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error in dialog:
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at DTXMania.CStagePerfCommonScreen.bCheckAutoPlay(CChip pChip)
at DTXMania.CStagePerfCommonScreen.tUpdateAndDraw_BarLines(EInstrumentPart ePlayMode)
at DTXMania.CStagePerfDrumsScreen.OnUpdateAndDraw()
at DTXMania.CDTXMania.Draw(GameTime gameTime)
at SampleFramework.Game.DrawFrame()
at SampleFramework.Game.Tick()
at SampleFramework.Game.Application_Idle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at SampleFramework.Game.Run()
The text was updated successfully, but these errors were encountered:
Added index range check in bCheckAutoPlay for DRUMS before accessing …
a36a29b
…nチャンネル0Atoレーン07 array Always set to autoplay for out of range chips since they are not set to player controlled lanes
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error in dialog:
DTXMania Error
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at DTXMania.CStagePerfCommonScreen.bCheckAutoPlay(CChip pChip)
at DTXMania.CStagePerfCommonScreen.tUpdateAndDraw_BarLines(EInstrumentPart ePlayMode)
at DTXMania.CStagePerfDrumsScreen.OnUpdateAndDraw()
at DTXMania.CDTXMania.Draw(GameTime gameTime)
at SampleFramework.Game.DrawFrame()
at SampleFramework.Game.Tick()
at SampleFramework.Game.Application_Idle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at SampleFramework.Game.Run()
at DTXMania.Program.Main()
OK
The text was updated successfully, but these errors were encountered: