-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathclause.h
230 lines (185 loc) · 4.28 KB
/
clause.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
#ifndef CLAUSE_H_
#define CLAUSE_H_
#include <stack>
#include <vector>
#include <cmath>
using std::vector;
class Clause {
// Variable descriptions:
// learned: is used to mark if the clause is learned
// activity: how often the clause has been in involved in conflicts
// literals: the vector of literals
bool learned;
int activity;
//vector<Literal> literals;
vector<int> literalVec;
public:
// This is the constructor for the Clause.
Clause()
: learned(false)
, activity(0)
, literalVec(vector<int>())
{ }
explicit Clause(vector<int> literals)
: learned(false)
, activity(0)
, literalVec(literals)
{ }
// This is the destructor for the Clause.
virtual ~Clause () { }
// Will deal with learned, activity later...
/*void setLearned(bool learned) {
learned = learned;
}
bool isLearned() {return learned};*/
//REQ: literal cannot be 0
void addLiteral(int literal) {
//literals.push_back(Literal(literal));
literalVec.push_back(literal);
}
int numLiterals() {
return literalVec.size();
}
int literals(int i) {
return literalVec[i];
}
string to_string() {
string ret = "{";
for (int i = 0, sz = literalVec.size(); i < sz; i++) {
stringstream out;
out << literalVec[i];
ret = ret + out.str() + " ";
}
return ret + "}";
}
};
/*
// Will use later ?
class Literal
{
int value; // The value of the literal an integer
bool watched; // Used to mark if the literal is a watched variable
bool direction; //Not sure if used yet
public:
Literal ()
: value(0)
, watched(false)
{ }
explicit Literal(int value)
: value(value)
{ }
virtual ~Literal ();
bool isSigned() {
return (value > 0) ? true : false;
}
int variable() {
return (value > 0) ? value : -value;
}
bool isWatched() {
return watched;
}
void setWatched(bool watched) {
watched = watched;
}
};*/
// Need this to track whether the variable has been assigned
class Variable
{
int value;
unsigned setting; // Takes values true (1), false (0), and unassigned (2)
int decisionLevel;
vector<Clause *> POS;
vector<Clause *> NEG;
public:
Variable ()
: value(0)
, setting(2)
, decisionLevel(-1)
, POS(vector<Clause *>())
, NEG(vector<Clause *>())
{ }
explicit Variable(int value)
: value(value)
, setting(2)
, decisionLevel(-1)
, POS(vector<Clause *>())
, NEG(vector<Clause *>())
{ }
virtual ~Variable () { }
bool operator<(const Variable& rhs) const {
return value < rhs.getValue();
}
bool operator==(const Variable& rhs) const
{
return value == rhs.getValue();
}
bool operator!=(const Variable& rhs) const
{
return value != rhs.getValue();
}
int getValue() const {
return value;
}
int getSetting() {
return setting;
}
void setSetting(unsigned sett) {
setting = sett;
}
void push_backPOS(Clause *clause) {
POS.push_back(clause);
}
void push_backNEG(Clause *clause) {
NEG.push_back(clause);
}
int scorePOS() {
int sum = 0;
for (unsigned i = 0; i < POS.size(); i++){
sum += 1 / pow( 2, (POS[i]->numLiterals()) );
}
return POS.size();
}
int scoreNEG() {
int sum = 0;
for (unsigned i = 0; i < NEG.size(); i++){
sum += 1 / pow( 2, (NEG[i]->numLiterals()) );
}
return NEG.size();
}
int getDecisionLevel() {
return decisionLevel;
}
void setDecisionLevel(int dLevel) {
decisionLevel = dLevel;
// Maybe need to set setting here also?
if (decisionLevel == -1) {
setting = 2;
}
}
string to_string() {
string ret = "Variable: ";
stringstream tt;
tt << value;
stringstream set;
set << setting;
ret = ret + tt.str() + " Set: " + set.str() + " POS: ";
for (int i = 0, sz = POS.size(); i < sz; i++) {
ret = ret + POS[i]->to_string() + " ";
}
ret = ret + "NEG: ";
for (int i = 0, sz = NEG.size(); i < sz; i++) {
ret = ret + NEG[i]->to_string() + " ";
}
return ret + "\n";
}
string to_short() {
string ret = "Variable: ";
stringstream tt;
tt << value;
stringstream set;
set << setting;
ret = ret + tt.str() + " Set: " + set.str();
return ret + "\n";
}
};
#endif