-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy path_game_8hpp_source.html
217 lines (215 loc) · 27.6 KB
/
_game_8hpp_source.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=11"/>
<meta name="generator" content="Doxygen 1.9.5"/>
<meta name="viewport" content="width=device-width, initial-scale=1"/>
<title>Rendu: src/apps/snakegame/Game.hpp Source File</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="dynsections.js"></script>
<link href="search/search.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="search/searchdata.js"></script>
<script type="text/javascript" src="search/search.js"></script>
<script type="text/javascript">
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
$(document).ready(function() { init_search(); });
/* @license-end */
</script>
<link href="doxygen.css" rel="stylesheet" type="text/css" />
<link href="customdoxygen.css" rel="stylesheet" type="text/css"/>
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
<tbody>
<tr id="projectrow">
<td id="projectalign">
<div id="projectname">Rendu
</div>
<div id="projectbrief">A lightweight rendering engine for experimentations</div>
</td>
</tr>
</tbody>
</table>
</div>
<!-- end header part -->
<!-- Generated by Doxygen 1.9.5 -->
<script type="text/javascript">
/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
var searchBox = new SearchBox("searchBox", "search/",'.html');
/* @license-end */
</script>
<div id="navrow1" class="tabs">
<ul class="tablist">
<li><a href="index.html"><span>Main Page</span></a></li>
<li><a href="modules.html"><span>Modules</span></a></li>
<li><a href="namespaces.html"><span>Namespaces</span></a></li>
<li><a href="annotated.html"><span>Classes</span></a></li>
<li class="current"><a href="files.html"><span>Files</span></a></li>
<li><a href="pages.html"><span>Related Pages</span></a></li>
<li>
<div id="MSearchBox" class="MSearchBoxInactive">
<span class="left">
<span id="MSearchSelect" onmouseover="return searchBox.OnSearchSelectShow()" onmouseout="return searchBox.OnSearchSelectHide()"> </span>
<input type="text" id="MSearchField" value="" placeholder="Search" accesskey="S"
onfocus="searchBox.OnSearchFieldFocus(true)"
onblur="searchBox.OnSearchFieldFocus(false)"
onkeyup="searchBox.OnSearchFieldChange(event)"/>
</span><span class="right">
<a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.svg" alt=""/></a>
</span>
</div>
</li>
</ul>
</div>
<div id="navrow2" class="tabs2">
<ul class="tablist">
<li><a href="files.html"><span>File List</span></a></li>
</ul>
</div>
<!-- window showing the filter options -->
<div id="MSearchSelectWindow"
onmouseover="return searchBox.OnSearchSelectShow()"
onmouseout="return searchBox.OnSearchSelectHide()"
onkeydown="return searchBox.OnSearchSelectKey(event)">
</div>
<!-- iframe showing the search results (closed by default) -->
<div id="MSearchResultsWindow">
<div id="MSearchResults">
<div class="SRPage">
<div id="SRIndex">
<div id="SRResults"></div>
<div class="SRStatus" id="Loading">Loading...</div>
<div class="SRStatus" id="Searching">Searching...</div>
<div class="SRStatus" id="NoMatches">No Matches</div>
</div>
</div>
</div>
</div>
<div id="nav-path" class="navpath">
<ul>
<li class="navelem"><a class="el" href="dir_68267d1309a1af8e8297ef4c3efbcdba.html">src</a></li><li class="navelem"><a class="el" href="dir_53adf0b982dc8545998aae3f283a5a58.html">apps</a></li><li class="navelem"><a class="el" href="dir_d2fb62b3218a4b62cd49475593885cf0.html">snakegame</a></li> </ul>
</div>
</div><!-- top -->
<div class="header">
<div class="headertitle"><div class="title">Game.hpp</div></div>
</div><!--header-->
<div class="contents">
<div class="fragment"><div class="line"><a id="l00001" name="l00001"></a><span class="lineno"> 1</span><span class="preprocessor">#pragma once</span></div>
<div class="line"><a id="l00002" name="l00002"></a><span class="lineno"> 2</span> </div>
<div class="line"><a id="l00003" name="l00003"></a><span class="lineno"> 3</span><span class="preprocessor">#include "GameMenu.hpp"</span></div>
<div class="line"><a id="l00004" name="l00004"></a><span class="lineno"> 4</span><span class="preprocessor">#include "GameMenuRenderer.hpp"</span></div>
<div class="line"><a id="l00005" name="l00005"></a><span class="lineno"> 5</span><span class="preprocessor">#include "GameRenderer.hpp"</span></div>
<div class="line"><a id="l00006" name="l00006"></a><span class="lineno"> 6</span><span class="preprocessor">#include "system/Window.hpp"</span></div>
<div class="line"><a id="l00007" name="l00007"></a><span class="lineno"> 7</span><span class="preprocessor">#include "system/Config.hpp"</span></div>
<div class="line"><a id="l00008" name="l00008"></a><span class="lineno"> 8</span><span class="preprocessor">#include "processing/GaussianBlur.hpp"</span></div>
<div class="line"><a id="l00009" name="l00009"></a><span class="lineno"> 9</span><span class="preprocessor">#include <map></span></div>
<div class="line"><a id="l00010" name="l00010"></a><span class="lineno"> 10</span> </div>
<div class="line"><a id="l00011" name="l00011"></a><span class="lineno"> 11</span><span class="comment">// *** Later improvements: ***</span></div>
<div class="line"><a id="l00012" name="l00012"></a><span class="lineno"> 12</span><span class="comment">// \todo Add match-3 mechanics.</span></div>
<div class="line"><a id="l00013" name="l00013"></a><span class="lineno"> 13</span><span class="comment">// \todo High score list or best score display.</span></div>
<div class="line"><a id="l00014" name="l00014"></a><span class="lineno"> 14</span> </div>
<div class="line"><a id="l00015" name="l00015"></a><span class="lineno"> 15</span> </div>
<div class="line"><a id="l00019" name="l00019"></a><span class="lineno"><a class="line" href="class_game_config.html"> 19</a></span><span class="keyword">class </span><a class="code hl_class" href="class_game_config.html">GameConfig</a> : <span class="keyword">public</span> <a class="code hl_class" href="class_rendering_config.html">RenderingConfig</a> {</div>
<div class="line"><a id="l00020" name="l00020"></a><span class="lineno"> 20</span><span class="keyword">public</span>:</div>
<div class="line"><a id="l00021" name="l00021"></a><span class="lineno"> 21</span> </div>
<div class="line"><a id="l00025" name="l00025"></a><span class="lineno"> 25</span> <a class="code hl_class" href="class_game_config.html">GameConfig</a>(<span class="keyword">const</span> std::vector<std::string> & argv);</div>
<div class="line"><a id="l00026" name="l00026"></a><span class="lineno"> 26</span> </div>
<div class="line"><a id="l00029" name="l00029"></a><span class="lineno"> 29</span> <span class="keywordtype">void</span> <a class="code hl_function" href="class_game_config.html#ad282483138504d1c3eb3bf13c5e889bc">save</a>();</div>
<div class="line"><a id="l00030" name="l00030"></a><span class="lineno"> 30</span> </div>
<div class="line"><a id="l00031" name="l00031"></a><span class="lineno"><a class="line" href="class_game_config.html#a6113495d3f9d670afb22884188fcf8f7"> 31</a></span> <span class="keywordtype">bool</span> <a class="code hl_variable" href="class_game_config.html#a6113495d3f9d670afb22884188fcf8f7">lowRes</a> = <span class="keyword">false</span>; </div>
<div class="line"><a id="l00032" name="l00032"></a><span class="lineno"> 32</span> </div>
<div class="line"><a id="l00033" name="l00033"></a><span class="lineno"> 33</span>};</div>
<div class="line"><a id="l00034" name="l00034"></a><span class="lineno"> 34</span> </div>
<div class="line"><a id="l00039" name="l00039"></a><span class="lineno"><a class="line" href="class_game.html"> 39</a></span><span class="keyword">class </span><a class="code hl_class" href="class_game.html">Game</a> {</div>
