Spatialization is not working for me #523
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paulross80
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It could just be that the sound is positioned too far away from the listener. What is the position of the listener and sound? If you call |
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Hello. Here is my code
My player position is in OpenGL coordinates, except Y position is 0 on the top of the window
I have a facing vector for my player, it's X value is -1 for left, 1 for right
I want the player to be the listener
I'm using this code every time the player moves:
The problem is: now I don't hear any sound at all. Not even the sounds the player emits. What I'm doing wrong?
If I turn off spatialization, I can hear everything
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