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pool.h
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/**
* @file pool.h
* @brief Pool Class.
* @author Yu Peng ([email protected])
* @version 1.0.0
* @date 2011-08-23
*/
#ifndef __BASIC_POOL_H_
#define __BASIC_POOL_H_
#include <omp.h>
#include <stdint.h>
#include <deque>
#include <vector>
template <typename T>
struct Chunk {
Chunk(T *address = NULL, uint32_t size = 0) {
this->address = address;
this->size = size;
}
T *address;
uint32_t size;
};
template <typename T>
struct Buffer {
Buffer(T *address = NULL, uint32_t size = 0, uint32_t index = 0) {
this->address = address;
this->size = size;
this->index = index;
}
T *address;
uint32_t size;
uint32_t index;
};
template <typename T, typename Allocator = std::allocator<T> >
class Pool {
public:
typedef T value_type;
typedef value_type *pointer;
typedef const value_type *const_pointer;
typedef value_type &reference;
typedef const value_type &const_reference;
typedef Allocator allocator_type;
typedef Chunk<T> chunk_type;
typedef Buffer<T> buffer_type;
typedef Pool<T> pool_type;
// static const uint32_t kMaxChunkSize = (1 << 12);
// static const uint32_t kMinChunkSize = (1 << 12);
static const uint32_t kMaxChunkSize = (1 << 20);
static const uint32_t kMinChunkSize = (1 << 8);
Pool() {
omp_init_lock(&lock_alloc_);
heads_.resize(omp_get_max_threads(), (pointer)0);
buffers_.resize(omp_get_max_threads(), buffer_type());
chunk_size_ = kMinChunkSize;
}
~Pool() {
clear();
omp_destroy_lock(&lock_alloc_);
}
pointer allocate() {
int thread_id = omp_get_thread_num();
if (heads_[thread_id] != NULL) {
pointer p = heads_[thread_id];
heads_[thread_id] = *(pointer *)heads_[thread_id];
return p;
}
else {
buffer_type &buffer = buffers_[thread_id];
if (buffer.index == buffer.size) {
omp_set_lock(&lock_alloc_);
uint32_t size = chunk_size_;
if (chunk_size_ < kMaxChunkSize)
chunk_size_ <<= 1;
omp_unset_lock(&lock_alloc_);
pointer p = alloc_.allocate(size);
omp_set_lock(&lock_alloc_);
chunks_.push_back(chunk_type(p, size));
// fprintf(stderr, "%p - %p, size: %lu\n", p+1, p, sizeof(*p));
omp_unset_lock(&lock_alloc_);
buffer.address = p;
buffer.size = size;
buffer.index = 0;
}
return buffer.address + buffer.index++;
}
}
void deallocate(pointer p) {
int thread_id = omp_get_thread_num();
*(pointer *)p = heads_[thread_id];
heads_[thread_id] = p;
}
pointer construct() {
pointer p = allocate();
new ((void *)p)value_type();
return p;
}
pointer construct(const_reference x) {
pointer p = allocate();
new ((void *)p)value_type(x);
return p;
}
void destroy(pointer p) {
((value_type *)p)->~value_type();
}
void swap(Pool<value_type> &pool) {
if (this != &pool) {
heads_.swap(pool.heads_);
buffers_.swap(pool.buffers_);
chunks_.swap(pool.chunks_);
std::swap(chunk_size_, pool.chunk_size_);
std::swap(alloc_, pool.alloc_);
}
}
void clear() {
omp_set_lock(&lock_alloc_);
for (unsigned i = 0; i < chunks_.size(); ++i)
alloc_.deallocate(chunks_[i].address, chunks_[i].size);
chunks_.resize(0);
fill(heads_.begin(), heads_.end(), (pointer)0);
fill(buffers_.begin(), buffers_.end(), buffer_type());
chunk_size_ = kMinChunkSize;
omp_unset_lock(&lock_alloc_);
}
private:
Pool(const pool_type &);
const pool_type &operator =(const pool_type &);
std::vector<pointer> heads_;
std::vector<buffer_type> buffers_;
std::deque<chunk_type> chunks_;
uint32_t chunk_size_;
omp_lock_t lock_alloc_;
allocator_type alloc_;
};
namespace std {
template <typename T> inline void swap(Pool<T> &x, Pool<T> &y) {
x.swap(y);
}
}
#endif