Error signal changed
is already connected if instance of scene is open in editor
#179
Labels
bug
Something isn't working
Godot version
v4.3.rc
LimboAI version
v1.2-dev [0918521]
LimboAI variant
Module (custom editor or template build)
Issue description
Many task types such as
BTCallMethod
,BTSetVar
,BTCheckAgentProperty
, andBTPlayAnimation
, give a signal already connected error when I load the project in the editor.This only happens when I have a scene with a behavior tree, it is instanced in a parent scene, and both child and parent scenes are open when the project loads.
How to reproduce
BTPlayer
and aBTCallMethod
task and instantiate it in the parent scene.Project > Reload Current Scene
MRP: limbo-signal-error.zip
Open "main.tscn" and "cube.tscn" and reload the project.
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