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Just a stupid question: does this interpreter has an ability to embed it into certain software to make it being a script language of it? Including of two-dimensional calls bindings where you can call C functions from LOL, and call LOL functions from C, and transfer data between both sides, etc. Absolutely the same way on how Lua is used.
The text was updated successfully, but these errors were encountered:
From what I've read of the code, no, this interpreter does not yet have a well-defined API to integrate with other C applications. It's primarily designed as a terminal application to run LOLCODE files.
The project is structured such that, with a little bit of knowledgeable C work, you could probably adapt it for an embedded scripting language, like Lua. That would be really cool to see if you manage to do it!
Just a stupid question: does this interpreter has an ability to embed it into certain software to make it being a script language of it? Including of two-dimensional calls bindings where you can call C functions from LOL, and call LOL functions from C, and transfer data between both sides, etc. Absolutely the same way on how Lua is used.
The text was updated successfully, but these errors were encountered: