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Enemies when chasing player, dont run all the way up to the player #8

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petejunge77 opened this issue Nov 15, 2024 · 0 comments
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@petejunge77
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I believe it has something to do with collision areas clashing between the player and enemy, since this issue started once i fixed the enemy's collsion by adding "move_and_slide" function. check Merge from branch Final-col into main

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