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scoreboard.yml
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###########################################################################################
# This is a YML file. Be careful when editing. Check your edits in a YAML checker like #
# the one at http://yaml-online-parser.appspot.com #
###########################################################################################
---
# This version should not get changed
# Otherwise something bad will happen.
version: 3
# Scoreboards:
# - As you might know, scoreboards is bla bla bla...
# But here is the important things.
# -> The scoreboard are in ascending order. From 1-15
# From down to up.
# -> We have limited empty spaces due to mojang tomf*ckery
# -> They must be in array.
# -> You can simplify '§' as '&'
# -> The maximum arrays in one scoreboard is 15, Please follow this
# otherwise we will complain about it in console.
#
# Enjoy your game with scoreboard (While it lasts)
#
# - Tags information.
# - {arena_mode}: Shows the mode of the arena, could be
# SOLO or TEAM mode.
# - {arena_map}: Shows the name of the map given.
# - {arena_status}: Shows the status of the arena, this will
# return either 'Starting' or 'Refilling in...' and
# 'ended'.
# - {player_kills}: Shows the amount of players that the player had killed.
# - {players_left}: Give out the amount of player that is alive in arena.
# - {player_place}: The player place in game (Use this when the arena is
# started).
# - {max_players}: Return the maximum player for the arena.
# - {min_players}: Return the minimum player to start the arena.
# - {kills_top_x}: [x] is a number of the player place,
# ex {kills_top_3}.
# Returns the number of kills of the top x
# - {player_top_x}: [x] is a number just like above, It will return
# The name of the player at top x
# - {top_player}: Gives out the top player in the arena.
# - {top_kills}: Return the top kills that killed by a player.
# - {player_name}: Return the name of the player.
# The display name of the arena.
# Please do not use the tags above for
# this section.
display-name: "§e§lSKYWARS"
# This scoreboard key is used when
# The arena is not started and when it
# is waiting for players
wait-arena:
- ""
- "Status:"
- "&6{arena_status}"
- ""
- "Map: &6{arena_map}"
- "Mode: &6{arena_mode}"
- ""
- "§ewww.hyrulePE.xyz"
# This scoreboard key is used
# when the game is started.
in-game-arena:
- ""
- "Players left: {players_left}"
- "You're in &6{player_place}&f place"
- ""
- "Events:"
- "{arena_status}"
- ""
- "Kills: &6{player_kills}"
- ""
- "Map: &6{arena_map}"
- "Mode: &6{arena_mode}"
- ""
- "§ewww.hyrulePE.xyz"
in-game-arena-team:
- ""
- "You're in &6{player_place}&f place"
- ""
- "Events:"
- "{arena_status}"
- ""
- "Team: {team_colour}"
- "Players left: {players_left}"
- ""
- "Kills: &6{player_kills}"
- ""
- "Map: &6{arena_map}"
- "Mode: &6{arena_mode}"
- ""
- "§ewww.hyrulePE.xyz"
# This scoreboard is used when the game is ended.
ending-state-arena:
- "Top players:"
- "1. &a{player_top_1} &c{kills_top_1}"
- "2. &e{player_top_2} &c{kills_top_2}"
- "3. &e{player_top_3} &c{kills_top_3}"
- ""
- "Map: &6{arena_map}"
- "Mode: &6{arena_mode}"
- ""
- "§ewww.hyrulePE.xyz"
spectate-scoreboard:
- "You're in &6{player_place}&f place"
- "&cYou died! &7Spectating game..."
- ""
- "Players left: {players_left}"
- ""
- "Kills: &6{player_kills}"
- ""
- "§ewww.hyrulePE.xyz"