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Refer here when doing the ticket redemption menu if you want
pluto.rounds.infobyname (found in events/sh_init) contains each event, with the name as the key and a table of information as the entry.
If you iterate for name, event in pairs(pluto.rounds.infobyname) you're be able to do:
event.PrintName to get the name that can be used in the menu choices
event.Type to get the type of even to put it in the right category,
event.MinPlayers and event.MaxPlayers to tell the player the requirements,
event.NoBuy to see if the event should be kept off the menu entirely
Also, use (found in events/sv_init):
pluto.rounds.goodplayercount(name) to check in the transaction if there is the right amount of players
pluto.rounds.prepare(name) to try preparing a round immediately
pluto.rounds.queue(name) to try adding the round to the queue
The text was updated successfully, but these errors were encountered:
Refer here when doing the ticket redemption menu if you want
pluto.rounds.infobyname (found in events/sh_init) contains each event, with the name as the key and a table of information as the entry.
If you iterate for name, event in pairs(pluto.rounds.infobyname) you're be able to do:
Also, use (found in events/sv_init):
The text was updated successfully, but these errors were encountered: