Releases: johschmitz/blender-driving-scenario-creator
Releases · johschmitz/blender-driving-scenario-creator
v0.17.2
Fixed
- Mashup of track and vehicle 3D models during glTF export
v0.17.1
Changed
- Snapped roads with heading in the wrong direction are now prevented
- Temporary .obj and .mtl files created during export of .osgb files (via
osgconv) now removed after the conversion
Fixed
- Some edge cases where clothoid or elevation calculation blows up
v0.17.0
Changed
- Four way junction now based on the generic junction tools with explicitly
modelled junction connecting roads - Renamed "junction connection" to "junction connecting road" to better match
OpenDRIVE standard
Added
- Emit GUI error when direct junction export failed due to missing connection
Fixed
- Division by zero resulting from zero road length edge case
v0.16.0
Changed
- Set vertex crease values of junction area corners to 1.0 to prepare for the
usage of a subdivision surface modifier, which will allow modelling of smooth
junction surfaces
Added
- Visualization of elevation of start point (also visible and changed when
holding S in road drawing tool and moving the mouse) - Make roads which are snapped both at start and end connect smoothly using a
cubic Hermite spline segment
v0.15.0
Changed
- Improved the algorithm for junction area boundary calculation, it now supports
the most usual convex and concave shapes - Improved help status text for road and junction tools, now mentions that the
view center can be move while the tool is active with the shortcut
Alt + Middlemouse
Added
- Top level collection that groups the addon related collections
- Explicit storage of addon version as part of the top level collection and
hence in the .blend file - Ability to properly place cars on a slope by taking the road normal vector
into account for the 3D rotation
Fixed
- Invalid car and generic junction area mesh which was breaking during glTF
export
v0.14.1
Fixed
- Export of glTF assets (3D mesh files) for Blender 3.2+ versions
v0.14.0
Changed
- Enable finishing trajectory by pressing Space (finishing with
Return is still possible) - Slightly update extension UI menu layout
Added
- New operators to build generic junctions, a junction area tool based on
selecting incoming roads and a junction connection tool which creates the
connecting roads inside of junctions
v0.13.0
Changed
- Allow exporting 4-way junctions with a missing connection to easily build
T-junctions until the availability of better junction tooling
Added
- Helpful vertical lines to better visualize the elevation during road drawing
v0.12.0
Added
- Enable changing the heading at the road start by holding SHIFT
Fixed
- Creating degenerate arc road with infinite radius not possible (would throw
divide by zero exception)
v0.11.1
Fixed
- Missing shoulder in on-ramp cross section template
- Crashing export of Autobahn on-ramps/entries