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Maybe a fullscreenmode? #130

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jadebrew opened this issue Nov 24, 2013 · 2 comments
Open

Maybe a fullscreenmode? #130

jadebrew opened this issue Nov 24, 2013 · 2 comments

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@jadebrew
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being able to run vapor in fullscreen mode would be cool.

@jessehorne
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Would all the games need to be fullscreened as well? I am thinking that this could cause some issues...

@josefnpat
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This too was my concern.

I think @VividReality is looking for something similar to a Big Picture Mode, but unfortunately none of our content is really designed for that type of environment.

We could have fullscreen flags in the game object, and provide an argument to the .love for developers that want to support a --fullscreen argument.

I'm not convinced this is the best use of our time in the end, when there are projects like xbmc already available that do so much more.

We should do one thing, and do it well: A love distribution client.

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