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dispatcher.go
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package main
import (
"encoding/json"
)
type EventListener struct {
ch chan []byte
}
type EventDispatcher struct {
listeners map[*EventListener]bool
broadcast chan []byte
register chan *EventListener
deregister chan *EventListener
}
var Dispatcher *EventDispatcher = newEventDispatcher()
func newEventDispatcher() *EventDispatcher {
return &EventDispatcher{
broadcast: make(chan []byte, 64),
register: make(chan *EventListener),
deregister: make(chan *EventListener),
listeners: make(map[*EventListener]bool),
}
}
func (d *EventDispatcher) dispatch(msg []byte) {
d.broadcast <- msg
}
type broadcastEvent struct {
Source string `json:"source"`
Data interface{} `json:"data"`
}
func serializeEvent(source string, data interface{}) []byte {
msg, _ := json.Marshal(&broadcastEvent{Source: source, Data: data})
return msg
}
func (d *EventDispatcher) broadcastEvent(source string, data interface{}) {
d.broadcast <- serializeEvent(source, data)
}
func (h *EventDispatcher) run() {
for {
select {
case listener := <-h.register:
h.listeners[listener] = true
case listener := <-h.deregister:
if _, ok := h.listeners[listener]; ok {
delete(h.listeners, listener)
close(listener.ch)
}
case message := <-h.broadcast:
for listener := range h.listeners {
select {
case listener.ch <- message:
default:
close(listener.ch)
delete(h.listeners, listener)
}
}
}
}
}
func init() {
go Dispatcher.run()
}