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bunnyhop.h
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/*
* Copyright (C) 2015 AnAkkk <[email protected]>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#pragma once
#include "SDK.h"
#include "valve_minmax_off.h"
#include "FunctionRoute.h"
#include "ModuleScanner.h"
#include <bitset>
class MyCGameMovement: public CGameMovement
{
public:
virtual bool CheckJumpButton( void );
};
class CBunnyHop: public IGameEventListener2
{
public:
bool Init(const CModuleScanner& ServerModule);
void OnJoinClass(edict_t *pEntity);
void OnPlayerDisconnect(edict_t *pEntity);
void OnUnload();
void FireGameEvent(IGameEvent *pEvent);
void SetSpeedMeter(int iEntIndex, bool bEnabled) { m_bSpeedMeter[iEntIndex] = bEnabled; }
static void Callback( IConVar *var, const char *pOldValue, float flOldValue );
static bool __fastcall CheckJumpButton(CGameMovement *pMovement EDX2);
static void PreventBunnyJumping();
private:
void *PreventBunnyJumpingAddr = nullptr;
std::bitset<MAX_PLAYERS+1> m_bSpeedMeter;
CFunctionRoute PreventBunnyJumpingRoute;
CFunctionRoute CheckJumpButtonRoute;
typedef bool (__thiscall *CheckJumpButton_t)( void *thisPtr );
};
extern CBunnyHop g_BunnyHop;
extern ConVar tftrue_bunnyhop;