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VideoImpl.h
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/*
* VideoImpl.h
*
* (c) 2013 Sofian Audry -- info(@)sofianaudry(.)com
* (c) 2013 Alexandre Quessy -- alexandre(@)quessy(.)net
* (c) 2012 Jean-Sebastien Senecal
* (c) 2004 Mathieu Guindon, Julien Keable
* Based on code from Drone http://github.com/sofian/drone
* Based on code from the GStreamer Tutorials http://docs.gstreamer.com/display/GstSDK/Tutorials
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef VIDEO_IMPL_H_
#define VIDEO_IMPL_H_
// GStreamer includes.
#include <gst/gst.h>
#include <gst/app/gstappsink.h>
#include <gst/pbutils/pbutils.h>
// Other includes.
#include "MM.h"
#include <QtOpenGL>
#include <QMutex>
#include <QWaitCondition>
#include <glib.h>
#if __APPLE__
#include <OpenGL/gl.h>
#else
#include <GL/gl.h>
#endif
namespace mmp {
/**
* Private declaration of the video player.
* This is to prevent the GStreamer header to be included in the whole project.
* (it just needs to be included in this file).
*/
class VideoImpl
{
public:
/**
* Constructor.
* This media player works for both video files and shared memory sockets.
* If live is true, it's a shared memory socket.
*/
VideoImpl();
virtual ~VideoImpl();
// void setUri(const QString uri);
/**
* Returns whether or not GStreamer video support is ok.
*/
static bool hasVideoSupport();
/**
* Sets up the player.
* Basically calls loadMovie().
*/
void build();
/**
* Returns the width of the video image.
*/
int getWidth() const;
/**
* Returns the height of the video image.
*/
int getHeight() const;
/**
* Returns the path to the media file being played.
*/
QString getUri() const;
/**
* Returns the raw image of the last video frame.
* It is currently unused!
*/
const uchar* getBits();
/// Returns true iff bits have started flowing (ie. if there is at least a first sample available).
bool hasBits() const { return (_currentFrameSample != NULL); }
/// Returns true iff bits have changed since last call to getBits().
bool bitsHaveChanged() const { return _bitsChanged; }
/**
* Checks if the pipeline is ready.
*
* Returns whether or not the elements in the pipeline are connected,
* and if we are using shmsrc, if the shared memory socket is being read.
*/
bool isReady() const { return _isMovieReady() && videoIsConnected(); }
bool videoIsConnected() const { return _videoIsConnected; }
void videoConnect() { _videoIsConnected = true; }
bool videoIsSupported() const { return _queue0 != NULL; }
bool audioIsConnected() const { return _audioIsConnected; }
void audioConnect() { _audioIsConnected = true; }
bool audioIsSupported() const { return _audioqueue0 != NULL; }
/**
* Performs regular updates (checks if movie is ready and checks messages).
*/
void update();
virtual bool isLive() = 0;
/**
* Loads a new video stream
*
* Creates a new GStreamer pipeline, opens a movie, webcam or shmsrc socket,
* depending on subclass.
*/
virtual bool loadMovie(const QString& filename);
bool setPlayState(bool play);
bool getPlayState() const { return _playState; }
bool seekIsEnabled() const { return _seekEnabled; }
bool seekTo(double position);
bool seekTo(guint64 positionNanoSeconds);
void setRate(double rate=1.0);
double getRate() const { return _rate; }
void setVolume(double rate=0.0);
double getVolume() const { return _volume; }
void resetMovie();
protected:
virtual bool createVideoComponents();
virtual bool createAudioComponents();
void unloadMovie();
void freeResources();
private:
/**
* Checks if we reached the end of the video file.
*
* Returns false if the pipeline is not ready yet.
*/
bool _eos() const;
// void _finish();
// void _init();
// bool _preRun();
void _checkMessages();
void _setMovieReady(bool ready);
bool _isMovieReady() const { return _movieReady; }
void _setFinished(bool finished);
// Sends the appropriate seek events to adjust to rate.
void _updateRate();
void _freeCurrentSample();
void _freeElement(GstElement** element);
public:
// GStreamer callback that simply sets the #newSample# flag to point to TRUE.
static GstFlowReturn gstNewSampleCallback(GstElement*, VideoImpl *p);
//static GstFlowReturn gstNewPreRollCallback (GstAppSink * appsink, gpointer user_data);
// GStreamer callback that plugs the audio/video pads into the proper elements when they
// are made available by the source.
//static void gstPadAddedCallback(GstElement *src, GstPad *newPad, VideoImpl* p);
/// Locks mutex (default = no effect).
void lockMutex();
/// Unlocks mutex (default = no effect).
void unlockMutex();
/// Wait until first data samples are available (blocking).
bool waitForNextBits(int timeout, const uchar** bits=0);
protected:
int _width;
int _height;
guint64 _duration; // duration (in nanoseconds) (unused for now)
bool _videoIsConnected;
bool _audioIsConnected;
bool _seekEnabled;
GstElement *_pipeline;
GstElement *_queue0;
GstElement *_capsfilter0;
GstElement *_videoscale0;
GstElement *_videoconvert0;
GstElement *_appsink0;
GstElement *_audioqueue0;
GstElement *_audioconvert0;
GstElement *_audioresample0;
GstElement *_audiovolume0;
GstElement *_audiosink0;
// gstreamer elements
GstBus *_bus;
/**
* Temporary contains the image data of the last frame.
*/
GstSample *_currentFrameSample;
GstBuffer *_currentFrameBuffer;
GstMapInfo _mapInfo;
bool _bitsChanged;
/**
* Contains meta informations about current file.
*/
/// Raw image data of the last video frame.
uchar *_data;
/// Is seek enabled on the current pipeline?
/// Playback rate (negative ==> reverse).
double _rate;
/// Audio playback volume (0.0 ==> 1.0).
double _volume;
/// Whether or not we are reading video from a shmsrc.
bool _isSharedMemorySource;
// unused
bool _terminate;
/// Is the movie (or rather pipeline) ready to play.
bool _movieReady;
/// Is the movie playing (as opposed to paused).
bool _playState;
/// Main mutex.
QMutex _mutex;
/// Main mutex locker (for the lockMutex() / unlockMutex() methods).
QMutexLocker* _mutexLocker;
private:
/**
* Path of the movie file being played.
*/
QString _uri;
static const int MAX_SAMPLES_IN_BUFFER_QUEUES = 30;
};
}
#endif /* ifndef */