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paths/low_key_summer.ash contains a bug where it returns LX_unlockHauntedBilliardsRoom(true), it should either return true or just continue with the rest of the file,
when this is false it exits the path file and goes to the default task list for the rest of the current loop
fixing this bug has a huge slow down side effect because exiting the path file gets the billiards room unlocked without optimal resistances, whereas not exiting the file means this check can keep being made every loop and triggering this familiar switching issue with the resistance provider #1103
The text was updated successfully, but these errors were encountered:
paths/low_key_summer.ash contains a bug where it returns LX_unlockHauntedBilliardsRoom(true), it should either return true or just continue with the rest of the file,
when this is false it exits the path file and goes to the default task list for the rest of the current loop
fixing this bug has a huge slow down side effect because exiting the path file gets the billiards room unlocked without optimal resistances, whereas not exiting the file means this check can keep being made every loop and triggering this familiar switching issue with the resistance provider #1103
The text was updated successfully, but these errors were encountered: