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SegmentNodeList.cpp
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/**********************************************************************
*
* GEOS - Geometry Engine Open Source
* http://geos.osgeo.org
*
* Copyright (C) 2006 Refractions Research Inc.
* Copyright (C) 2001-2002 Vivid Solutions Inc.
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
**********************************************************************
*
* Last port: noding/SegmentNodeList.java rev. 1.8 (JTS-1.10)
*
**********************************************************************/
#include <cassert>
#include <set>
#include <algorithm>
#include <geos/profiler.h>
#include <geos/util.h>
#include <geos/util/GEOSException.h>
#include <geos/noding/SegmentNodeList.h>
#include <geos/noding/NodedSegmentString.h>
#include <geos/noding/SegmentString.h> // for use
#include <geos/geom/Coordinate.h>
#include <geos/geom/CoordinateSequence.h>
#ifndef GEOS_DEBUG
#define GEOS_DEBUG 0
#endif
#if GEOS_DEBUG
#include <iostream>
#endif
//
using namespace geos::geom;
namespace geos {
namespace noding { // geos.noding
#if PROFILE
static Profiler* profiler = Profiler::instance();
#endif
void SegmentNodeList::prepare() const {
if (!ready) {
std::sort(nodeMap.begin(), nodeMap.end(), [](const SegmentNode& s1, const SegmentNode& s2) {
return s1.compareTo(s2) < 0;
});
nodeMap.erase(std::unique(nodeMap.begin(), nodeMap.end(), [](const SegmentNode& s1, const SegmentNode& s2) {
return s1.compareTo(s2) == 0;
}), nodeMap.end());
ready = true;
}
}
void
SegmentNodeList::addEndpoints()
{
std::size_t maxSegIndex = edge.size() - 1;
const auto* edgePts = edge.getCoordinates();
CoordinateXYZM p0, p1;
edgePts->getAt(0, p0);
edgePts->getAt(maxSegIndex, p1);
add(p0, 0);
add(p1, maxSegIndex);
}
/* private */
void
SegmentNodeList::addCollapsedNodes()
{
std::vector<size_t> collapsedVertexIndexes;
findCollapsesFromInsertedNodes(collapsedVertexIndexes);
findCollapsesFromExistingVertices(collapsedVertexIndexes);
// node the collapses
for(std::size_t vertexIndex : collapsedVertexIndexes) {
add(edge.getCoordinate(vertexIndex), vertexIndex);
}
}
/* private */
void
SegmentNodeList::findCollapsesFromExistingVertices(
std::vector<size_t>& collapsedVertexIndexes) const
{
if(edge.size() < 2) {
return; // or we'll never exit the loop below
}
for(std::size_t i = 0, n = edge.size() - 2; i < n; ++i) {
const Coordinate& p0 = edge.getCoordinate(i);
const Coordinate& p2 = edge.getCoordinate(i + 2);
if(p0.equals2D(p2)) {
// add base of collapse as node
collapsedVertexIndexes.push_back(i + 1);
}
}
}
/* private */
void
SegmentNodeList::findCollapsesFromInsertedNodes(
std::vector<size_t>& collapsedVertexIndexes) const
{
std::size_t collapsedVertexIndex;
// there should always be at least two entries in the list,
// since the endpoints are nodes
auto it = begin();
const SegmentNode* eiPrev = &(*it);
++it;
for(auto itEnd = end(); it != itEnd; ++it) {
const SegmentNode* ei = &(*it);
bool isCollapsed = findCollapseIndex(*eiPrev, *ei,
collapsedVertexIndex);
if(isCollapsed) {
collapsedVertexIndexes.push_back(collapsedVertexIndex);
}
eiPrev = ei;
}
}
/* private */
bool
SegmentNodeList::findCollapseIndex(const SegmentNode& ei0, const SegmentNode& ei1,
size_t& collapsedVertexIndex)
{
assert(ei1.segmentIndex >= ei0.segmentIndex);
// only looking for equal nodes
if(! ei0.coord.equals2D(ei1.coord)) {
return false;
}
auto numVerticesBetween = ei1.segmentIndex - ei0.segmentIndex;
if(! ei1.isInterior()) {
numVerticesBetween--;
}
// if there is a single vertex between the two equal nodes,
// this is a collapse
if(numVerticesBetween == 1) {
collapsedVertexIndex = ei0.segmentIndex + 1;
return true;
}
return false;
}
/* public */
void
SegmentNodeList::addSplitEdges(std::vector<SegmentString*>& edgeList)
{
// testingOnly
#if GEOS_DEBUG
std::cerr << __FUNCTION__ << " entered" << std::endl;
std::vector<SegmentString*> testingSplitEdges;
#endif
// ensure that the list has entries for the first and last
// point of the edge
addEndpoints();
addCollapsedNodes();
// there should always be at least two entries in the list
// since the endpoints are nodes
auto it = begin();
const SegmentNode* eiPrev = &(*it);
assert(eiPrev);
++it;
for(auto itEnd = end(); it != itEnd; ++it) {
const SegmentNode* ei = &(*it);
assert(ei);
if(! ei->compareTo(*eiPrev)) {
continue;
}
std::unique_ptr<SegmentString> newEdge = createSplitEdge(eiPrev, ei);
edgeList.push_back(newEdge.release());
#if GEOS_DEBUG
testingSplitEdges.push_back(edgeList.back());
#endif
eiPrev = ei;
}
#if GEOS_DEBUG
std::cerr << __FUNCTION__ << " finished, now checking correctness" << std::endl;
checkSplitEdgesCorrectness(testingSplitEdges);
#endif
}
/*private*/
void
SegmentNodeList::checkSplitEdgesCorrectness(const std::vector<SegmentString*>& splitEdges) const
{
if (splitEdges.empty())
return;
const CoordinateSequence* edgePts = edge.getCoordinates();
assert(edgePts);
// check that first and last points of split edges
// are same as endpoints of edge
SegmentString* split0 = splitEdges[0];
assert(split0);
const Coordinate& pt0 = split0->getCoordinate(0);
if(!(pt0 == edgePts->getAt(0))) {
throw util::GEOSException("bad split edge start point at " + pt0.toString());
}
SegmentString* splitn = splitEdges[splitEdges.size() - 1];
assert(splitn);
const CoordinateSequence* splitnPts = splitn->getCoordinates();
assert(splitnPts);
const Coordinate& ptn = splitnPts->getAt(splitnPts->getSize() - 1);
if(!(ptn == edgePts->getAt(edgePts->getSize() - 1))) {
throw util::GEOSException("bad split edge end point at " + ptn.toString());
}
}
/*private*/
std::unique_ptr<SegmentString>
SegmentNodeList::createSplitEdge(const SegmentNode* ei0, const SegmentNode* ei1) const
{
auto pts = createSplitEdgePts(ei0, ei1);
return detail::make_unique<NodedSegmentString>(pts.release(), constructZ, constructM, edge.getData());
}
/*private*/
std::unique_ptr<CoordinateSequence>
SegmentNodeList::createSplitEdgePts(const SegmentNode* ei0, const SegmentNode* ei1) const
{
bool twoPoints = (ei1->segmentIndex == ei0->segmentIndex);
// if only two points in split edge they must be the node points
if (twoPoints) {
auto pts = detail::make_unique<CoordinateSequence>(2u, constructZ, constructM);
pts->setAt(ei0->coord, 0);
pts->setAt(ei1->coord, 1);
return pts;
}
const CoordinateXY& lastSegStartPt = edge.getCoordinate(ei1->segmentIndex);
/**
* If the last intersection point is not equal to the its segment start pt,
* add it to the points list as well.
* This check is needed because the distance metric is not totally reliable!
* Also ensure that the created edge always has at least 2 points.
* The check for point equality is 2D only - Z values are ignored
*/
bool useIntPt1 = ei1->isInterior() || ! ei1->coord.equals2D(lastSegStartPt);
std::size_t npts = 1 + (ei1->segmentIndex - ei0->segmentIndex) + useIntPt1;
auto pts = detail::make_unique<CoordinateSequence>(0u, constructZ, constructM);
pts->reserve(npts);
pts->add(ei0->coord);
const CoordinateSequence* edgeCoords = edge.getCoordinates();
pts->add(*edgeCoords, ei0->segmentIndex + 1, ei1->segmentIndex);
if (useIntPt1) {
pts->add(ei1->coord);
}
assert(pts->size() == npts);
return pts;
}
/*public*/
std::unique_ptr<CoordinateSequence>
SegmentNodeList::getSplitCoordinates()
{
// ensure that the list has entries for the first and last point of the edge
addEndpoints();
auto coordList = detail::make_unique<CoordinateSequence>(0u, constructZ, constructM);
// there should always be at least two entries in the list, since the endpoints are nodes
auto it = begin();
const SegmentNode* eiPrev = &(*it);
for(auto itEnd = end(); it != itEnd; ++it) {
const SegmentNode* ei = &(*it);
addEdgeCoordinates(eiPrev, ei, *coordList);
eiPrev = ei;
}
assert(!coordList->hasRepeatedPoints());
return coordList;
}
/*private*/
void
SegmentNodeList::addEdgeCoordinates(const SegmentNode* ei0, const SegmentNode* ei1, CoordinateSequence& coordList) const {
auto pts = createSplitEdgePts(ei0, ei1);
// Append pts to coordList
coordList.add(*pts, false);
}
std::ostream&
operator<< (std::ostream& os, const SegmentNodeList& nlist)
{
os << "Intersections: (" << nlist.nodeMap.size() << "):" << std::endl;
for(const SegmentNode& ei: nlist.nodeMap) {
os << " " << ei;
}
return os;
}
} // namespace geos.noding
} // namespace geos