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When playing Star Ship with this core, the sound is buggy - when pressing fire, the end of the 'shooting noise' sample seems to carry on without being cancelled, until you press fire again. I haven't tried many games on the core but this one seems to be the only one affected so far.
Thanks
Andy
The text was updated successfully, but these errors were encountered:
Normally I would not advertise my own fork on someone else's repo, but this one has not seen any real activity in about a decade. https://gitlab.com/jgemu/vecx
I created my fork based on the original code, and implemented my own PSG and DAC based audio from the ground up. You may have better luck with mine.
Hi there
When playing Star Ship with this core, the sound is buggy - when pressing fire, the end of the 'shooting noise' sample seems to carry on without being cancelled, until you press fire again. I haven't tried many games on the core but this one seems to be the only one affected so far.
Thanks
Andy
The text was updated successfully, but these errors were encountered: