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Is it possible to use with Unity 2020? #4
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Due some modern syntax used in the project like Range unary expression and some features from So in resume, I guess it's possible but it requires some work |
Are you planning to make it compatible? |
I am trying to use in unity 2020 and getting this error - can you guide what can be done to solve this |
I'm not planning to make GitNity compatible with Unity 2020, I have other things in mind for the scope of the project like implement Git LFS or Git locks. I'm open to receive any help on make it compatible with older versions of Unity. In that case ther error that you are receiving
That's because Unity 2020 uses C# 8 but I used a C# 9 feature named "Target-typed new" (you can solve it by replacing new() with new Dictionary<string, string>()) but errors like that are scattered in multiple places of GitNity, other problem could be the UIElements that would require a refactor to make it compatible with older versions of Unity. |
Hi,
Is it possible to make it work in unity 2020.3?
thanks in advance for your help.
Rahul
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