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checkpoints.lua
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--
-- Copyright (c) 2016, Facebook, Inc.
-- All rights reserved.
--
-- This source code is licensed under the BSD-style license found in the
-- LICENSE file in the root directory of this source tree. An additional grant
-- of patent rights can be found in the PATENTS file in the same directory.
--
local checkpoint = {}
function checkpoint.latest(opt)
if opt.resume == 'none' then
return nil
end
local latestPath = paths.concat(opt.resume, 'latest.t7')
if not paths.filep(latestPath) then
return nil
end
print('=> Loading checkpoint ' .. latestPath)
local latest = torch.load(latestPath)
local optimState = torch.load(paths.concat(opt.resume, latest.optimFile))
return latest, optimState
end
function checkpoint.save(epoch, model, optimState, bestModel, opt)
-- Don't save the DataParallelTable for easier loading on other machines
if torch.type(model) == 'nn.DataParallelTable' then
model = model:get(1)
end
if opt == nil then
savepath = '.'
else
if opt.resume == 'none' then
savepath = '.'
else
savepath = opt.resume
end
end
model:clearState()
local modelFile = 'model_' .. epoch .. '.t7'
local optimFile = 'optimState_' .. epoch .. '.t7'
--torch.save(modelFile, model)
--torch.save(optimFile, optimState)
--torch.save('latest.t7', {
-- epoch = epoch,
-- modelFile = modelFile,
-- optimFile = optimFile,
--})
if bestModel then
torch.save(savepath .. '/' .. 'model_best.t7', model)
end
end
return checkpoint