A Balatro mod that introduces new seal variants that double the effects of the underlying seal.
- The base 4 seals: effects doubled.
- New Orange Seal: randomly enhances 1 or 2 random cards from your hand when discarded.
- New Silver Seal: creates 1 or 2 Spectral cards when held in hand at end of round
Requires Balamod latest build & center_hook.lua
Use an older release (v2.0 or less) for older Balamod releases with the old mod format.
3 new Spectral cards that add the new Seals:Blur doubles a seal, or adds a random oneGleam and Mystic add Orange and Silver seals, respectively.
The spectral cards are not currently available with the current codebase. They will be reintroduced later, however.
Drop the folders from the zip over in releases into %appdata%/Balatro/mods for Windows, or ~/.local/share/Steam/steamapps/compatdata/2379780/pfx/drive_c/users/steamuser/AppData/Roaming/Balatro/mods for Linux.
The API supports the addition of new seals with just a few functions.
Run the following block (replacing necessary information) for an easy setup for your mod.
on_enable = function()
add_seal("SealId", "Seal Label Name", "color", "shadertype", { text = "descr", "iption" })
-- Your effect code here, see the mods folder for examples of what this will look like
inject_overrides()
end
on_disable = function()
remove_seals()
end
This API also contains a function for adding infotips to other cards, such as jokers and consumeables. Use this when creating other mods that refer to Seal items in their info text.