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Change the type of tile id key to string #8979
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d619301
Change tile id key type from number to string
mpulkki-mapbox 440436f
Add regression test
mpulkki-mapbox 6f94d6e
Fix unit tests
mpulkki-mapbox b7b7f17
Cache loaded parents
mpulkki-mapbox 0e08e54
Add unit tests
mpulkki-mapbox e563aad
Fixes
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Can you explain the
wrap
sorting logic? I can't quite get what's going on here...There was a problem hiding this comment.
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Different copies of the world are sorted based on their distance to the center where wrap is 0. This implementation converts wrap values to unsigned distances by reserving odd numbers for copies with negative wrap and even numbers for copies with positive wrap. The sorted order of wrap values would be: 0, -1, 1, -2, 2, -3, 3 and so on.
This is effectively the same as
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Oh, so like zig-zag encoding. Gotcha. Maybe worth adding a comment since it's not obvious.