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chibi.h
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#define _GNU_SOURCE
#include <assert.h>
#include <ctype.h>
#include <stdarg.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
typedef struct Type Type;
//
// tokenize.c
//
// Token
typedef enum {
TK_RESERVED, // Keywords or punctuators
TK_IDENT, // Identifiers
TK_NUM, // Integer literals
TK_EOF, // End-of-file markers
} TokenKind;
// Token type
typedef struct Token Token;
struct Token {
TokenKind kind; // Token kind
Token *next; // Next token
long val; // If kind is TK_NUM, its value
char *str; // Token string
int len; // Token length
};
void error(char *fmt, ...);
void error_at(char *loc, char *fmt, ...);
void error_tok(Token *tok, char *fmt, ...);
Token *peek(char *s);
Token *consume(char *op);
Token *consume_ident(void);
void expect(char *op);
long expect_number(void);
char *expect_ident(void);
bool at_eof(void);
Token *tokenize(void);
extern char *user_input;
extern Token *token;
//
// parse.c
//
// Local variable
typedef struct Var Var;
struct Var {
char *name; // Varible name
Type *ty; // type
int offset; // Offset from RBP
};
typedef struct VarList VarList;
struct VarList {
VarList *next;
Var *var;
};
// AST node
typedef enum {
ND_ADD, // num + num
ND_PTR_ADD, // ptr + num or num + ptr
ND_SUB, // num - num
ND_PTR_SUB, // ptr - num
ND_PTR_DIFF, // ptr -ptr
ND_MUL, // *
ND_DIV, // /
ND_EQ, // ==
ND_NE, // !=
ND_LT, // <
ND_LE, // <=
ND_ASSIGN, // =
ND_ADDR, // unary &
ND_DEREF, // unary *
ND_RETURN, // return
ND_IF, // "if"
ND_WHILE, // "while"
ND_FOR, // "for"
ND_BLOCK, // "{...}"
ND_FUNCALL, // "Function call"
ND_EXPR_STMT, // Expression statement
ND_VAR, // Variable
ND_NUM, // Integer
ND_NULL, // Empty statement
} NodeKind;
// AST node type
typedef struct Node Node;
struct Node {
NodeKind kind; // Node kind
Node *next; // Next node
Type *ty; // Type, e.g. int or pointer to int
Token *tok;
Node *lhs; // Left-hand side
Node *rhs; // Right-hand side
Var *var; // Use if kind == ND_VAR
long val; // Used if kind == ND_NUM
// "if" or "while" statement
Node *cond;
Node *then;
Node *els;
// "for" statement
Node *init;
Node *inc;
// Block
Node *body;
// function call
char *funcname;
Node *args;
};
typedef struct Function Function;
struct Function {
Function *next;
char *name;
VarList *params;
Node *node;
VarList *locals;
int stack_size;
};
Function *program(void);
//
// typing.c
//
typedef enum { TY_INT, TY_PTR, TY_ARRAY } TypeKind;
struct Type {
TypeKind kind;
int size;
Type *base;
int array_len;
};
extern Type *int_type;
bool is_integer(Type *ty);
Type *pointer_to(Type *base);
Type *array_of(Type *base, int size);
void add_type(Node *node);
//
// codegen.c
//
void codegen(Function *prog);