<div class="line"><a id="l00040" name="l00040"></a><span class="lineno"> 40</span><span class="keyword">public</span>:</div>
<div class="line"><a id="l00044" name="l00044"></a><span class="lineno"> 44</span> <span class="keyword">explicit</span> <a class="code hl_class" href="class_game.html">Game</a>(<a class="code hl_class" href="class_game_config.html">GameConfig</a> & config);</div>
<div class="line"><a id="l00045" name="l00045"></a><span class="lineno"> 45</span> </div>
<div class="line"><a id="l00049" name="l00049"></a><span class="lineno"> 49</span> <span class="keywordtype">void</span> <a class="code hl_function" href="class_game.html#a3566399a516d4c4d31cb0c6dbddfb0b4">draw</a>(<a class="code hl_class" href="class_window.html">Window</a> & window);</div>
<div class="line"><a id="l00050" name="l00050"></a><span class="lineno"> 50</span> </div>
<div class="line"><a id="l00054" name="l00054"></a><span class="lineno"> 54</span> <a class="code hl_enumeration" href="class_window.html#a23db6c08edfd162f98d7ce8a3257e4a6">Window::Action</a> <a class="code hl_function" href="class_game.html#a7fc95a6fb41e591cd4ad1c5f76acb9d5">update</a>();</div>
<div class="line"><a id="l00055" name="l00055"></a><span class="lineno"> 55</span> </div>
<div class="line"><a id="l00059" name="l00059"></a><span class="lineno"> 59</span> <span class="keywordtype">void</span> <a class="code hl_function" href="class_game.html#aec3b4c1678d210078342f5e8467d5cdd">physics</a>(<span class="keywordtype">double</span> frameTime);</div>
<div class="line"><a id="l00060" name="l00060"></a><span class="lineno"> 60</span> </div>
<div class="line"><a id="l00065" name="l00065"></a><span class="lineno"> 65</span> <span class="keywordtype">void</span> <a class="code hl_function" href="class_game.html#a93dca107cc391c095af29b035a2b4719">resize</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> width, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> height);</div>
<div class="line"><a id="l00066" name="l00066"></a><span class="lineno"> 66</span> </div>
<div class="line"><a id="l00067" name="l00067"></a><span class="lineno"> 67</span><span class="keyword">private</span>:</div>
<div class="line"><a id="l00071" name="l00071"></a><span class="lineno"><a class="line" href="class_game.html#a9981f5cf5c8aeb6eb9cc0d798ab6b37a"> 71</a></span> <span class="keyword">enum class</span> <a class="code hl_enumeration" href="class_game.html#a9981f5cf5c8aeb6eb9cc0d798ab6b37a">Status</a> {</div>
<div class="line"><a id="l00072" name="l00072"></a><span class="lineno"> 72</span> MAINMENU,</div>
<div class="line"><a id="l00073" name="l00073"></a><span class="lineno"> 73</span> INGAME,</div>
<div class="line"><a id="l00074" name="l00074"></a><span class="lineno"> 74</span> PAUSED,</div>
<div class="line"><a id="l00075" name="l00075"></a><span class="lineno"> 75</span> DEAD,</div>
<div class="line"><a id="l00076" name="l00076"></a><span class="lineno"> 76</span> OPTIONS</div>
<div class="line"><a id="l00077" name="l00077"></a><span class="lineno"> 77</span> };</div>
<div class="line"><a id="l00078" name="l00078"></a><span class="lineno"> 78</span> </div>
<div class="line"><a id="l00082" name="l00082"></a><span class="lineno"><a class="line" href="class_game.html#a2999de25fbbb113485295c51b3b47646"> 82</a></span> <span class="keyword">enum</span> <a class="code hl_enumeration" href="class_game.html#a2999de25fbbb113485295c51b3b47646">ButtonAction</a> : <span class="keywordtype">int</span> {</div>
<div class="line"><a id="l00083" name="l00083"></a><span class="lineno"> 83</span> NEWGAME,</div>
<div class="line"><a id="l00084" name="l00084"></a><span class="lineno"> 84</span> OPTIONS,</div>
<div class="line"><a id="l00085" name="l00085"></a><span class="lineno"> 85</span> QUIT,</div>
<div class="line"><a id="l00086" name="l00086"></a><span class="lineno"> 86</span> PAUSE,</div>
<div class="line"><a id="l00087" name="l00087"></a><span class="lineno"> 87</span> RESUME,</div>
<div class="line"><a id="l00088" name="l00088"></a><span class="lineno"> 88</span> BACKTOMENU,</div>
<div class="line"><a id="l00089" name="l00089"></a><span class="lineno"> 89</span> OPTION_FULLSCREEN,</div>
<div class="line"><a id="l00090" name="l00090"></a><span class="lineno"> 90</span> OPTION_VSYNC,</div>
<div class="line"><a id="l00091" name="l00091"></a><span class="lineno"> 91</span> OPTION_HALFRES</div>
<div class="line"><a id="l00092" name="l00092"></a><span class="lineno"> 92</span> };</div>
<div class="line"><a id="l00093" name="l00093"></a><span class="lineno"> 93</span> </div>
<div class="line"><a id="l00098" name="l00098"></a><span class="lineno"> 98</span> <a class="code hl_enumeration" href="class_window.html#a23db6c08edfd162f98d7ce8a3257e4a6">Window::Action</a> <a class="code hl_function" href="class_game.html#acb9fda53ce24a02612ee1c5c9dde1003">handleButton</a>(<a class="code hl_enumeration" href="class_game.html#a2999de25fbbb113485295c51b3b47646">ButtonAction</a> tag);</div>
<div class="line"><a id="l00099" name="l00099"></a><span class="lineno"> 99</span> </div>
<div class="line"><a id="l00100" name="l00100"></a><span class="lineno"><a class="line" href="class_game.html#aeb64f91a1a39f819304659c7abf09494"> 100</a></span> <a class="code hl_class" href="class_game_config.html">GameConfig</a> & <a class="code hl_variable" href="class_game.html#aeb64f91a1a39f819304659c7abf09494">_config</a>; </div>
<div class="line"><a id="l00101" name="l00101"></a><span class="lineno"><a class="line" href="class_game.html#ab9e83cedabc67bfa5dda08d8b980bea3"> 101</a></span> std::unique_ptr<Player> <a class="code hl_variable" href="class_game.html#ab9e83cedabc67bfa5dda08d8b980bea3">_player</a>; </div>
<div class="line"><a id="l00102" name="l00102"></a><span class="lineno"> 102</span> </div>
<div class="line"><a id="l00103" name="l00103"></a><span class="lineno"><a class="line" href="class_game.html#a862ccb6cfa2ceb609252668c9dd295e8"> 103</a></span> <a class="code hl_class" href="class_game_renderer.html">GameRenderer</a> <a class="code hl_variable" href="class_game.html#a862ccb6cfa2ceb609252668c9dd295e8">_inGameRenderer</a>; </div>
<div class="line"><a id="l00104" name="l00104"></a><span class="lineno"><a class="line" href="class_game.html#a4271dc714349b9f3bf4630733c0fdf45"> 104</a></span> <a class="code hl_class" href="class_game_menu_renderer.html">GameMenuRenderer</a> <a class="code hl_variable" href="class_game.html#a4271dc714349b9f3bf4630733c0fdf45">_menuRenderer</a>; </div>
<div class="line"><a id="l00105" name="l00105"></a><span class="lineno"><a class="line" href="class_game.html#a49d353d230d80cc48551909da4031c26"> 105</a></span> std::unique_ptr<GaussianBlur> <a class="code hl_variable" href="class_game.html#a49d353d230d80cc48551909da4031c26">_bgBlur</a>; </div>
<div class="line"><a id="l00106" name="l00106"></a><span class="lineno"><a class="line" href="class_game.html#a078f79f9dec05e86e44dfddb753eb772"> 106</a></span> <a class="code hl_class" href="class_texture.html">Texture</a> <a class="code hl_variable" href="class_game.html#a078f79f9dec05e86e44dfddb753eb772">_gameResult</a>; </div>
<div class="line"><a id="l00107" name="l00107"></a><span class="lineno"><a class="line" href="class_game.html#ae34ec4b7b00d47ab5f5b779ec0b6e780"> 107</a></span> <a class="code hl_class" href="class_texture.html">Texture</a> <a class="code hl_variable" href="class_game.html#ae34ec4b7b00d47ab5f5b779ec0b6e780">_bgBlurTexture</a>; </div>
<div class="line"><a id="l00108" name="l00108"></a><span class="lineno"><a class="line" href="class_game.html#a7198f2b0e854e300b706c258e141ae27"> 108</a></span> <a class="code hl_class" href="class_program.html">Program</a> * <a class="code hl_variable" href="class_game.html#a7198f2b0e854e300b706c258e141ae27">_finalProgram</a>; </div>
<div class="line"><a id="l00109" name="l00109"></a><span class="lineno"> 109</span> </div>
<div class="line"><a id="l00110" name="l00110"></a><span class="lineno"><a class="line" href="class_game.html#a4ee9c338c77bc94cb4a6d84349579ba5"> 110</a></span> <a class="code hl_enumeration" href="class_game.html#a9981f5cf5c8aeb6eb9cc0d798ab6b37a">Status</a> <a class="code hl_variable" href="class_game.html#a4ee9c338c77bc94cb4a6d84349579ba5">_status</a> = Status::MAINMENU; </div>
<div class="line"><a id="l00111" name="l00111"></a><span class="lineno"><a class="line" href="class_game.html#adbfef9eb5f20beec26a5711b764a0f9e"> 111</a></span> std::map<Status, GameMenu> <a class="code hl_variable" href="class_game.html#adbfef9eb5f20beec26a5711b764a0f9e">_menus</a>; </div>
<div class="line"><a id="l00112" name="l00112"></a><span class="lineno"> 112</span> </div>
<div class="line"><a id="l00113" name="l00113"></a><span class="lineno"><a class="line" href="class_game.html#a4b0330aada034634e8bc4a78c5cfadea"> 113</a></span> <span class="keywordtype">double</span> <a class="code hl_variable" href="class_game.html#a4b0330aada034634e8bc4a78c5cfadea">_playTime</a> = 0.0; </div>
<div class="line"><a id="l00114" name="l00114"></a><span class="lineno"><a class="line" href="class_game.html#a80d9e8981d496dd07f74e4986b9866ea"> 114</a></span> <span class="keywordtype">bool</span> <a class="code hl_variable" href="class_game.html#a80d9e8981d496dd07f74e4986b9866ea">_overrideTime</a> = <span class="keyword">false</span>; </div>
<div class="line"><a id="l00115" name="l00115"></a><span class="lineno"> 115</span>};</div>
<div class="ttc" id="aclass_game_config_html"><div class="ttname"><a href="class_game_config.html">GameConfig</a></div><div class="ttdoc">Game common configuration.</div><div class="ttdef"><b>Definition:</b> Game.hpp:19</div></div>
<div class="ttc" id="aclass_game_config_html_a6113495d3f9d670afb22884188fcf8f7"><div class="ttname"><a href="class_game_config.html#a6113495d3f9d670afb22884188fcf8f7">GameConfig::lowRes</a></div><div class="ttdeci">bool lowRes</div><div class="ttdoc">Perform internal rendering at a lower resolution.</div><div class="ttdef"><b>Definition:</b> Game.hpp:31</div></div>
<div class="ttc" id="aclass_game_config_html_ad282483138504d1c3eb3bf13c5e889bc"><div class="ttname"><a href="class_game_config.html#ad282483138504d1c3eb3bf13c5e889bc">GameConfig::save</a></div><div class="ttdeci">void save()</div><div class="ttdef"><b>Definition:</b> Game.cpp:20</div></div>
<div class="ttc" id="aclass_game_html"><div class="ttname"><a href="class_game.html">Game</a></div><div class="ttdoc">Handles communication between the different game components (renderers, player, menus) and the player...</div><div class="ttdef"><b>Definition:</b> Game.hpp:39</div></div>
<div class="ttc" id="aclass_game_html_a078f79f9dec05e86e44dfddb753eb772"><div class="ttname"><a href="class_game.html#a078f79f9dec05e86e44dfddb753eb772">Game::_gameResult</a></div><div class="ttdeci">Texture _gameResult</div><div class="ttdoc">Game scene texture.</div><div class="ttdef"><b>Definition:</b> Game.hpp:106</div></div>
<div class="ttc" id="aclass_game_html_a2999de25fbbb113485295c51b3b47646"><div class="ttname"><a href="class_game.html#a2999de25fbbb113485295c51b3b47646">Game::ButtonAction</a></div><div class="ttdeci">ButtonAction</div><div class="ttdoc">Action that can be performed by pressing a button or a key.</div><div class="ttdef"><b>Definition:</b> Game.hpp:82</div></div>
<div class="ttc" id="aclass_game_html_a3566399a516d4c4d31cb0c6dbddfb0b4"><div class="ttname"><a href="class_game.html#a3566399a516d4c4d31cb0c6dbddfb0b4">Game::draw</a></div><div class="ttdeci">void draw(Window &window)</div><div class="ttdef"><b>Definition:</b> Game.cpp:103</div></div>
<div class="ttc" id="aclass_game_html_a4271dc714349b9f3bf4630733c0fdf45"><div class="ttname"><a href="class_game.html#a4271dc714349b9f3bf4630733c0fdf45">Game::_menuRenderer</a></div><div class="ttdeci">GameMenuRenderer _menuRenderer</div><div class="ttdoc">Menus renderer.</div><div class="ttdef"><b>Definition:</b> Game.hpp:104</div></div>
<div class="ttc" id="aclass_game_html_a49d353d230d80cc48551909da4031c26"><div class="ttname"><a href="class_game.html#a49d353d230d80cc48551909da4031c26">Game::_bgBlur</a></div><div class="ttdeci">std::unique_ptr< GaussianBlur > _bgBlur</div><div class="ttdoc">Blurring pass for the paused/dead menus background.</div><div class="ttdef"><b>Definition:</b> Game.hpp:105</div></div>
<div class="ttc" id="aclass_game_html_a4b0330aada034634e8bc4a78c5cfadea"><div class="ttname"><a href="class_game.html#a4b0330aada034634e8bc4a78c5cfadea">Game::_playTime</a></div><div class="ttdeci">double _playTime</div><div class="ttdoc">Current playtime.</div><div class="ttdef"><b>Definition:</b> Game.hpp:113</div></div>
<div class="ttc" id="aclass_game_html_a4ee9c338c77bc94cb4a6d84349579ba5"><div class="ttname"><a href="class_game.html#a4ee9c338c77bc94cb4a6d84349579ba5">Game::_status</a></div><div class="ttdeci">Status _status</div><div class="ttdoc">Current game sattus (specific menu or in-game)</div><div class="ttdef"><b>Definition:</b> Game.hpp:110</div></div>
<div class="ttc" id="aclass_game_html_a7198f2b0e854e300b706c258e141ae27"><div class="ttname"><a href="class_game.html#a7198f2b0e854e300b706c258e141ae27">Game::_finalProgram</a></div><div class="ttdeci">Program * _finalProgram</div><div class="ttdoc">Final upscaling program.</div><div class="ttdef"><b>Definition:</b> Game.hpp:108</div></div>
<div class="ttc" id="aclass_game_html_a7fc95a6fb41e591cd4ad1c5f76acb9d5"><div class="ttname"><a href="class_game.html#a7fc95a6fb41e591cd4ad1c5f76acb9d5">Game::update</a></div><div class="ttdeci">Window::Action update()</div><div class="ttdef"><b>Definition:</b> Game.cpp:127</div></div>
<div class="ttc" id="aclass_game_html_a80d9e8981d496dd07f74e4986b9866ea"><div class="ttname"><a href="class_game.html#a80d9e8981d496dd07f74e4986b9866ea">Game::_overrideTime</a></div><div class="ttdeci">bool _overrideTime</div><div class="ttdoc">Debug pause.</div><div class="ttdef"><b>Definition:</b> Game.hpp:114</div></div>
<div class="ttc" id="aclass_game_html_a862ccb6cfa2ceb609252668c9dd295e8"><div class="ttname"><a href="class_game.html#a862ccb6cfa2ceb609252668c9dd295e8">Game::_inGameRenderer</a></div><div class="ttdeci">GameRenderer _inGameRenderer</div><div class="ttdoc">In-game renderer.</div><div class="ttdef"><b>Definition:</b> Game.hpp:103</div></div>
<div class="ttc" id="aclass_game_html_a93dca107cc391c095af29b035a2b4719"><div class="ttname"><a href="class_game.html#a93dca107cc391c095af29b035a2b4719">Game::resize</a></div><div class="ttdeci">void resize(unsigned int width, unsigned int height)</div><div class="ttdef"><b>Definition:</b> Game.cpp:261</div></div>
<div class="ttc" id="aclass_game_html_a9981f5cf5c8aeb6eb9cc0d798ab6b37a"><div class="ttname"><a href="class_game.html#a9981f5cf5c8aeb6eb9cc0d798ab6b37a">Game::Status</a></div><div class="ttdeci">Status</div><div class="ttdoc">Game state: either a specific menu or in-game.</div><div class="ttdef"><b>Definition:</b> Game.hpp:71</div></div>
<div class="ttc" id="aclass_game_html_ab9e83cedabc67bfa5dda08d8b980bea3"><div class="ttname"><a href="class_game.html#ab9e83cedabc67bfa5dda08d8b980bea3">Game::_player</a></div><div class="ttdeci">std::unique_ptr< Player > _player</div><div class="ttdoc">The player state.</div><div class="ttdef"><b>Definition:</b> Game.hpp:101</div></div>
<div class="ttc" id="aclass_game_html_acb9fda53ce24a02612ee1c5c9dde1003"><div class="ttname"><a href="class_game.html#acb9fda53ce24a02612ee1c5c9dde1003">Game::handleButton</a></div><div class="ttdeci">Window::Action handleButton(ButtonAction tag)</div><div class="ttdef"><b>Definition:</b> Game.cpp:205</div></div>
<div class="ttc" id="aclass_game_html_adbfef9eb5f20beec26a5711b764a0f9e"><div class="ttname"><a href="class_game.html#adbfef9eb5f20beec26a5711b764a0f9e">Game::_menus</a></div><div class="ttdeci">std::map< Status, GameMenu > _menus</div><div class="ttdoc">Menus for each game status.</div><div class="ttdef"><b>Definition:</b> Game.hpp:111</div></div>
<div class="ttc" id="aclass_game_html_ae34ec4b7b00d47ab5f5b779ec0b6e780"><div class="ttname"><a href="class_game.html#ae34ec4b7b00d47ab5f5b779ec0b6e780">Game::_bgBlurTexture</a></div><div class="ttdeci">Texture _bgBlurTexture</div><div class="ttdoc">Blurred game scene texture.</div><div class="ttdef"><b>Definition:</b> Game.hpp:107</div></div>
<div class="ttc" id="aclass_game_html_aeb64f91a1a39f819304659c7abf09494"><div class="ttname"><a href="class_game.html#aeb64f91a1a39f819304659c7abf09494">Game::_config</a></div><div class="ttdeci">GameConfig & _config</div><div class="ttdoc">Reference to the shared game configuration.</div><div class="ttdef"><b>Definition:</b> Game.hpp:100</div></div>
<div class="ttc" id="aclass_game_html_aec3b4c1678d210078342f5e8467d5cdd"><div class="ttname"><a href="class_game.html#aec3b4c1678d210078342f5e8467d5cdd">Game::physics</a></div><div class="ttdeci">void physics(double frameTime)</div><div class="ttdef"><b>Definition:</b> Game.cpp:247</div></div>
<div class="ttc" id="aclass_game_menu_renderer_html"><div class="ttname"><a href="class_game_menu_renderer.html">GameMenuRenderer</a></div><div class="ttdoc">Renders a game menu.</div><div class="ttdef"><b>Definition:</b> GameMenuRenderer.hpp:11</div></div>
<div class="ttc" id="aclass_game_renderer_html"><div class="ttname"><a href="class_game_renderer.html">GameRenderer</a></div><div class="ttdoc">Renders the main game scene.</div><div class="ttdef"><b>Definition:</b> GameRenderer.hpp:13</div></div>
<div class="ttc" id="aclass_program_html"><div class="ttname"><a href="class_program.html">Program</a></div><div class="ttdoc">Represents a group of shaders used for rendering.</div><div class="ttdef"><b>Definition:</b> Program.hpp:31</div></div>
<div class="ttc" id="aclass_rendering_config_html"><div class="ttname"><a href="class_rendering_config.html">RenderingConfig</a></div><div class="ttdoc">Configuration containing parameters for windows and renderers.</div><div class="ttdef"><b>Definition:</b> Config.hpp:113</div></div>
<div class="ttc" id="aclass_texture_html"><div class="ttname"><a href="class_texture.html">Texture</a></div><div class="ttdoc">Represents a texture containing one or more images, stored on the CPU and/or GPU.</div><div class="ttdef"><b>Definition:</b> Texture.hpp:12</div></div>
<div class="ttc" id="aclass_window_html"><div class="ttname"><a href="class_window.html">Window</a></div><div class="ttdoc">Represent an OS window and its associated rendering context.</div><div class="ttdef"><b>Definition:</b> Window.hpp:14</div></div>
<div class="ttc" id="aclass_window_html_a23db6c08edfd162f98d7ce8a3257e4a6"><div class="ttname"><a href="class_window.html#a23db6c08edfd162f98d7ce8a3257e4a6">Window::Action</a></div><div class="ttdeci">Action</div><div class="ttdef"><b>Definition:</b> Window.hpp:28</div></div>
</div><!-- fragment --></div><!-- contents -->
<!-- HTML footer for doxygen 1.8.14-->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
Generated by <a href="http://www.doxygen.org/index.html">Doxygen</a> 1.9.5
- Theme by <a href="http://simonrodriguez.fr">Simon Rodriguez</a></small></address><br>
</body>
</html>