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vk.xml
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<?xml version="1.0" encoding="UTF-8"?>
<registry>
<comment>
Copyright (c) 2015-2017 The Khronos Group Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
------------------------------------------------------------------------
This file, vk.xml, is the Vulkan API Registry. It is a critically important
and normative part of the Vulkan Specification, including a canonical
machine-readable definition of the API, parameter and member validation
language incorporated into the Specification and reference pages, and other
material which is registered by Khronos, such as tags used by extension and
layer authors. The authoritative public version of vk.xml is maintained in
the master branch of the Khronos Vulkan GitHub project. The authoritative
private version is maintained in the 1.0 branch of the member gitlab server.
</comment>
<vendorids comment="Vulkan vendor IDs for physical devices without PCI vendor IDs">
<vendorid name="KHR" id="0x10000" comment="This is the next available Khronos vendor ID"/>
<vendorid name="VIV" id="0x10001" comment="Vivante vendor ID"/>
<vendorid name="VSI" id="0x10002" comment="VeriSilicon vendor ID"/>
<vendorid name="KAZAN" id="0x10003" comment="Kazan Software Renderer"/>
</vendorids>
<tags comment="Vulkan vendor/author tags for extensions and layers">
<tag name="IMG" author="Imagination Technologies" contact="Michael Worcester @michaelworcester"/>
<tag name="AMD" author="Advanced Micro Devices, Inc." contact="Daniel Rakos @aqnuep"/>
<tag name="AMDX" author="Advanced Micro Devices, Inc." contact="Daniel Rakos @aqnuep"/>
<tag name="ARM" author="ARM Limited" contact="Jan-Harald Fredriksen @janharald"/>
<tag name="FSL" author="Freescale Semiconductor, Inc." contact="Norbert Nopper @FslNopper"/>
<tag name="BRCM" author="Broadcom Corporation" contact="Graeme Leese @gnl21"/>
<tag name="NXP" author="NXP Semiconductors N.V." contact="Norbert Nopper @FslNopper"/>
<tag name="NV" author="NVIDIA Corporation" contact="Daniel Koch @dgkoch"/>
<tag name="NVX" author="NVIDIA Corporation" contact="Daniel Koch @dgkoch"/>
<tag name="VIV" author="Vivante Corporation" contact="Yanjun Zhang @yanjunzhang"/>
<tag name="VSI" author="VeriSilicon Holdings Co., Ltd." contact="Yanjun Zhang @yanjunzhang"/>
<tag name="KDAB" author="KDAB" contact="Sean Harmer @seanharmer"/>
<tag name="ANDROID" author="Google, Inc." contact="Jesse Hall @jessehall"/>
<tag name="CHROMIUM" author="Google, Inc." contact="Jesse Hall @jessehall"/>
<tag name="GOOGLE" author="Google, Inc." contact="Jesse Hall @jessehall"/>
<tag name="QCOM" author="Qualcomm Technologies, Inc." contact="Maurice Ribble @mribble"/>
<tag name="LUNARG" author="LunarG, Inc." contact="Karen Ghavam @KarenGhavam"/>
<tag name="SAMSUNG" author="Samsung Electronics Co., Ltd." contact="Alon Or-bach @alonorbach"/>
<tag name="SEC" author="Samsung Electronics Co., Ltd." contact="Alon Or-bach @alonorbach"/>
<tag name="TIZEN" author="Samsung Electronics Co., Ltd." contact="Alon Or-bach @alonorbach"/>
<tag name="RENDERDOC" author="RenderDoc (renderdoc.org)" contact="[email protected]"/>
<tag name="NN" author="Nintendo Co., Ltd." contact="Yasuhiro Yoshioka @yoshioka_yasuhiro"/>
<tag name="MVK" author="The Brenwill Workshop Ltd." contact="Bill Hollings @billhollings"/>
<tag name="KHR" author="Khronos" contact="Tom Olson @tom.olson"/>
<tag name="KHX" author="Khronos" contact="Tom Olson @tom.olson"/>
<tag name="EXT" author="Multivendor" contact="Jon Leech @oddhack"/>
<tag name="MESA" author="Mesa open source project" contact="Chad Versace @chadversary, Daniel Stone @fooishbar, David Airlie @airlied, Jason Ekstrand @jekstrand"/>
</tags>
<types comment="Vulkan type definitions">
<type name="vk_platform" category="include">#include "vk_platform.h"</type>
<comment>WSI extensions</comment>
<type category="include">#include "<name>vulkan.h</name>"</type>
<type category="include">#include <<name>X11/Xlib.h</name>></type>
<type category="include">#include <<name>X11/extensions/Xrandr.h</name>></type>
<type category="include">#include <<name>android/native_window.h</name>></type>
<type category="include">#include <<name>mir_toolkit/client_types.h</name>></type>
<type category="include">#include <<name>wayland-client.h</name>></type>
<type category="include">#include <<name>windows.h</name>></type>
<type category="include">#include <<name>xcb/xcb.h</name>></type>
<type requires="X11/Xlib.h" name="Display"/>
<type requires="X11/Xlib.h" name="VisualID"/>
<type requires="X11/Xlib.h" name="Window"/>
<type requires="X11/extensions/Xrandr.h" name="RROutput"/>
<type requires="android/native_window.h" name="ANativeWindow"/>
<type requires="mir_toolkit/client_types.h" name="MirConnection"/>
<type requires="mir_toolkit/client_types.h" name="MirSurface"/>
<type requires="wayland-client.h" name="wl_display"/>
<type requires="wayland-client.h" name="wl_surface"/>
<type requires="windows.h" name="HINSTANCE"/>
<type requires="windows.h" name="HWND"/>
<type requires="windows.h" name="HANDLE"/>
<type requires="windows.h" name="SECURITY_ATTRIBUTES"/>
<type requires="windows.h" name="DWORD"/>
<type requires="windows.h" name="LPCWSTR"/>
<type requires="xcb/xcb.h" name="xcb_connection_t"/>
<type requires="xcb/xcb.h" name="xcb_visualid_t"/>
<type requires="xcb/xcb.h" name="xcb_window_t"/>
<type category="define">#define <name>VK_MAKE_VERSION</name>(major, minor, patch) \
(((major) << 22) | ((minor) << 12) | (patch))</type>
<type category="define">#define <name>VK_VERSION_MAJOR</name>(version) ((uint32_t)(version) >> 22)</type>
<type category="define">#define <name>VK_VERSION_MINOR</name>(version) (((uint32_t)(version) >> 12) & 0x3ff)</type>
<type category="define">#define <name>VK_VERSION_PATCH</name>(version) ((uint32_t)(version) & 0xfff)</type>
<type category="define">// DEPRECATED: This define has been removed. Specific version defines (e.g. VK_API_VERSION_1_0), or the VK_MAKE_VERSION macro, should be used instead.
//#define <name>VK_API_VERSION</name> <type>VK_MAKE_VERSION</type>(1, 0, 0) // Patch version should always be set to 0</type>
<type category="define">// Vulkan 1.0 version number
#define <name>VK_API_VERSION_1_0</name> <type>VK_MAKE_VERSION</type>(1, 0, 0)// Patch version should always be set to 0</type>
<type category="define">// Version of this file
#define <name>VK_HEADER_VERSION</name> 61</type>
<type category="define">
#define <name>VK_DEFINE_HANDLE</name>(object) typedef struct object##_T* object;</type>
<type category="define" name="VK_DEFINE_NON_DISPATCHABLE_HANDLE">
#if !defined(VK_DEFINE_NON_DISPATCHABLE_HANDLE)
#if defined(__LP64__) || defined(_WIN64) || (defined(__x86_64__) && !defined(__ILP32__) ) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__)
#define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object;
#else
#define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object;
#endif
#endif
</type>
<type category="define">
#define <name>VK_NULL_HANDLE</name> 0
</type>
<type category="basetype">typedef <type>uint32_t</type> <name>VkSampleMask</name>;</type>
<type category="basetype">typedef <type>uint32_t</type> <name>VkBool32</name>;</type>
<type category="basetype">typedef <type>uint32_t</type> <name>VkFlags</name>;</type>
<type category="basetype">typedef <type>uint64_t</type> <name>VkDeviceSize</name>;</type>
<comment>Basic C types, pulled in via vk_platform.h</comment>
<type requires="vk_platform" name="void"/>
<type requires="vk_platform" name="char"/>
<type requires="vk_platform" name="float"/>
<type requires="vk_platform" name="uint8_t"/>
<type requires="vk_platform" name="uint32_t"/>
<type requires="vk_platform" name="uint64_t"/>
<type requires="vk_platform" name="int32_t"/>
<type requires="vk_platform" name="size_t"/>
<type name="int"/>
<comment>Bitmask types</comment>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkFramebufferCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkQueryPoolCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkRenderPassCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkSamplerCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineLayoutCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineCacheCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineDepthStencilStateCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineDynamicStateCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineColorBlendStateCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineMultisampleStateCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineRasterizationStateCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineViewportStateCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineTessellationStateCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineInputAssemblyStateCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineVertexInputStateCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineShaderStageCreateFlags</name>;</type>
<type requires="VkDescriptorSetLayoutCreateFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkDescriptorSetLayoutCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkBufferViewCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkInstanceCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkDeviceCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkDeviceQueueCreateFlags</name>;</type>
<type requires="VkQueueFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkQueueFlags</name>;</type>
<type requires="VkMemoryPropertyFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkMemoryPropertyFlags</name>;</type>
<type requires="VkMemoryHeapFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkMemoryHeapFlags</name>;</type>
<type requires="VkAccessFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkAccessFlags</name>;</type>
<type requires="VkBufferUsageFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkBufferUsageFlags</name>;</type>
<type requires="VkBufferCreateFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkBufferCreateFlags</name>;</type>
<type requires="VkShaderStageFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkShaderStageFlags</name>;</type>
<type requires="VkImageUsageFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkImageUsageFlags</name>;</type>
<type requires="VkImageCreateFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkImageCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkImageViewCreateFlags</name>;</type>
<type requires="VkPipelineCreateFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineCreateFlags</name>;</type>
<type requires="VkColorComponentFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkColorComponentFlags</name>;</type>
<type requires="VkFenceCreateFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkFenceCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkSemaphoreCreateFlags</name>;</type>
<type requires="VkFormatFeatureFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkFormatFeatureFlags</name>;</type>
<type requires="VkQueryControlFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkQueryControlFlags</name>;</type>
<type requires="VkQueryResultFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkQueryResultFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkShaderModuleCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkEventCreateFlags</name>;</type>
<type requires="VkCommandPoolCreateFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkCommandPoolCreateFlags</name>;</type>
<type requires="VkCommandPoolResetFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkCommandPoolResetFlags</name>;</type>
<type requires="VkCommandBufferResetFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkCommandBufferResetFlags</name>;</type>
<type requires="VkCommandBufferUsageFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkCommandBufferUsageFlags</name>;</type>
<type requires="VkQueryPipelineStatisticFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkQueryPipelineStatisticFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkMemoryMapFlags</name>;</type>
<type requires="VkImageAspectFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkImageAspectFlags</name>;</type>
<type requires="VkSparseMemoryBindFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkSparseMemoryBindFlags</name>;</type>
<type requires="VkSparseImageFormatFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkSparseImageFormatFlags</name>;</type>
<type requires="VkSubpassDescriptionFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkSubpassDescriptionFlags</name>;</type>
<type requires="VkPipelineStageFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineStageFlags</name>;</type>
<type requires="VkSampleCountFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkSampleCountFlags</name>;</type>
<type requires="VkAttachmentDescriptionFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkAttachmentDescriptionFlags</name>;</type>
<type requires="VkStencilFaceFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkStencilFaceFlags</name>;</type>
<type requires="VkCullModeFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkCullModeFlags</name>;</type>
<type requires="VkDescriptorPoolCreateFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkDescriptorPoolCreateFlags</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkDescriptorPoolResetFlags</name>;</type>
<type requires="VkDependencyFlagBits" category="bitmask">typedef <type>VkFlags</type> <name>VkDependencyFlags</name>;</type>
<type requires="VkIndirectCommandsLayoutUsageFlagBitsNVX" category="bitmask">typedef <type>VkFlags</type> <name>VkIndirectCommandsLayoutUsageFlagsNVX</name>;</type>
<type requires="VkObjectEntryUsageFlagBitsNVX" category="bitmask">typedef <type>VkFlags</type> <name>VkObjectEntryUsageFlagsNVX</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkDescriptorUpdateTemplateCreateFlagsKHR</name>;</type>
<comment>WSI extensions</comment>
<type requires="VkCompositeAlphaFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkCompositeAlphaFlagsKHR</name>;</type>
<type requires="VkDisplayPlaneAlphaFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkDisplayPlaneAlphaFlagsKHR</name>;</type>
<type requires="VkSurfaceTransformFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkSurfaceTransformFlagsKHR</name>;</type>
<type requires="VkSwapchainCreateFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkSwapchainCreateFlagsKHR</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkDisplayModeCreateFlagsKHR</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkDisplaySurfaceCreateFlagsKHR</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkAndroidSurfaceCreateFlagsKHR</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkMirSurfaceCreateFlagsKHR</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkViSurfaceCreateFlagsNN</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkWaylandSurfaceCreateFlagsKHR</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkWin32SurfaceCreateFlagsKHR</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkXlibSurfaceCreateFlagsKHR</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkXcbSurfaceCreateFlagsKHR</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkIOSSurfaceCreateFlagsMVK</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkMacOSSurfaceCreateFlagsMVK</name>;</type>
<type requires="VkPeerMemoryFeatureFlagBitsKHX" category="bitmask">typedef <type>VkFlags</type> <name>VkPeerMemoryFeatureFlagsKHX</name>;</type>
