defer(() => this[RESUME]())
else this[RESUME]()
}
return dest
}
/**
* Fully unhook a piped destination stream.
*
* If the destination stream was the only consumer of this stream (ie,
* there are no other piped destinations or `'data'` event listeners)
* then the flow of data will stop until there is another consumer or
* {@link Minipass#resume} is explicitly called.
*/
unpipe<W extends Minipass.Writable>(dest: W) {
const p = this[PIPES].find(p => p.dest === dest)
if (p) {
if (this[PIPES].length === 1) {
if (this[FLOWING] && this[DATALISTENERS] === 0) {
this[FLOWING] = false
}
this[PIPES] = []
} else this[PIPES].splice(this[PIPES].indexOf(p), 1)
p.unpipe()
}
}
/**
* Alias for {@link Minipass#on}
*/
addListener<Event extends keyof Events>(
ev: Event,
handler: (...args: Events[Event]) => any
): this {
return this.on(ev, handler)
}
/**
* Mostly identical to `EventEmitter.on`, with the following
* behavior differences to prevent data loss and unnecessary hangs:
*
* - Adding a 'data' event handler will trigger the flow of data
*
* - Adding a 'readable' event handler when there is data waiting to be read
* will cause 'readable' to be emitted immediately.
*
* - Adding an 'endish' event handler ('end', 'finish', etc.) which has
* already passed will cause the event to be emitted immediately and all
* handlers removed.
*
* - Adding an 'error' event handler after an error has been emitted will
* cause the event to be re-emitted immediately with the error previously
* raised.
*/
on<Event extends keyof Events>(
ev: Event,
handler: (...args: Events[Event]) => any
): this {
const ret = super.on(
ev as string | symbol,
handler as (...a: any[]) => any
)
if (ev === 'data') {
this[DISCARDED] = false
this[DATALISTENERS]++
if (!this[PIPES].length && !this[FLOWING]) {
this[RESUME]()
}
} else if (ev === 'readable' && this[BUFFERLENGTH] !== 0) {
super.emit('readable')
} else if (isEndish(ev) && this[EMITTED_END]) {
super.emit(ev)
this.removeAllListeners(ev)
} else if (ev === 'error' && this[EMITTED_ERROR]) {
const h = handler as (...a: Events['error']) => any
if (this[ASYNC]) defer(() => h.call(this, this[EMITTED_ERROR]))
else h.call(this, this[EMITTED_ERROR])
}
return ret
}
/**
* Alias for {@link Minipass#off}
*/
removeListener<Event extends keyof Events>(
ev: Event,
handler: (...args: Events[Event]) => any
) {
return this.off(ev, handler)
}
/**
* Mostly identical to `EventEmitter.off`
*
* If a 'data' event handler is removed, and it was the last consumer
* (ie, there are no pipe destinations or other 'data' event listeners),
* then the flow of data will stop until there is another consumer or
* {@link Minipass#resume} is explicitly called.
*/
off<Event extends keyof Events>(
ev: Event,
handler: (...args: Events[Event]) => any
) {
const ret = super.off(
ev as string | symbol,
handler as (...a: any[]) => any
)
// if we previously had listeners, and now we don't, and we don't
// have any pipes, then stop the flow, unless it's been explicitly
// put in a discarded flowing state via stream.resume().
if (ev === 'data') {
this[DATALISTENERS] = this.listeners('data').length
if (
this[DATALISTENERS] === 0 &&
!this[DISCARDED] &&
!this[PIPES].length
) {
this[FLOWING] = false
}
}
return ret
}
/**
* Mostly identical to `EventEmitter.removeAllListeners`
*
* If all 'data' event handlers are removed, and they were the last consumer
* (ie, there are no pipe destinations), then the flow of data will stop
* until there is another consumer or {@link Minipass#resume} is explicitly
* called.
*/
removeAllListeners<Event extends keyof Events>(ev?: Event) {
const ret = super.removeAllListeners(ev as string | symbol | undefined)
if (ev === 'data' || ev === undefined) {
this[DATALISTENERS] = 0
if (!this[DISCARDED] && !this[PIPES].length) {
this[FLOWING] = false
}
}
return ret
}