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spheres.scene
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* probe:
radiance: rgb32cube: studio_3
irradiance: studio_3_shcoeffs
* background:
cube: rgb32cube: studio_3
* object:
shadows: true
skipuvs: false
mesh: sphere
animations:
- rotation: 0.200000 model 0.000000 1.000000 0.000000
scaling: 0.900000
translation: 1.200000 0.000000 0.000000
material: wood
* object:
shadows: true
skipuvs: false
mesh: sphere
scaling: 0.900000
translation: -1.200000 0.000000 0.000000
material: gold
* point:
intensity: 3.600000 14.400000 21.600000
shadows: false
position: 0.500000 -0.100000 1.000000
radius: 1.000000
* point:
intensity: 37.799999 5.400000 10.800000
shadows: false
position: -0.500000 -0.100000 1.000000
radius: 1.000000
* camera:
position: 2.000000 0.200000 2.000000
center: 1.300000 0.100000 1.300000
up: -0.070707 0.989899 -0.070707
fov: 1.300000
planes: 0.010000 100.000000
* material:
textures:
- srgb: sphere_wood_lacquered_albedo
- rgb: sphere_wood_lacquered_normal
- rgb: sphere_wood_lacquered_rough_met_ao
masked: false
twosided: false
type: Regular
name: wood
* material:
textures:
- srgb: sphere_gold_worn_albedo
- rgb: sphere_gold_worn_normal
- rgb: sphere_gold_worn_rough_met_ao
masked: false
twosided: false
type: Regular
name: gold