<type requires="VkMemoryAllocateFlagBitsKHX" category="bitmask">typedef <type>VkFlags</type> <name>VkMemoryAllocateFlagsKHX</name>;</type>
<type requires="VkDeviceGroupPresentModeFlagBitsKHX" category="bitmask">typedef <type>VkFlags</type> <name>VkDeviceGroupPresentModeFlagsKHX</name>;</type>
<type requires="VkDebugReportFlagBitsEXT" category="bitmask">typedef <type>VkFlags</type> <name>VkDebugReportFlagsEXT</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkCommandPoolTrimFlagsKHR</name>;</type>
<type requires="VkExternalMemoryHandleTypeFlagBitsNV" category="bitmask">typedef <type>VkFlags</type> <name>VkExternalMemoryHandleTypeFlagsNV</name>;</type>
<type requires="VkExternalMemoryFeatureFlagBitsNV" category="bitmask">typedef <type>VkFlags</type> <name>VkExternalMemoryFeatureFlagsNV</name>;</type>
<type requires="VkExternalMemoryHandleTypeFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkExternalMemoryHandleTypeFlagsKHR</name>;</type>
<type requires="VkExternalMemoryFeatureFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkExternalMemoryFeatureFlagsKHR</name>;</type>
<type requires="VkExternalSemaphoreHandleTypeFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkExternalSemaphoreHandleTypeFlagsKHR</name>;</type>
<type requires="VkExternalSemaphoreFeatureFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkExternalSemaphoreFeatureFlagsKHR</name>;</type>
<type requires="VkSemaphoreImportFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkSemaphoreImportFlagsKHR</name>;</type>
<type requires="VkExternalFenceHandleTypeFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkExternalFenceHandleTypeFlagsKHR</name>;</type>
<type requires="VkExternalFenceFeatureFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkExternalFenceFeatureFlagsKHR</name>;</type>
<type requires="VkFenceImportFlagBitsKHR" category="bitmask">typedef <type>VkFlags</type> <name>VkFenceImportFlagsKHR</name>;</type>
<type requires="VkSurfaceCounterFlagBitsEXT" category="bitmask">typedef <type>VkFlags</type> <name>VkSurfaceCounterFlagsEXT</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineViewportSwizzleStateCreateFlagsNV</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineDiscardRectangleStateCreateFlagsEXT</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineCoverageToColorStateCreateFlagsNV</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkPipelineCoverageModulationStateCreateFlagsNV</name>;</type>
<type category="bitmask">typedef <type>VkFlags</type> <name>VkValidationCacheCreateFlagsEXT</name>;</type> <!-- creation flags (no bits yet) -->
<comment>Types which can be void pointers or class pointers, selected at compile time</comment>
<type category="handle"><type>VK_DEFINE_HANDLE</type>(<name>VkInstance</name>)</type>
<type category="handle" parent="VkInstance"><type>VK_DEFINE_HANDLE</type>(<name>VkPhysicalDevice</name>)</type>
<type category="handle" parent="VkPhysicalDevice"><type>VK_DEFINE_HANDLE</type>(<name>VkDevice</name>)</type>
<type category="handle" parent="VkDevice"><type>VK_DEFINE_HANDLE</type>(<name>VkQueue</name>)</type>
<type category="handle" parent="VkCommandPool"><type>VK_DEFINE_HANDLE</type>(<name>VkCommandBuffer</name>)</type>
<type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkDeviceMemory</name>)</type>
<type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkCommandPool</name>)</type>
<type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkBuffer</name>)</type>
<type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkBufferView</name>)</type>
<type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkImage</name>)</type>
<type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkImageView</name>)</type>
<type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkShaderModule</name>)</type>
<type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkPipeline</name>)</type>
<type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkPipelineLayout</name>)</type>
<type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkSampler</name>)</type>
<type category="handle" parent="VkDescriptorPool"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkDescriptorSet</name>)</type>
<type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkDescriptorSetLayout</name>)</type>
<type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkDescriptorPool</name>)</type>
<type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkFence</name>)</type>
<type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkSemaphore</name>)</type>
<type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkEvent</name>)</type>
<type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkQueryPool</name>)</type>
<type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkFramebuffer</name>)</type>
<type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkRenderPass</name>)</type>
<type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkPipelineCache</name>)</type>
<type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkObjectTableNVX</name>)</type>
<type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkIndirectCommandsLayoutNVX</name>)</type>
<type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkDescriptorUpdateTemplateKHR</name>)</type>
<type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkSamplerYcbcrConversionKHR</name>)</type>
<type category="handle" parent="VkDevice"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkValidationCacheEXT</name>)</type>
<comment>WSI extensions</comment>
<type category="handle"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkDisplayKHR</name>)</type>
<type category="handle" parent="VkPhysicalDevice,VkDisplayKHR"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkDisplayModeKHR</name>)</type>
<type category="handle" parent="VkInstance"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkSurfaceKHR</name>)</type>
<type category="handle" parent="VkSurfaceKHR"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkSwapchainKHR</name>)</type>
<type category="handle" parent="VkInstance"><type>VK_DEFINE_NON_DISPATCHABLE_HANDLE</type>(<name>VkDebugReportCallbackEXT</name>)</type>
<comment>Types generated from corresponding enums tags below</comment>
<type name="VkAttachmentLoadOp" category="enum"/>
<type name="VkAttachmentStoreOp" category="enum"/>
<type name="VkBlendFactor" category="enum"/>
<type name="VkBlendOp" category="enum"/>
<type name="VkBorderColor" category="enum"/>
<type name="VkFramebufferCreateFlagBits" category="enum"/>
<type name="VkQueryPoolCreateFlagBits" category="enum"/>
<type name="VkRenderPassCreateFlagBits" category="enum"/>
<type name="VkSamplerCreateFlagBits" category="enum"/>
<type name="VkPipelineCacheHeaderVersion" category="enum"/>
<type name="VkPipelineLayoutCreateFlagBits" category="enum"/>
<type name="VkPipelineCacheCreateFlagBits" category="enum"/>
<type name="VkPipelineDepthStencilStateCreateFlagBits" category="enum"/>
<type name="VkPipelineDynamicStateCreateFlagBits" category="enum"/>
<type name="VkPipelineColorBlendStateCreateFlagBits" category="enum"/>
<type name="VkPipelineMultisampleStateCreateFlagBits" category="enum"/>
<type name="VkPipelineRasterizationStateCreateFlagBits" category="enum"/>
<type name="VkPipelineViewportStateCreateFlagBits" category="enum"/>
<type name="VkPipelineTessellationStateCreateFlagBits" category="enum"/>
<type name="VkPipelineInputAssemblyStateCreateFlagBits" category="enum"/>
<type name="VkPipelineVertexInputStateCreateFlagBits" category="enum"/>
<type name="VkPipelineShaderStageCreateFlagBits" category="enum"/>
<type name="VkDescriptorSetLayoutCreateFlagBits" category="enum"/>
<type name="VkBufferViewCreateFlagBits" category="enum"/>
<type name="VkInstanceCreateFlagBits" category="enum"/>
<type name="VkDeviceQueueCreateFlagBits" category="enum"/>
<type name="VkBufferCreateFlagBits" category="enum"/>
<type name="VkBufferUsageFlagBits" category="enum"/>
<type name="VkColorComponentFlagBits" category="enum"/>
<type name="VkComponentSwizzle" category="enum"/>
<type name="VkCommandPoolCreateFlagBits" category="enum"/>
<type name="VkCommandPoolResetFlagBits" category="enum"/>
<type name="VkCommandBufferResetFlagBits" category="enum"/>
<type name="VkCommandBufferLevel" category="enum"/>
<type name="VkCommandBufferUsageFlagBits" category="enum"/>
<type name="VkCompareOp" category="enum"/>
<type name="VkCullModeFlagBits" category="enum"/>
<type name="VkDescriptorType" category="enum"/>
<type name="VkDeviceCreateFlagBits" category="enum"/>
<type name="VkDynamicState" category="enum"/>
<type name="VkFenceCreateFlagBits" category="enum"/>
<type name="VkPolygonMode" category="enum"/>
<type name="VkFormat" category="enum"/>
<type name="VkFormatFeatureFlagBits" category="enum"/>
<type name="VkFrontFace" category="enum"/>
<type name="VkImageAspectFlagBits" category="enum"/>
<type name="VkImageCreateFlagBits" category="enum"/>
<type name="VkImageLayout" category="enum"/>
<type name="VkImageTiling" category="enum"/>
<type name="VkImageType" category="enum"/>
<type name="VkImageUsageFlagBits" category="enum"/>
<type name="VkImageViewType" category="enum"/>
<type name="VkSharingMode" category="enum"/>
<type name="VkIndexType" category="enum"/>
<type name="VkLogicOp" category="enum"/>
<type name="VkMemoryHeapFlagBits" category="enum"/>
<type name="VkAccessFlagBits" category="enum"/>
<type name="VkMemoryPropertyFlagBits" category="enum"/>
<type name="VkPhysicalDeviceType" category="enum"/>
<type name="VkPipelineBindPoint" category="enum"/>
<type name="VkPipelineCreateFlagBits" category="enum"/>
<type name="VkPrimitiveTopology" category="enum"/>
<type name="VkQueryControlFlagBits" category="enum"/>
<type name="VkQueryPipelineStatisticFlagBits" category="enum"/>
<type name="VkQueryResultFlagBits" category="enum"/>
<type name="VkQueryType" category="enum"/>
<type name="VkQueueFlagBits" category="enum"/>
<type name="VkSubpassContents" category="enum"/>
<type name="VkResult" category="enum"/>
<type name="VkShaderStageFlagBits" category="enum"/>
<type name="VkSparseMemoryBindFlagBits" category="enum"/>
<type name="VkStencilFaceFlagBits" category="enum"/>
<type name="VkStencilOp" category="enum"/>
<type name="VkStructureType" category="enum"/>
<type name="VkSystemAllocationScope" category="enum"/>
<type name="VkInternalAllocationType" category="enum"/>
<type name="VkSamplerAddressMode" category="enum"/>
<type name="VkFilter" category="enum"/>
<type name="VkSamplerMipmapMode" category="enum"/>
<type name="VkVertexInputRate" category="enum"/>
<type name="VkPipelineStageFlagBits" category="enum"/>
<type name="VkSparseImageFormatFlagBits" category="enum"/>
<type name="VkSampleCountFlagBits" category="enum"/>
<type name="VkAttachmentDescriptionFlagBits" category="enum"/>
<type name="VkDescriptorPoolCreateFlagBits" category="enum"/>
<type name="VkDependencyFlagBits" category="enum"/>
<type name="VkObjectType" category="enum"/>
<comment>Extensions</comment>
<type name="VkIndirectCommandsLayoutUsageFlagBitsNVX" category="enum"/>
<type name="VkIndirectCommandsTokenTypeNVX" category="enum"/>
<type name="VkObjectEntryUsageFlagBitsNVX" category="enum"/>
<type name="VkObjectEntryTypeNVX" category="enum"/>
<type name="VkDescriptorUpdateTemplateTypeKHR" category="enum"/>
<type name="VkViewportCoordinateSwizzleNV" category="enum"/>
<type name="VkDiscardRectangleModeEXT" category="enum"/>
<type name="VkSubpassDescriptionFlagBits" category="enum"/>
<type name="VkPointClippingBehaviorKHR" category="enum"/>
<type name="VkCoverageModulationModeNV" category="enum"/>
<type name="VkValidationCacheHeaderVersionEXT" category="enum"/>
<comment>WSI extensions</comment>
<type name="VkColorSpaceKHR" category="enum"/>
<type name="VkCompositeAlphaFlagBitsKHR" category="enum"/>
<type name="VkDisplayPlaneAlphaFlagBitsKHR" category="enum"/>
<type name="VkPresentModeKHR" category="enum"/>
<type name="VkSurfaceTransformFlagBitsKHR" category="enum"/>
<type name="VkDebugReportFlagBitsEXT" category="enum"/>
<type name="VkDebugReportObjectTypeEXT" category="enum"/>
<type name="VkRasterizationOrderAMD" category="enum"/>
<type name="VkExternalMemoryHandleTypeFlagBitsNV" category="enum"/>
<type name="VkExternalMemoryFeatureFlagBitsNV" category="enum"/>
<type name="VkValidationCheckEXT" category="enum"/>
<type name="VkExternalMemoryHandleTypeFlagBitsKHR" category="enum"/>
<type name="VkExternalMemoryFeatureFlagBitsKHR" category="enum"/>
<type name="VkExternalSemaphoreHandleTypeFlagBitsKHR" category="enum"/>
<type name="VkExternalSemaphoreFeatureFlagBitsKHR" category="enum"/>
<type name="VkSemaphoreImportFlagBitsKHR" category="enum"/>
<type name="VkExternalFenceHandleTypeFlagBitsKHR" category="enum"/>
<type name="VkExternalFenceFeatureFlagBitsKHR" category="enum"/>
<type name="VkFenceImportFlagBitsKHR" category="enum"/>
<type name="VkSurfaceCounterFlagBitsEXT" category="enum"/>
<type name="VkDisplayPowerStateEXT" category="enum"/>
<type name="VkDeviceEventTypeEXT" category="enum"/>
<type name="VkDisplayEventTypeEXT" category="enum"/>
<type name="VkPeerMemoryFeatureFlagBitsKHX" category="enum"/>
<type name="VkMemoryAllocateFlagBitsKHX" category="enum"/>
<type name="VkDeviceGroupPresentModeFlagBitsKHX" category="enum"/>
<type name="VkSwapchainCreateFlagBitsKHR" category="enum"/>
<type name="VkTessellationDomainOriginKHR" category="enum"/>
<type name="VkSamplerYcbcrModelConversionKHR" category="enum"/>
<type name="VkSamplerYcbcrRangeKHR" category="enum"/>
<type name="VkChromaLocationKHR" category="enum"/>
<type name="VkSamplerReductionModeEXT" category="enum"/>
<type name="VkBlendOverlapEXT" category="enum"/>
<comment>The PFN_vk*Function types are used by VkAllocationCallbacks below</comment>
<type category="funcpointer">typedef void (VKAPI_PTR *<name>PFN_vkInternalAllocationNotification</name>)(
<type>void</type>* pUserData,
<type>size_t</type> size,
<type>VkInternalAllocationType</type> allocationType,
<type>VkSystemAllocationScope</type> allocationScope);</type>
<type category="funcpointer">typedef void (VKAPI_PTR *<name>PFN_vkInternalFreeNotification</name>)(
<type>void</type>* pUserData,
<type>size_t</type> size,
<type>VkInternalAllocationType</type> allocationType,
<type>VkSystemAllocationScope</type> allocationScope);</type>
<type category="funcpointer">typedef void* (VKAPI_PTR *<name>PFN_vkReallocationFunction</name>)(
<type>void</type>* pUserData,
<type>void</type>* pOriginal,
<type>size_t</type> size,
<type>size_t</type> alignment,
<type>VkSystemAllocationScope</type> allocationScope);</type>
<type category="funcpointer">typedef void* (VKAPI_PTR *<name>PFN_vkAllocationFunction</name>)(
<type>void</type>* pUserData,
<type>size_t</type> size,
<type>size_t</type> alignment,
<type>VkSystemAllocationScope</type> allocationScope);</type>
<type category="funcpointer">typedef void (VKAPI_PTR *<name>PFN_vkFreeFunction</name>)(
<type>void</type>* pUserData,
<type>void</type>* pMemory);</type>
<comment>The PFN_vkVoidFunction type are used by VkGet*ProcAddr below</comment>
<type category="funcpointer">typedef void (VKAPI_PTR *<name>PFN_vkVoidFunction</name>)(void);</type>
<comment>The PFN_vkDebugReportCallbackEXT type are used by the DEBUG_REPORT extension</comment>
<type category="funcpointer">typedef VkBool32 (VKAPI_PTR *<name>PFN_vkDebugReportCallbackEXT</name>)(
<type>VkDebugReportFlagsEXT</type> flags,
<type>VkDebugReportObjectTypeEXT</type> objectType,
<type>uint64_t</type> object,
<type>size_t</type> location,
<type>int32_t</type> messageCode,
const <type>char</type>* pLayerPrefix,
const <type>char</type>* pMessage,
<type>void</type>* pUserData);</type>
<comment>Struct types</comment>
<type category="struct" name="VkOffset2D">
<member><type>int32_t</type> <name>x</name></member>
<member><type>int32_t</type> <name>y</name></member>
</type>
<type category="struct" name="VkOffset3D">
<member><type>int32_t</type> <name>x</name></member>
<member><type>int32_t</type> <name>y</name></member>
<member><type>int32_t</type> <name>z</name></member>
</type>
<type category="struct" name="VkExtent2D">
<member><type>uint32_t</type> <name>width</name></member>
<member><type>uint32_t</type> <name>height</name></member>
</type>
<type category="struct" name="VkExtent3D">
<member><type>uint32_t</type> <name>width</name></member>
<member><type>uint32_t</type> <name>height</name></member>
<member><type>uint32_t</type> <name>depth</name></member>
</type>
<type category="struct" name="VkViewport">
<member><type>float</type> <name>x</name></member>
<member><type>float</type> <name>y</name></member>
<member><type>float</type> <name>width</name></member>
<member><type>float</type> <name>height</name></member>
<member><type>float</type> <name>minDepth</name></member>
<member><type>float</type> <name>maxDepth</name></member>
</type>
<type category="struct" name="VkRect2D">
<member><type>VkOffset2D</type> <name>offset</name></member>
<member><type>VkExtent2D</type> <name>extent</name></member>
</type>
<type category="struct" name="VkRect3D">
<member><type>VkOffset3D</type> <name>offset</name></member>
<member><type>VkExtent3D</type> <name>extent</name></member>
</type>
<type category="struct" name="VkClearRect">
<member><type>VkRect2D</type> <name>rect</name></member>
<member><type>uint32_t</type> <name>baseArrayLayer</name></member>
<member><type>uint32_t</type> <name>layerCount</name></member>
</type>
<type category="struct" name="VkComponentMapping">
<member><type>VkComponentSwizzle</type> <name>r</name></member>
<member><type>VkComponentSwizzle</type> <name>g</name></member>
<member><type>VkComponentSwizzle</type> <name>b</name></member>
<member><type>VkComponentSwizzle</type> <name>a</name></member>
</type>
<type category="struct" name="VkPhysicalDeviceProperties" returnedonly="true">
<member><type>uint32_t</type> <name>apiVersion</name></member>
<member><type>uint32_t</type> <name>driverVersion</name></member>
<member><type>uint32_t</type> <name>vendorID</name></member>
<member><type>uint32_t</type> <name>deviceID</name></member>
<member><type>VkPhysicalDeviceType</type> <name>deviceType</name></member>
<member><type>char</type> <name>deviceName</name>[<enum>VK_MAX_PHYSICAL_DEVICE_NAME_SIZE</enum>]</member>
<member><type>uint8_t</type> <name>pipelineCacheUUID</name>[<enum>VK_UUID_SIZE</enum>]</member>
<member><type>VkPhysicalDeviceLimits</type> <name>limits</name></member>
<member><type>VkPhysicalDeviceSparseProperties</type> <name>sparseProperties</name></member>
</type>
<type category="struct" name="VkExtensionProperties" returnedonly="true">
<member><type>char</type> <name>extensionName</name>[<enum>VK_MAX_EXTENSION_NAME_SIZE</enum>]<comment>extension name</comment></member>
<member><type>uint32_t</type> <name>specVersion</name><comment>version of the extension specification implemented</comment></member>
</type>
<type category="struct" name="VkLayerProperties" returnedonly="true">
<member><type>char</type> <name>layerName</name>[<enum>VK_MAX_EXTENSION_NAME_SIZE</enum>]<comment>layer name</comment></member>
<member><type>uint32_t</type> <name>specVersion</name><comment>version of the layer specification implemented</comment></member>
<member><type>uint32_t</type> <name>implementationVersion</name><comment>build or release version of the layer's library</comment></member>
<member><type>char</type> <name>description</name>[<enum>VK_MAX_DESCRIPTION_SIZE</enum>]<comment>Free-form description of the layer</comment></member>
</type>
<type category="struct" name="VkApplicationInfo">
<member values="VK_STRUCTURE_TYPE_APPLICATION_INFO"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member optional="true" len="null-terminated">const <type>char</type>* <name>pApplicationName</name></member>
<member><type>uint32_t</type> <name>applicationVersion</name></member>
<member optional="true" len="null-terminated">const <type>char</type>* <name>pEngineName</name></member>
<member><type>uint32_t</type> <name>engineVersion</name></member>
<member><type>uint32_t</type> <name>apiVersion</name></member>
</type>
<type category="struct" name="VkAllocationCallbacks">
<member optional="true"><type>void</type>* <name>pUserData</name></member>
<member><type>PFN_vkAllocationFunction</type> <name>pfnAllocation</name></member>
<member><type>PFN_vkReallocationFunction</type> <name>pfnReallocation</name></member>
<member><type>PFN_vkFreeFunction</type> <name>pfnFree</name></member>
<member optional="true"><type>PFN_vkInternalAllocationNotification</type> <name>pfnInternalAllocation</name></member>
<member optional="true"><type>PFN_vkInternalFreeNotification</type> <name>pfnInternalFree</name></member>
</type>
<type category="struct" name="VkDeviceQueueCreateInfo">
<member values="VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member optional="true"><type>VkDeviceQueueCreateFlags</type> <name>flags</name></member>
<member><type>uint32_t</type> <name>queueFamilyIndex</name></member>
<member><type>uint32_t</type> <name>queueCount</name></member>
<member len="queueCount">const <type>float</type>* <name>pQueuePriorities</name></member>
</type>
<type category="struct" name="VkDeviceCreateInfo">
<member values="VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member optional="true"><type>VkDeviceCreateFlags</type> <name>flags</name></member>
<member><type>uint32_t</type> <name>queueCreateInfoCount</name></member>
<member len="queueCreateInfoCount">const <type>VkDeviceQueueCreateInfo</type>* <name>pQueueCreateInfos</name></member>
<member optional="true"><type>uint32_t</type> <name>enabledLayerCount</name></member>
<member len="enabledLayerCount,null-terminated">const <type>char</type>* const* <name>ppEnabledLayerNames</name><comment>Ordered list of layer names to be enabled</comment></member>
<member optional="true"><type>uint32_t</type> <name>enabledExtensionCount</name></member>
<member len="enabledExtensionCount,null-terminated">const <type>char</type>* const* <name>ppEnabledExtensionNames</name></member>
<member optional="true">const <type>VkPhysicalDeviceFeatures</type>* <name>pEnabledFeatures</name></member>
</type>
<type category="struct" name="VkInstanceCreateInfo">
<member values="VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member optional="true"><type>VkInstanceCreateFlags</type> <name>flags</name></member>
<member optional="true">const <type>VkApplicationInfo</type>* <name>pApplicationInfo</name></member>
<member optional="true"><type>uint32_t</type> <name>enabledLayerCount</name></member>
<member len="enabledLayerCount,null-terminated">const <type>char</type>* const* <name>ppEnabledLayerNames</name><comment>Ordered list of layer names to be enabled</comment></member>
<member optional="true"><type>uint32_t</type> <name>enabledExtensionCount</name></member>
<member len="enabledExtensionCount,null-terminated">const <type>char</type>* const* <name>ppEnabledExtensionNames</name><comment>Extension names to be enabled</comment></member>
</type>
<type category="struct" name="VkQueueFamilyProperties" returnedonly="true">
<member optional="true"><type>VkQueueFlags</type> <name>queueFlags</name><comment>Queue flags</comment></member>
<member><type>uint32_t</type> <name>queueCount</name></member>
<member><type>uint32_t</type> <name>timestampValidBits</name></member>
<member><type>VkExtent3D</type> <name>minImageTransferGranularity</name><comment>Minimum alignment requirement for image transfers</comment></member>
</type>
<type category="struct" name="VkPhysicalDeviceMemoryProperties" returnedonly="true">
<member><type>uint32_t</type> <name>memoryTypeCount</name></member>
<member><type>VkMemoryType</type> <name>memoryTypes</name>[<enum>VK_MAX_MEMORY_TYPES</enum>]</member>
<member><type>uint32_t</type> <name>memoryHeapCount</name></member>
<member><type>VkMemoryHeap</type> <name>memoryHeaps</name>[<enum>VK_MAX_MEMORY_HEAPS</enum>]</member>
</type>
<type category="struct" name="VkMemoryAllocateInfo">
<member values="VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member><type>VkDeviceSize</type> <name>allocationSize</name><comment>Size of memory allocation</comment></member>
<member><type>uint32_t</type> <name>memoryTypeIndex</name><comment>Index of the of the memory type to allocate from</comment></member>
</type>
<type category="struct" name="VkMemoryRequirements" returnedonly="true">
<member><type>VkDeviceSize</type> <name>size</name><comment>Specified in bytes</comment></member>
<member><type>VkDeviceSize</type> <name>alignment</name><comment>Specified in bytes</comment></member>
<member><type>uint32_t</type> <name>memoryTypeBits</name><comment>Bitmask of the allowed memory type indices into memoryTypes[] for this object</comment></member>
</type>
<type category="struct" name="VkSparseImageFormatProperties" returnedonly="true">
<member optional="true"><type>VkImageAspectFlags</type> <name>aspectMask</name></member>
<member><type>VkExtent3D</type> <name>imageGranularity</name></member>
<member optional="true"><type>VkSparseImageFormatFlags</type> <name>flags</name></member>
</type>
<type category="struct" name="VkSparseImageMemoryRequirements" returnedonly="true">
<member><type>VkSparseImageFormatProperties</type> <name>formatProperties</name></member>
<member><type>uint32_t</type> <name>imageMipTailFirstLod</name></member>
<member><type>VkDeviceSize</type> <name>imageMipTailSize</name><comment>Specified in bytes, must be a multiple of sparse block size in bytes / alignment</comment></member>
<member><type>VkDeviceSize</type> <name>imageMipTailOffset</name><comment>Specified in bytes, must be a multiple of sparse block size in bytes / alignment</comment></member>
<member><type>VkDeviceSize</type> <name>imageMipTailStride</name><comment>Specified in bytes, must be a multiple of sparse block size in bytes / alignment</comment></member>
</type>
<type category="struct" name="VkMemoryType" returnedonly="true">
<member optional="true"><type>VkMemoryPropertyFlags</type> <name>propertyFlags</name><comment>Memory properties of this memory type</comment></member>
<member><type>uint32_t</type> <name>heapIndex</name><comment>Index of the memory heap allocations of this memory type are taken from</comment></member>
</type>
<type category="struct" name="VkMemoryHeap" returnedonly="true">
<member><type>VkDeviceSize</type> <name>size</name><comment>Available memory in the heap</comment></member>
<member optional="true"><type>VkMemoryHeapFlags</type> <name>flags</name><comment>Flags for the heap</comment></member>
</type>
<type category="struct" name="VkMappedMemoryRange">
<member values="VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member><type>VkDeviceMemory</type> <name>memory</name><comment>Mapped memory object</comment></member>
<member><type>VkDeviceSize</type> <name>offset</name><comment>Offset within the memory object where the range starts</comment></member>
<member><type>VkDeviceSize</type> <name>size</name><comment>Size of the range within the memory object</comment></member>
</type>
<type category="struct" name="VkFormatProperties" returnedonly="true">
<member optional="true"><type>VkFormatFeatureFlags</type> <name>linearTilingFeatures</name><comment>Format features in case of linear tiling</comment></member>
<member optional="true"><type>VkFormatFeatureFlags</type> <name>optimalTilingFeatures</name><comment>Format features in case of optimal tiling</comment></member>
<member optional="true"><type>VkFormatFeatureFlags</type> <name>bufferFeatures</name><comment>Format features supported by buffers</comment></member>
</type>
<type category="struct" name="VkImageFormatProperties" returnedonly="true">
<member><type>VkExtent3D</type> <name>maxExtent</name><comment>max image dimensions for this resource type</comment></member>
<member><type>uint32_t</type> <name>maxMipLevels</name><comment>max number of mipmap levels for this resource type</comment></member>
<member><type>uint32_t</type> <name>maxArrayLayers</name><comment>max array size for this resource type</comment></member>
<member optional="true"><type>VkSampleCountFlags</type> <name>sampleCounts</name><comment>supported sample counts for this resource type</comment></member>
<member><type>VkDeviceSize</type> <name>maxResourceSize</name><comment>max size (in bytes) of this resource type</comment></member>
</type>
<type category="struct" name="VkDescriptorBufferInfo">
<member><type>VkBuffer</type> <name>buffer</name><comment>Buffer used for this descriptor slot when the descriptor is UNIFORM_BUFFER[_DYNAMIC] or STORAGE_BUFFER[_DYNAMIC]. VK_NULL_HANDLE otherwise.</comment></member>
<member><type>VkDeviceSize</type> <name>offset</name><comment>Base offset from buffer start in bytes to update in the descriptor set.</comment></member>
<member><type>VkDeviceSize</type> <name>range</name><comment>Size in bytes of the buffer resource for this descriptor update.</comment></member>
</type>
<type category="struct" name="VkDescriptorImageInfo">
<member noautovalidity="true"><type>VkSampler</type> <name>sampler</name><comment>Sampler to write to the descriptor in case it is a SAMPLER or COMBINED_IMAGE_SAMPLER descriptor. Ignored otherwise.</comment></member>
<member noautovalidity="true"><type>VkImageView</type> <name>imageView</name><comment>Image view to write to the descriptor in case it is a SAMPLED_IMAGE, STORAGE_IMAGE, COMBINED_IMAGE_SAMPLER, or INPUT_ATTACHMENT descriptor. Ignored otherwise.</comment></member>
<member noautovalidity="true"><type>VkImageLayout</type> <name>imageLayout</name><comment>Layout the image is expected to be in when accessed using this descriptor (only used if imageView is not VK_NULL_HANDLE).</comment></member>
</type>
<type category="struct" name="VkWriteDescriptorSet">
<member values="VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member noautovalidity="true"><type>VkDescriptorSet</type> <name>dstSet</name><comment>Destination descriptor set</comment></member>
<member><type>uint32_t</type> <name>dstBinding</name><comment>Binding within the destination descriptor set to write</comment></member>
<member><type>uint32_t</type> <name>dstArrayElement</name><comment>Array element within the destination binding to write</comment></member>
<member><type>uint32_t</type> <name>descriptorCount</name><comment>Number of descriptors to write (determines the size of the array pointed by pDescriptors)</comment></member>
<member><type>VkDescriptorType</type> <name>descriptorType</name><comment>Descriptor type to write (determines which members of the array pointed by pDescriptors are going to be used)</comment></member>
<member noautovalidity="true" len="descriptorCount">const <type>VkDescriptorImageInfo</type>* <name>pImageInfo</name><comment>Sampler, image view, and layout for SAMPLER, COMBINED_IMAGE_SAMPLER, {SAMPLED,STORAGE}_IMAGE, and INPUT_ATTACHMENT descriptor types.</comment></member>
<member noautovalidity="true" len="descriptorCount">const <type>VkDescriptorBufferInfo</type>* <name>pBufferInfo</name><comment>Raw buffer, size, and offset for {UNIFORM,STORAGE}_BUFFER[_DYNAMIC] descriptor types.</comment></member>
<member noautovalidity="true" len="descriptorCount">const <type>VkBufferView</type>* <name>pTexelBufferView</name><comment>Buffer view to write to the descriptor for {UNIFORM,STORAGE}_TEXEL_BUFFER descriptor types.</comment></member>
</type>
<type category="struct" name="VkCopyDescriptorSet">
<member values="VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member><type>VkDescriptorSet</type> <name>srcSet</name><comment>Source descriptor set</comment></member>
<member><type>uint32_t</type> <name>srcBinding</name><comment>Binding within the source descriptor set to copy from</comment></member>
<member><type>uint32_t</type> <name>srcArrayElement</name><comment>Array element within the source binding to copy from</comment></member>
<member><type>VkDescriptorSet</type> <name>dstSet</name><comment>Destination descriptor set</comment></member>
<member><type>uint32_t</type> <name>dstBinding</name><comment>Binding within the destination descriptor set to copy to</comment></member>
<member><type>uint32_t</type> <name>dstArrayElement</name><comment>Array element within the destination binding to copy to</comment></member>
<member><type>uint32_t</type> <name>descriptorCount</name><comment>Number of descriptors to write (determines the size of the array pointed by pDescriptors)</comment></member>
</type>
<type category="struct" name="VkBufferCreateInfo">
<member values="VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member optional="true"><type>VkBufferCreateFlags</type> <name>flags</name><comment>Buffer creation flags</comment></member>
<member><type>VkDeviceSize</type> <name>size</name><comment>Specified in bytes</comment></member>
<member><type>VkBufferUsageFlags</type> <name>usage</name><comment>Buffer usage flags</comment></member>
<member><type>VkSharingMode</type> <name>sharingMode</name></member>
<member optional="true"><type>uint32_t</type> <name>queueFamilyIndexCount</name></member>
<member noautovalidity="true" len="queueFamilyIndexCount">const <type>uint32_t</type>* <name>pQueueFamilyIndices</name></member>
</type>
<type category="struct" name="VkBufferViewCreateInfo">
<member values="VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member optional="true"><type>VkBufferViewCreateFlags</type><name>flags</name></member>
<member><type>VkBuffer</type> <name>buffer</name></member>
<member><type>VkFormat</type> <name>format</name><comment>Optionally specifies format of elements</comment></member>
<member><type>VkDeviceSize</type> <name>offset</name><comment>Specified in bytes</comment></member>
<member><type>VkDeviceSize</type> <name>range</name><comment>View size specified in bytes</comment></member>
</type>
<type category="struct" name="VkImageSubresource">
<member><type>VkImageAspectFlags</type> <name>aspectMask</name></member>
<member><type>uint32_t</type> <name>mipLevel</name></member>
<member><type>uint32_t</type> <name>arrayLayer</name></member>
</type>
<type category="struct" name="VkImageSubresourceLayers">
<member><type>VkImageAspectFlags</type> <name>aspectMask</name></member>
<member><type>uint32_t</type> <name>mipLevel</name></member>
<member><type>uint32_t</type> <name>baseArrayLayer</name></member>
<member><type>uint32_t</type> <name>layerCount</name></member>
</type>
<type category="struct" name="VkImageSubresourceRange">
<member><type>VkImageAspectFlags</type> <name>aspectMask</name></member>
<member><type>uint32_t</type> <name>baseMipLevel</name></member>
<member><type>uint32_t</type> <name>levelCount</name></member>
<member><type>uint32_t</type> <name>baseArrayLayer</name></member>
<member><type>uint32_t</type> <name>layerCount</name></member>
</type>
<type category="struct" name="VkMemoryBarrier">
<member values="VK_STRUCTURE_TYPE_MEMORY_BARRIER"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member optional="true"><type>VkAccessFlags</type> <name>srcAccessMask</name><comment>Memory accesses from the source of the dependency to synchronize</comment></member>
<member optional="true"><type>VkAccessFlags</type> <name>dstAccessMask</name><comment>Memory accesses from the destination of the dependency to synchronize</comment></member>
</type>
<type category="struct" name="VkBufferMemoryBarrier">
<member values="VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member optional="true"><type>VkAccessFlags</type> <name>srcAccessMask</name><comment>Memory accesses from the source of the dependency to synchronize</comment></member>
<member optional="true"><type>VkAccessFlags</type> <name>dstAccessMask</name><comment>Memory accesses from the destination of the dependency to synchronize</comment></member>
<member><type>uint32_t</type> <name>srcQueueFamilyIndex</name><comment>Queue family to transition ownership from</comment></member>
<member><type>uint32_t</type> <name>dstQueueFamilyIndex</name><comment>Queue family to transition ownership to</comment></member>
<member><type>VkBuffer</type> <name>buffer</name><comment>Buffer to sync</comment></member>
<member><type>VkDeviceSize</type> <name>offset</name><comment>Offset within the buffer to sync</comment></member>
<member><type>VkDeviceSize</type> <name>size</name><comment>Amount of bytes to sync</comment></member>
</type>
<type category="struct" name="VkImageMemoryBarrier">
<member values="VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member optional="true"><type>VkAccessFlags</type> <name>srcAccessMask</name><comment>Memory accesses from the source of the dependency to synchronize</comment></member>
<member optional="true"><type>VkAccessFlags</type> <name>dstAccessMask</name><comment>Memory accesses from the destination of the dependency to synchronize</comment></member>
<member><type>VkImageLayout</type> <name>oldLayout</name><comment>Current layout of the image</comment></member>
<member><type>VkImageLayout</type> <name>newLayout</name><comment>New layout to transition the image to</comment></member>
<member><type>uint32_t</type> <name>srcQueueFamilyIndex</name><comment>Queue family to transition ownership from</comment></member>
<member><type>uint32_t</type> <name>dstQueueFamilyIndex</name><comment>Queue family to transition ownership to</comment></member>
<member><type>VkImage</type> <name>image</name><comment>Image to sync</comment></member>
<member><type>VkImageSubresourceRange</type> <name>subresourceRange</name><comment>Subresource range to sync</comment></member>
</type>
<type category="struct" name="VkImageCreateInfo">
<member values="VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member optional="true"><type>VkImageCreateFlags</type> <name>flags</name><comment>Image creation flags</comment></member>
<member><type>VkImageType</type> <name>imageType</name></member>
<member><type>VkFormat</type> <name>format</name></member>
<member><type>VkExtent3D</type> <name>extent</name></member>
<member><type>uint32_t</type> <name>mipLevels</name></member>
<member><type>uint32_t</type> <name>arrayLayers</name></member>
<member><type>VkSampleCountFlagBits</type> <name>samples</name></member>
<member><type>VkImageTiling</type> <name>tiling</name></member>
<member><type>VkImageUsageFlags</type> <name>usage</name><comment>Image usage flags</comment></member>
<member><type>VkSharingMode</type> <name>sharingMode</name><comment>Cross-queue-family sharing mode</comment></member>
<member optional="true"><type>uint32_t</type> <name>queueFamilyIndexCount</name><comment>Number of queue families to share across</comment></member>
<member noautovalidity="true" len="queueFamilyIndexCount">const <type>uint32_t</type>* <name>pQueueFamilyIndices</name><comment>Array of queue family indices to share across</comment></member>
<member><type>VkImageLayout</type> <name>initialLayout</name><comment>Initial image layout for all subresources</comment></member>
</type>
<type category="struct" name="VkSubresourceLayout" returnedonly="true">
<member><type>VkDeviceSize</type> <name>offset</name><comment>Specified in bytes</comment></member>
<member><type>VkDeviceSize</type> <name>size</name><comment>Specified in bytes</comment></member>
<member><type>VkDeviceSize</type> <name>rowPitch</name><comment>Specified in bytes</comment></member>
<member><type>VkDeviceSize</type> <name>arrayPitch</name><comment>Specified in bytes</comment></member>
<member><type>VkDeviceSize</type> <name>depthPitch</name><comment>Specified in bytes</comment></member>
</type>
<type category="struct" name="VkImageViewCreateInfo">
<member values="VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member optional="true"><type>VkImageViewCreateFlags</type> <name>flags</name></member>
<member><type>VkImage</type> <name>image</name></member>
<member><type>VkImageViewType</type> <name>viewType</name></member>
<member><type>VkFormat</type> <name>format</name></member>
<member><type>VkComponentMapping</type> <name>components</name></member>
<member><type>VkImageSubresourceRange</type> <name>subresourceRange</name></member>
</type>
<type category="struct" name="VkBufferCopy">
<member><type>VkDeviceSize</type> <name>srcOffset</name><comment>Specified in bytes</comment></member>
<member><type>VkDeviceSize</type> <name>dstOffset</name><comment>Specified in bytes</comment></member>
<member><type>VkDeviceSize</type> <name>size</name><comment>Specified in bytes</comment></member>
</type>
<type category="struct" name="VkSparseMemoryBind">
<member><type>VkDeviceSize</type> <name>resourceOffset</name><comment>Specified in bytes</comment></member>
<member><type>VkDeviceSize</type> <name>size</name><comment>Specified in bytes</comment></member>
<member optional="true"><type>VkDeviceMemory</type> <name>memory</name></member>
<member><type>VkDeviceSize</type> <name>memoryOffset</name><comment>Specified in bytes</comment></member>
<member optional="true"><type>VkSparseMemoryBindFlags</type><name>flags</name></member>
</type>
<type category="struct" name="VkSparseImageMemoryBind">
<member><type>VkImageSubresource</type> <name>subresource</name></member>
<member><type>VkOffset3D</type> <name>offset</name></member>
<member><type>VkExtent3D</type> <name>extent</name></member>
<member optional="true"><type>VkDeviceMemory</type> <name>memory</name></member>
<member><type>VkDeviceSize</type> <name>memoryOffset</name><comment>Specified in bytes</comment></member>
<member optional="true"><type>VkSparseMemoryBindFlags</type><name>flags</name></member>
</type>
<type category="struct" name="VkSparseBufferMemoryBindInfo">
<member><type>VkBuffer</type> <name>buffer</name></member>
<member><type>uint32_t</type> <name>bindCount</name></member>
<member len="bindCount">const <type>VkSparseMemoryBind</type>* <name>pBinds</name></member>
</type>
<type category="struct" name="VkSparseImageOpaqueMemoryBindInfo">
<member><type>VkImage</type> <name>image</name></member>
<member><type>uint32_t</type> <name>bindCount</name></member>
<member len="bindCount">const <type>VkSparseMemoryBind</type>* <name>pBinds</name></member>
</type>
<type category="struct" name="VkSparseImageMemoryBindInfo">
<member><type>VkImage</type> <name>image</name></member>
<member><type>uint32_t</type> <name>bindCount</name></member>
<member len="bindCount">const <type>VkSparseImageMemoryBind</type>* <name>pBinds</name></member>
</type>
<type category="struct" name="VkBindSparseInfo">
<member values="VK_STRUCTURE_TYPE_BIND_SPARSE_INFO"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member optional="true"><type>uint32_t</type> <name>waitSemaphoreCount</name></member>
<member len="waitSemaphoreCount">const <type>VkSemaphore</type>* <name>pWaitSemaphores</name></member>
<member optional="true"><type>uint32_t</type> <name>bufferBindCount</name></member>
<member len="bufferBindCount">const <type>VkSparseBufferMemoryBindInfo</type>* <name>pBufferBinds</name></member>
<member optional="true"><type>uint32_t</type> <name>imageOpaqueBindCount</name></member>
<member len="imageOpaqueBindCount">const <type>VkSparseImageOpaqueMemoryBindInfo</type>* <name>pImageOpaqueBinds</name></member>
<member optional="true"><type>uint32_t</type> <name>imageBindCount</name></member>
<member len="imageBindCount">const <type>VkSparseImageMemoryBindInfo</type>* <name>pImageBinds</name></member>
<member optional="true"><type>uint32_t</type> <name>signalSemaphoreCount</name></member>
<member len="signalSemaphoreCount">const <type>VkSemaphore</type>* <name>pSignalSemaphores</name></member>
</type>
<type category="struct" name="VkImageCopy">
<member><type>VkImageSubresourceLayers</type> <name>srcSubresource</name></member>
<member><type>VkOffset3D</type> <name>srcOffset</name><comment>Specified in pixels for both compressed and uncompressed images</comment></member>
<member><type>VkImageSubresourceLayers</type> <name>dstSubresource</name></member>
<member><type>VkOffset3D</type> <name>dstOffset</name><comment>Specified in pixels for both compressed and uncompressed images</comment></member>
<member><type>VkExtent3D</type> <name>extent</name><comment>Specified in pixels for both compressed and uncompressed images</comment></member>
</type>
<type category="struct" name="VkImageBlit">
<member><type>VkImageSubresourceLayers</type> <name>srcSubresource</name></member>
<member><type>VkOffset3D</type> <name>srcOffsets</name>[2]<comment>Specified in pixels for both compressed and uncompressed images</comment></member>
<member><type>VkImageSubresourceLayers</type> <name>dstSubresource</name></member>
<member><type>VkOffset3D</type> <name>dstOffsets</name>[2]<comment>Specified in pixels for both compressed and uncompressed images</comment></member>
</type>
<type category="struct" name="VkBufferImageCopy">
<member><type>VkDeviceSize</type> <name>bufferOffset</name><comment>Specified in bytes</comment></member>
<member><type>uint32_t</type> <name>bufferRowLength</name><comment>Specified in texels</comment></member>
<member><type>uint32_t</type> <name>bufferImageHeight</name></member>
<member><type>VkImageSubresourceLayers</type> <name>imageSubresource</name></member>
<member><type>VkOffset3D</type> <name>imageOffset</name><comment>Specified in pixels for both compressed and uncompressed images</comment></member>
<member><type>VkExtent3D</type> <name>imageExtent</name><comment>Specified in pixels for both compressed and uncompressed images</comment></member>
</type>
<type category="struct" name="VkImageResolve">
<member><type>VkImageSubresourceLayers</type> <name>srcSubresource</name></member>
<member><type>VkOffset3D</type> <name>srcOffset</name></member>
<member><type>VkImageSubresourceLayers</type> <name>dstSubresource</name></member>
<member><type>VkOffset3D</type> <name>dstOffset</name></member>
<member><type>VkExtent3D</type> <name>extent</name></member>
</type>
<type category="struct" name="VkShaderModuleCreateInfo">
<member values="VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member optional="true"><type>VkShaderModuleCreateFlags</type> <name>flags</name></member>
<member><type>size_t</type> <name>codeSize</name><comment>Specified in bytes</comment></member>
<member len="latexmath:[codeSize \over 4]" altlen="codeSize / 4">const <type>uint32_t</type>* <name>pCode</name><comment>Binary code of size codeSize</comment></member>
</type>
<type category="struct" name="VkDescriptorSetLayoutBinding">
<member><type>uint32_t</type> <name>binding</name><comment>Binding number for this entry</comment></member>
<member><type>VkDescriptorType</type> <name>descriptorType</name><comment>Type of the descriptors in this binding</comment></member>
<member optional="true"><type>uint32_t</type> <name>descriptorCount</name><comment>Number of descriptors in this binding</comment></member>
<member noautovalidity="true"><type>VkShaderStageFlags</type> <name>stageFlags</name><comment>Shader stages this binding is visible to</comment></member>
<member noautovalidity="true" optional="true" len="descriptorCount">const <type>VkSampler</type>* <name>pImmutableSamplers</name><comment>Immutable samplers (used if descriptor type is SAMPLER or COMBINED_IMAGE_SAMPLER, is either NULL or contains count number of elements)</comment></member>
</type>
<type category="struct" name="VkDescriptorSetLayoutCreateInfo">
<member values="VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member optional="true"><type>VkDescriptorSetLayoutCreateFlags</type> <name>flags</name></member>
<member optional="true"><type>uint32_t</type> <name>bindingCount</name><comment>Number of bindings in the descriptor set layout</comment></member>
<member len="bindingCount">const <type>VkDescriptorSetLayoutBinding</type>* <name>pBindings</name><comment>Array of descriptor set layout bindings</comment></member>
</type>
<type category="struct" name="VkDescriptorPoolSize">
<member><type>VkDescriptorType</type> <name>type</name></member>
<member><type>uint32_t</type> <name>descriptorCount</name></member>
</type>
<type category="struct" name="VkDescriptorPoolCreateInfo">
<member values="VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member optional="true"><type>VkDescriptorPoolCreateFlags</type> <name>flags</name></member>
<member><type>uint32_t</type> <name>maxSets</name></member>
<member><type>uint32_t</type> <name>poolSizeCount</name></member>
<member len="poolSizeCount">const <type>VkDescriptorPoolSize</type>* <name>pPoolSizes</name></member>
</type>
<type category="struct" name="VkDescriptorSetAllocateInfo">
<member values="VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member><type>VkDescriptorPool</type> <name>descriptorPool</name></member>
<member><type>uint32_t</type> <name>descriptorSetCount</name></member>
<member len="descriptorSetCount">const <type>VkDescriptorSetLayout</type>* <name>pSetLayouts</name></member>
</type>
<type category="struct" name="VkSpecializationMapEntry">
<member><type>uint32_t</type> <name>constantID</name><comment>The SpecConstant ID specified in the BIL</comment></member>
<member><type>uint32_t</type> <name>offset</name><comment>Offset of the value in the data block</comment></member>
<member><type>size_t</type> <name>size</name><comment>Size in bytes of the SpecConstant</comment></member>
</type>
<type category="struct" name="VkSpecializationInfo">
<member optional="true"><type>uint32_t</type> <name>mapEntryCount</name><comment>Number of entries in the map</comment></member>
<member len="mapEntryCount" noautovalidity="true">const <type>VkSpecializationMapEntry</type>* <name>pMapEntries</name><comment>Array of map entries</comment></member>
<member optional="true"><type>size_t</type> <name>dataSize</name><comment>Size in bytes of pData</comment></member>
<member len="dataSize">const <type>void</type>* <name>pData</name><comment>Pointer to SpecConstant data</comment></member>
</type>
<type category="struct" name="VkPipelineShaderStageCreateInfo">
<member values="VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member optional="true"><type>VkPipelineShaderStageCreateFlags</type> <name>flags</name></member>
<member><type>VkShaderStageFlagBits</type> <name>stage</name><comment>Shader stage</comment></member>
<member><type>VkShaderModule</type> <name>module</name><comment>Module containing entry point</comment></member>
<member len="null-terminated">const <type>char</type>* <name>pName</name><comment>Null-terminated entry point name</comment></member>
<member optional="true">const <type>VkSpecializationInfo</type>* <name>pSpecializationInfo</name></member>
</type>
<type category="struct" name="VkComputePipelineCreateInfo">
<member values="VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member optional="true"><type>VkPipelineCreateFlags</type> <name>flags</name><comment>Pipeline creation flags</comment></member>
<member><type>VkPipelineShaderStageCreateInfo</type> <name>stage</name></member>
<member><type>VkPipelineLayout</type> <name>layout</name><comment>Interface layout of the pipeline</comment></member>
<member noautovalidity="true" optional="true"><type>VkPipeline</type> <name>basePipelineHandle</name><comment>If VK_PIPELINE_CREATE_DERIVATIVE_BIT is set and this value is nonzero, it specifies the handle of the base pipeline this is a derivative of</comment></member>
<member><type>int32_t</type> <name>basePipelineIndex</name><comment>If VK_PIPELINE_CREATE_DERIVATIVE_BIT is set and this value is not -1, it specifies an index into pCreateInfos of the base pipeline this is a derivative of</comment></member>
</type>
<type category="struct" name="VkVertexInputBindingDescription">
<member><type>uint32_t</type> <name>binding</name><comment>Vertex buffer binding id</comment></member>
<member><type>uint32_t</type> <name>stride</name><comment>Distance between vertices in bytes (0 = no advancement)</comment></member>
<member><type>VkVertexInputRate</type> <name>inputRate</name><comment>The rate at which the vertex data is consumed</comment></member>
</type>
<type category="struct" name="VkVertexInputAttributeDescription">
<member><type>uint32_t</type> <name>location</name><comment>location of the shader vertex attrib</comment></member>
<member><type>uint32_t</type> <name>binding</name><comment>Vertex buffer binding id</comment></member>
<member><type>VkFormat</type> <name>format</name><comment>format of source data</comment></member>
<member><type>uint32_t</type> <name>offset</name><comment>Offset of first element in bytes from base of vertex</comment></member>
</type>
<type category="struct" name="VkPipelineVertexInputStateCreateInfo">
<member values="VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member optional="true"><type>VkPipelineVertexInputStateCreateFlags</type> <name>flags</name></member>
<member optional="true"><type>uint32_t</type> <name>vertexBindingDescriptionCount</name><comment>number of bindings</comment></member>
<member len="vertexBindingDescriptionCount">const <type>VkVertexInputBindingDescription</type>* <name>pVertexBindingDescriptions</name></member>
<member optional="true"><type>uint32_t</type> <name>vertexAttributeDescriptionCount</name><comment>number of attributes</comment></member>
<member len="vertexAttributeDescriptionCount">const <type>VkVertexInputAttributeDescription</type>* <name>pVertexAttributeDescriptions</name></member>
</type>
<type category="struct" name="VkPipelineInputAssemblyStateCreateInfo">
<member values="VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member optional="true"><type>VkPipelineInputAssemblyStateCreateFlags</type> <name>flags</name></member>
<member><type>VkPrimitiveTopology</type> <name>topology</name></member>
<member><type>VkBool32</type> <name>primitiveRestartEnable</name></member>
</type>
<type category="struct" name="VkPipelineTessellationStateCreateInfo">
<member values="VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member optional="true"><type>VkPipelineTessellationStateCreateFlags</type> <name>flags</name></member>
<member><type>uint32_t</type> <name>patchControlPoints</name></member>
</type>
<type category="struct" name="VkPipelineViewportStateCreateInfo">
<member values="VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member optional="true"><type>VkPipelineViewportStateCreateFlags</type> <name>flags</name></member>
<member><type>uint32_t</type> <name>viewportCount</name></member>
<member noautovalidity="true" optional="true" len="viewportCount">const <type>VkViewport</type>* <name>pViewports</name></member>
<member><type>uint32_t</type> <name>scissorCount</name></member>
<member noautovalidity="true" optional="true" len="scissorCount">const <type>VkRect2D</type>* <name>pScissors</name></member>
</type>
<type category="struct" name="VkPipelineRasterizationStateCreateInfo">
<member values="VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member optional="true"><type>VkPipelineRasterizationStateCreateFlags</type> <name>flags</name></member>
<member><type>VkBool32</type> <name>depthClampEnable</name></member>
<member><type>VkBool32</type> <name>rasterizerDiscardEnable</name></member>
<member><type>VkPolygonMode</type> <name>polygonMode</name><comment>optional (GL45)</comment></member>
<member optional="true"><type>VkCullModeFlags</type> <name>cullMode</name></member>
<member><type>VkFrontFace</type> <name>frontFace</name></member>
<member><type>VkBool32</type> <name>depthBiasEnable</name></member>
<member><type>float</type> <name>depthBiasConstantFactor</name></member>
<member><type>float</type> <name>depthBiasClamp</name></member>
<member><type>float</type> <name>depthBiasSlopeFactor</name></member>
<member><type>float</type> <name>lineWidth</name></member>
</type>
<type category="struct" name="VkPipelineMultisampleStateCreateInfo">
<member values="VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>
<member optional="true"><type>VkPipelineMultisampleStateCreateFlags</type> <name>flags</name></member>
<member><type>VkSampleCountFlagBits</type> <name>rasterizationSamples</name><comment>Number of samples used for rasterization</comment></member>
<member><type>VkBool32</type> <name>sampleShadingEnable</name><comment>optional (GL45)</comment></member>
<member><type>float</type> <name>minSampleShading</name><comment>optional (GL45)</comment></member>
<member optional="true" len="latexmath:[\lceil{\mathit{rasterizationSamples} \over 32}\rceil]" altlen="ceil(rasterizationSamples / 32)">const <type>VkSampleMask</type>* <name>pSampleMask</name><comment>Array of sampleMask words</comment></member>
<member><type>VkBool32</type> <name>alphaToCoverageEnable</name></member>
<member><type>VkBool32</type> <name>alphaToOneEnable</name></member>
</type>
<type category="struct" name="VkPipelineColorBlendAttachmentState">
<member><type>VkBool32</type> <name>blendEnable</name></member>
<member><type>VkBlendFactor</type> <name>srcColorBlendFactor</name></member>
<member><type>VkBlendFactor</type> <name>dstColorBlendFactor</name></member>
<member><type>VkBlendOp</type> <name>colorBlendOp</name></member>
<member><type>VkBlendFactor</type> <name>srcAlphaBlendFactor</name></member>
<member><type>VkBlendFactor</type> <name>dstAlphaBlendFactor</name></member>
<member><type>VkBlendOp</type> <name>alphaBlendOp</name></member>
<member optional="true"><type>VkColorComponentFlags</type> <name>colorWriteMask</name></member>
</type>
<type category="struct" name="VkPipelineColorBlendStateCreateInfo">
<member values="VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
<member>const <type>void</type>* <name>pNext</name></member>