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Cargo.toml
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[package]
name = "froggy"
version = "0.4.4"
# Attention: when modifying, also modify html_root_url in lib.rs
authors = ["Dzmitry Malyshau <[email protected]>",
"Ilya Bogdanov <[email protected]>",
"Anton Makarow <[email protected]>"]
documentation = "https://docs.rs/froggy/"
repository = "https://github.com/kvark/froggy"
keywords = ["gamedev", "ecs"]
license = "MIT/Apache-2.0"
categories = ["data-structures"]
exclude = ["doc", "bors.toml", ".travis.yml"]
description = """
Froggy is a prototype for the Component Graph System programming model.
It aims to combine the convenience of composition-style Object-Oriented Programming
with the performance close to Entity-Component Systems.
"""
readme = "README.md"
edition = "2018"
[workspace]
members = ["demos/cubes"]
[dependencies]
spin = { version="0.5", default-features=false }
[dev-dependencies]
criterion = "0.2"
[[bench]]
name = "ecs_pos_vel_aligned"
harness = false
[[bench]]
name = "ecs_pos_vel_spread"
harness = false
[[bench]]
name = "sc_graph_aligned"
harness = false
[[bench]]
name = "sc_graph_spread"
harness = false