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package.json
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{
"name": "lance-boilerplate",
"version": "4.0.0",
"engines": {
"node": ">=11.0.0"
},
"description": "An HTML5 multiplayer game based on Lance",
"main": "src/main.js",
"dependencies": {
"@babel/node": "^7.2.2",
"babel-loader": "^8.0.5",
"express": "^4.14.0",
"lance-gg": "^4.0.3",
"query-string": "^4.2.3",
"socket.io": "^2.4.0",
"webpack": "^3.8.1"
},
"devDependencies": {
"@babel/cli": "^7.2.3",
"@babel/core": "^7.3.4",
"@babel/preset-env": "^7.3.4",
"eslint": "^3.16.1",
"eslint-config-google": "^0.7.1"
},
"scripts": {
"start": "node dist-server/main.js",
"start-debug": "node --inspect-brk dist-server/main.js",
"start-dev": "nodemon dist-server/main.js",
"postinstall": "webpack && babel src --source-maps --out-dir dist-server",
"build": "webpack && babel src --source-maps --out-dir dist-server",
"stats": "webpack --env production --profile --json > stats.json",
"dev": "webpack --watch"
},
"repository": {
"type": "git",
"url": ""
},
"keywords": [
"game",
"lance",
"lance-gg",
"multiplayer",
"websockets"
],
"author": "Jane Doe",
"license": "Apache-2.0"
}