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Sokoban Game (not playable yet)

  • In active development
  • Currently ~25% done

When will the game be playable?

Please refer to the game development stage mentioned a few lines above. The stages are defined as follows:

  • In development (less than ~50%). The game is not playable at this stage.
  • alpha version (approximately ~65%). Key functionalities, such as movement and collision detection, are working optimally.
  • beta version (approximately ~90%). Additional game levels and win conditions have been implemented.
  • full version (approximately ~99%). The game will function nearly as intended.
  • game updates (99% or more). Subject to available time, I plan to release frequent updates to expand and stabilize the game.

Sokoban

The Classic Puzzle Game of Warehouse Management and Logic.

Introduction

Sokoban is a popular puzzle game where the player aims to push boxes to designated storage spots. This project is a Python clone of the classic game, featuring custom-designed levels and retro-inspired graphics.

Features

  • Intuitive tile-based movement
  • Challenging levels that require strategic planning
  • Pixel-art style graphics
  • Simple control scheme

Credits

  • mijacke (game)
  • 1001.com, CC-BY-SA 4.0 (sprites)

Getting Started

To play the game, clone the repository and run main.py:

git clone https://github.com/yourusername/sokoban-game.git
cd sokoban-game
python main.py