forked from Nifty255/KerbalObjectInspector
-
Notifications
You must be signed in to change notification settings - Fork 4
/
Copy pathChangelog.txt
67 lines (57 loc) · 2.84 KB
/
Changelog.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
1.1.1 Fixed Nullrefs
Added toolbar button to activate/deactivate it
Made it active only in game scenes
Fixed display of wireframes
Added display of part mouse is over
Added locking of display (so that moving the mouse over something else won't change the display)
1.1.2
Adds Sorting, Searching, and to MainMenu
1.1.3
Reduced spacing in the Inspector
1.1.4
Updated for 1.3
1.1.5
Updated for KSP 1.3.1
1.1.6
Updated for KSP 1.4.1+
added support for the Clickthrough Blocker
Added support for the toolbar Controller
Updated button texture with transparancy
1.1.7
Thanks to @gotmachine for these additions:
Added properties to the component inspector
Component inspector field and properties also show base class properties (BindingFlags.FlattenHierarchy)
1.1.7.1
Version bump for 1.5 rebuild
1.1.7.3
Added InstallChecker
Updated AssemblyVersion.tt
1.1.8
Added Right click on object line will write tree data (descending from that point) to a file: ObjectInfo.txt
Updated for KSP 1.8
1.1.8.1
Updated shader name with "Legacy Shaders/"
Added checks for obsolete attributes in Inspector.cs
1.1.8.2
Renamed DLL for CKAN compatibility
Added AssemblyFileVersion
Updated version file for 1.12
1.2.0
Thanks to @gotmachine for all of these changes:
Hirearchy : reworked the general UI options
Hierarchy : reworked mouse hover selection, now require holding ALT, added UI/object selection capacities
Hierarchy : huge performance improvements (doesn't re-parse anymore the whole scene hierarchy every update)
Hierarchy : ability to find/show disabled objects
Hierarchy : ability to browse/search the whole resource database (prefabs, internal unity objects...), by object name or by component type (a bit laggy but does the job)
Hierarchy : now show objects in the right order
Hierarchy : removed sorting feature and ability to dump the hierarchy to a text file (could be re-added if necessary but that's a bit useless and I'm lazy)
The wireframe viewer is now only added to the selected object and not whole hierarchy (was causing severe perf issue)
Added wireframe visualization for RectTransforms
Fixed toolbar button not showing with stock toolbar (was working only with blizzy)
Inspector : now only show details for only 1 component at a time (fix lag with large/many component), better usability.
Inspector : now show the gameobject fields/properties (and not only the components)
Inspector : allow to enable/disable gameobjects
Inspector : various UI tweaks alignment, colors, handling of long values, fix height flickering...
Inspector : option to show non public / static members
Added a "value editor", allow setting fields/properties for primitive types and some common Unity/KSP primitives (Color, Vector, Quaternion, etc...)
https://user-images.githubusercontent.com/24925209/101765510-b1349d00-3ae1-11eb-8e18-643c0b6ed1f4.png