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It would be nice to be able to build effects using nodes. You should be able to mix spline based and node based channels into one effect.
One node effect should be able to control multiple channels and also emit a value range which can be spread across multiple fixtures.
You should be able to select global time as well as effect time for the pipeline context.
The text was updated successfully, but these errors were encountered:
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It would be nice to be able to build effects using nodes.
You should be able to mix spline based and node based channels into one effect.
One node effect should be able to control multiple channels and also emit a value range which can be spread across multiple fixtures.
You should be able to select global time as well as effect time for the pipeline context.
The text was updated successfully, but these errors were encountered: